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2016-05-11CRUISE: Safer string manipulationEugene Sandulenko
2016-05-11SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.Eugene Sandulenko
2016-05-10SCUMM HE: Read FOW image from U32Eugene Sandulenko
2016-05-10SCUMM HE: Started code for loading FOW resourcesEugene Sandulenko
2016-05-10SCUMM HE: Plug Moonbase FOW kludges inEugene Sandulenko
2016-05-10SCUMM HE: Proper place for the FOW drawing callEugene Sandulenko
2016-05-10AGI: Safer string copyingEugene Sandulenko
2016-05-10Merge pull request #753 from OmerMor/atariEugene Sandulenko
SCI: Added several Atari ST games.
2016-05-10Merge pull request #756 from rootfather/monkey-talkie-detectionEugene Sandulenko
SCUMM: Add detection for Monkey Island 1+2 Unofficial SE Talkies
2016-05-10SCUMM HE: Resolved couple of TODOs in Moonbase FOW codeEugene Sandulenko
2016-05-10SCUMM HE: Initial code for Moonbase FOWEugene Sandulenko
2016-05-09CRUISE: Plug another memory leakEugene Sandulenko
2016-05-09TINSEL: Fix number of buffer overrunsEugene Sandulenko
2016-05-09SWORD2: Fix potential buffer overrunEugene Sandulenko
2016-05-09TONY: Removing more redundant checksEugene Sandulenko
2016-05-09MADE: Initialize delta sound bufferEugene Sandulenko
2016-05-09SCUMM HE: Added list of networking extension IDs for MoonbaseEugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-05-08AUDIO FM-TOWNS: Fix copy/paste errorEugene Sandulenko
2016-05-08SCUMM HE: Safeguard division by zeroEugene Sandulenko
2016-05-08SHERLOCK RT: Actually clear screen instead of a useless call. CID 1308097Eugene Sandulenko
2016-05-08JANITORIAL: Whitespace fixesEugene Sandulenko
2016-05-07SHERLOCK: RT: Fix some namespace commentsPaul Gilbert
2016-05-07SCUMM HE: Added debug outputEugene Sandulenko
2016-05-07FULLPIPE: Fix statics initializationEugene Sandulenko
2016-05-07CRUISE: Plug memory leakEugene Sandulenko
2016-05-07AGI: Reset all timers on startupEugene Sandulenko
2016-05-06SWORD25: Bail out instead of silently leaving the object in incosistent stateEugene Sandulenko
2016-05-06SWORD25: Translate couple of commentsEugene Sandulenko
2016-05-06SWORD25: Fix class initializationEugene Sandulenko
2016-05-05SCUMM HE: More debug outputEugene Sandulenko
2016-05-05SAGA: Initialization for IsoMapEugene Sandulenko
2016-05-05SAGA: Init puzzle properlyEugene Sandulenko
2016-05-05SAGA: Safer string copyingEugene Sandulenko
2016-05-04PARALLACTION: Use Common::strlcpy instead of strncpy as suggested by LordHotoEugene Sandulenko
2016-05-04SCUMM HE: Fix premultiplied T14 calculationEugene Sandulenko
We were hitting integer overflow which lead to shadow artifacts.
2016-05-04PARALLACTION: Use strncpyEugene Sandulenko
2016-05-04PARALLACTION: Init class variablesEugene Sandulenko
2016-05-04TONY: Remove redundant checksEugene Sandulenko
Since we have ((color & 0x1f) * 6) / 6, it cannot be > 0x1f, thus removing these checks as redundant.
2016-05-04TONY: Fix buffer overrunEugene Sandulenko
2016-05-04SCUMM HE: Fix conditionBit sizeEugene Sandulenko
2016-05-04SCUMM HE: Hid debug output deeperEugene Sandulenko
2016-05-04SCUMM HE: Added Composite Wiz images to pixel detectionEugene Sandulenko
2016-05-03OPENGL: Assure color attributes for shader pipeline are always set.Johannes Schickel
2016-05-03TEENAGENT: Proper initialization for Object structure.Eugene Sandulenko
2016-05-03SCUMM HE: Fixes to T14 image clippingEugene Sandulenko
2016-05-03LASTEXPRESS: Fix logic comparisonEugene Sandulenko
2016-05-03TONY: Fix numerous memory leaksEugene Sandulenko
2016-05-03TEENAGENT: Renames and cleanupEugene Sandulenko
2016-05-03SCUMM HE: Clip T14 Wiz images properlyEugene Sandulenko