Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-12 | MOHAWK: Added detection for Russian Riven | Eugene Sandulenko | |
2016-01-12 | LURE: Add support for Russian version | Eugene Sandulenko | |
2016-01-13 | CONFIGURE: Update note about Fluidsynth in Windows builds. | Kirben | |
2016-01-12 | BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled. | Johannes Schickel | |
2016-01-12 | CONFIGURE: Make FluidSynth detection more reliable. | Johannes Schickel | |
1. We use actual FluidSynth symbols in our test program now. This assures that linking actually checks for presence of symbols. Which in turn checks that the library linked can be used with our link configuration. 2. Add simple hardcoded list of FluidSynth dependencies. This helps detection of statically built FluidSynth. | |||
2016-01-12 | MOHAWK: Fix incorrect condition in Myst's sound block opcode | Bastien Bouclet | |
2016-01-12 | VOYEUR: change the type of the variable in a for loop | Strangerke | |
2016-01-12 | VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum | Strangerke | |
2016-01-12 | VOYEUR: Replace a check on a value by the use of an enum | Strangerke | |
2016-01-12 | VOYEUR: Fix formatting in sound.cpp. | Johannes Schickel | |
2016-01-12 | VOYEUR: Reduce variable scope, fix typo in comment | Strangerke | |
2016-01-12 | VOYEUR: Add a safeguard in getVOCFileName | Strangerke | |
2016-01-12 | MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound | Strangerke | |
2016-01-11 | IOS: Updates the compilation instructions | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Use tabs instead of spaces... | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Renames static libraries used for iOS target | Vincent Bénony | |
2016-01-11 | SHERLOCK: Remove empty destructor for WidgetFiles. | Johannes Schickel | |
WidgetBase already has a virtual destructor, thus there is no need to make WidgetFiles have an empty virtual destructor around. This also prevents g++ for Dreamcast from failing due to an internal compiler error. | |||
2016-01-11 | AVALANCE: Fix out of bounds array access. | Johannes Schickel | |
Thanks to uruk for checking on this. | |||
2016-01-11 | MADS: Rename "interface" variable to "idx". | Johannes Schickel | |
interface is #define'd on WinCE and breaks compilation. We might want to undefine it in the future to prevent these pitfalls. | |||
2016-01-11 | MADS: Check 'dialog' earlier to avoid untested null dereference | Strangerke | |
2016-01-11 | MADS: dragonsphere - Remove dead code in Scene102::step() | Strangerke | |
2016-01-11 | MADS: Initialize some variables in player code | Strangerke | |
2016-01-11 | MADS: Initialize some variables in conversation code | Strangerke | |
2016-01-11 | LAB: Prevent duplicate processing of input | Filippos Karapetis | |
2016-01-11 | LAB: Prevent excessive screen updates when checking for events | Filippos Karapetis | |
2016-01-10 | MADS: Fix a bug noticed by eriktorbjorn in the camera code | Strangerke | |
2016-01-10 | CONFIGURE: Fix missing variable access. | Johannes Schickel | |
Ooops. | |||
2016-01-10 | CONFIGURE: Allow detection of static FreeType2 builds. | Johannes Schickel | |
This is actually a bit abusive of the --static option. However, it works and prevents a lot of hassle to setup building when FreeType2 was built with --disable-shared. | |||
2016-01-11 | MADS: Implement conversation dialog scripts loading | Paul Gilbert | |
2016-01-10 | IOS7: Make ios7bundle target work again. | Johannes Schickel | |
2016-01-10 | SCI: Fix compilation when SCI32 is disabled | Willem Jan Palenstijn | |
Thanks bSr43 | |||
2016-01-10 | SCUMM: Add detection for Russian MM fan-demo | Eugene Sandulenko | |
Detection is required due to the font differences. | |||
2016-01-10 | SCUMM: Add support for Russian MM | Eugene Sandulenko | |
2016-01-10 | TINSEL: Added detection for DW1 fan translation | Eugene Sandulenko | |
2016-01-10 | SAGA: Add support for Russian fan-translation of IHNM | Eugene Sandulenko | |
Released about 2 years ago and is translating the subtitles in contrast to the version released on CD which has only poorly done voice-overs. | |||
2016-01-09 | AUDIO: fix two bugs in FM-TOWNS pcm code | athrxx | |
2016-01-10 | MADS: Implement GameConversations::update | Paul Gilbert | |
2016-01-09 | MADS: Hook up calls to conversation update where necessary | Paul Gilbert | |
2016-01-09 | MADS: Set up conversation mode enum, change hold fields to use it | Paul Gilbert | |
2016-01-09 | CONFIGURE: Disable ARM assembly for iOS targets with Apple's as. | Johannes Schickel | |
2016-01-09 | MADS: Implement bulk of remaining conversation setup and support methods | Paul Gilbert | |
2016-01-08 | SCI: Fix the math in applyFade(), and simplify setFade() | Filippos Karapetis | |
2016-01-08 | SCI: *Really* fix the logic in applyFade() | Filippos Karapetis | |
Thanks wjp | |||
2016-01-08 | SCI: Fix the logic in applyFade() | Filippos Karapetis | |
Note that this is still unused, as it is normally called from kSetShowStyle() | |||
2016-01-08 | SCI: Renamed one more function name to conform to our guidelines | Filippos Karapetis | |
2016-01-08 | SCI: Make GfxPalette32 conform to out formatting guidelines | Filippos Karapetis | |
We do not prepend underscores to private class functions | |||
2016-01-08 | SCI: SCI32 palette cyclers are disjoint, so use a single palette copy | Filippos Karapetis | |
2016-01-08 | SCI: Simplify the SCI32 palette cycling code | Filippos Karapetis | |
2016-01-08 | SCI: Initialize kString properly for SCI2 games | Filippos Karapetis | |
SIG_UNTIL_SCI21MID did not account for SCI2 games. Fixes GK1 DOS | |||
2016-01-08 | SCI: Fix compilation | Filippos Karapetis | |