Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-28 | TSAGE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | CREDITS: Properly sync trailing whitespace changes in all files | Filippos Karapetis | |
This was initially only done for the AUTHORS file in commit f50715a | |||
2014-10-28 | TONY: Fix image loading on BE systems again | Filippos Karapetis | |
This was originally changed in commit 43520ce4f3, but it has been removed accidentally in commit 84fb3e816d | |||
2014-10-28 | WINTERMUTE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | COMMON: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | BACKENDS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | IMAGE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | GUI: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | VIDEO: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | GRAPHICS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | README: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | AUTHORS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | Merge pull request #438 from fuzzie/tony-565 | Eugene Sandulenko | |
TONY: Switch to 565 screen format. | |||
2014-10-28 | GRAPHICS: Remove some trailing whitespace in surface.h | Fedor | |
2014-10-28 | COMMON: Add reference links for the enabled C++11 features in MSVC | Filippos Karapetis | |
2014-10-28 | Merge pull request #502 from SpecLad/visual-c++11 | Filippos Karapetis | |
COMMON: Use true nullptr in Visual Studio 2010+ and true override in VS 2012+ | |||
2014-10-28 | Merge pull request #513 from BenCastricum/detection_fixes | Eugene Sandulenko | |
SCUMM: detection fixes and more HE games | |||
2014-10-28 | SCI: implement 8-bit color matching SCI1.1 bug | Martin Kiewitz | |
effectively fixes bug #6455 thanks to wjp and [md5] | |||
2014-10-27 | SCI: Add note on SSCI 11 FindColor bug | Willem Jan Palenstijn | |
2014-10-27 | HOPKINS: Fix the censorship flag (bug #6591) | Strangerke | |
2014-10-27 | SCUMM: Fix bug 6739 - Untranslated dialogs | Ben Castricum | |
2014-10-27 | SCUMM: Remove obsolete comment from md5 table | Ben Castricum | |
This is no longer the case since pull request 177 was merged. | |||
2014-10-27 | SCUMM: Identify several windows variants as such | Ben Castricum | |
2014-10-27 | SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172 | Ben Castricum | |
2014-10-27 | SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs. | Ben Castricum | |
2014-10-27 | SCUMM: balloon - There is no spanish version. | Ben Castricum | |
2014-10-27 | SAGA: Remove the buggy actor swapping fixup code for IHNM | Filippos Karapetis | |
This was a hack that was implemented while IHNM was being developed. That code should no longer be needed. If this issue does occur again, the actual cause should be investigated, instead of hiding it with workarounds. The code was buggy anyway, as _currentProtag was not initialized properly | |||
2014-10-27 | QUEEN: Allow the engine to quit while dialog options are shown | Filippos Karapetis | |
2014-10-27 | QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches" | Filippos Karapetis | |
Pending mouse clicks and keypresses are now cleared before and after the game options screen or dialog options are shown | |||
2014-10-27 | Merge pull request #503 from BenCastricum/fixforbug6719 | Filippos Karapetis | |
GUI: Fix for bug 6719 (last line of help missing) | |||
2014-10-26 | GCW0: Switch to HW floats and introduce the platform define | Eugene Sandulenko | |
2014-10-27 | GCW0: Hardcoded (for now) GCW0 controls | Eugene Sandulenko | |
2014-10-26 | KEYMAPPER: Fix off-by-one error with keymapper action names | Eugene Sandulenko | |
2014-10-26 | GCW0: Fix default joystick number | Eugene Sandulenko | |
2014-10-26 | GCW0: Remove absolute paths | Eugene Sandulenko | |
2014-10-26 | CONFIGURE: Create port-specific platform for GCW0 | Eugene Sandulenko | |
2014-10-26 | BASE: Display virtual keyboard and keymapper in game options | Eugene Sandulenko | |
2014-10-26 | GCW0: Create target with unstripped binaries | Eugene Sandulenko | |
2014-10-26 | GCW0: Create log file at game launch | Eugene Sandulenko | |
2014-10-26 | BUILD: Install the theme-able SVG icon | Matthias Mailänder | |
Add missing hicolor SVG icon to install. Retain older pixmaps xpm icon for now. | |||
2014-10-26 | Merge pull request #524 from AReim1982/WII-1.7.0-Beta-2 | David Turner | |
WII: missing ASCII codes for some keys | |||
2014-10-26 | GCW0: Enable analog joystick by default | Eugene Sandulenko | |
2014-10-26 | GCW0: Correct launch options | Eugene Sandulenko | |
2014-10-26 | GCW0: Further work on the port | Eugene Sandulenko | |
2014-10-26 | PRINCE: Fix another variable sign | Eugene Sandulenko | |
2014-10-26 | PRINCE: Fix variable sign | Eugene Sandulenko | |
2014-10-26 | PRINCE: Fix warning | Eugene Sandulenko | |
2014-10-25 | ZVISION: Fix memory leak (CID 1109659) | Torbjörn Andersson | |
2014-10-25 | PRINCE: Fix potential out-of-bounds read (CID 1248502) | Torbjörn Andersson | |
Since _opcodes[] has kNumOpcodes elements, kNumOpcodes itself is not a valid index. | |||
2014-10-25 | PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503) | Torbjörn Andersson | |
Since heroSetTable[] is an array of int, use >= ARRAYSIZE() instead of > sizeof(). |