Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-27 | NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, ↵ | Filippos Karapetis | |
1022304, 1022305, 1022306 | |||
2013-09-27 | NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ↵ | Filippos Karapetis | |
- CID 1022300 | |||
2013-09-27 | NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299 | Filippos Karapetis | |
2013-09-27 | NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class ↵ | Filippos Karapetis | |
- CID 1022298 | |||
2013-09-27 | NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297 | Filippos Karapetis | |
2013-09-27 | AVALANCHE: Move a couple of variables to Sequence, more private variables | Strangerke | |
2013-09-27 | SCI: script patch for sq1vga to fix gfx glitch | Martin Kiewitz | |
when leaving Ulence Flats... | |||
2013-09-27 | AVALANCHE: More function deduplication, remove a magic value | Strangerke | |
2013-09-27 | AVALANCHE: Rename Sequence functions | Strangerke | |
2013-09-26 | SWORD25: Fix copy-paste error. CID 1004130 | Eugene Sandulenko | |
2013-09-26 | AVALANCHE: Fix bug in Sequence. | uruk | |
2013-09-26 | AVALANCHE: Objectify Sequence. This commit breaks savegames. | Strangerke | |
2013-09-26 | AVALANCHE: Partially implement (there are still missing features: icon, ↵ | uruk | |
keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so. | |||
2013-09-26 | Merge branch 'wme_lineartickets' into wme_rendering | Willem Jan Palenstijn | |
This replaces the (quadratic time) renderqueue drawnum logic by a (linear time) approach based on following along the queue with an iterator. This branch first implements the new iterator logic next to the old drawnum logic, adding asserts that they produce identical results to facilitate testing and debugging. The old code is removed after that. | |||
2013-09-26 | WINTERMUTE: Cleanup | Willem Jan Palenstijn | |
2013-09-26 | NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296 | Filippos Karapetis | |
2013-09-26 | NEVERHOOD: Add a patch system for broken resources in Russian versions | Filippos Karapetis | |
Some translated resources in Russian versions have incorrect unpacked resource sizes. The original didn't perform checks for these, but we do, thus we'll need to patch the unpacked resource sizes for each case | |||
2013-09-26 | COMMON: Expand the warnings thrown for broken DCL compressed data | Filippos Karapetis | |
The Russian translated versions of Neverhood have invalid unpacked sizes for some compressed resources. This helps in identifying their resource parameters more easily | |||
2013-09-26 | NEVERHOOD: Expand the error thrown for broken resources in BLB archives | Filippos Karapetis | |
The Russian translated versions of Neverhood have invalid unpacked sizes for some compressed resources. This helps in identifying their resource parameters more easily | |||
2013-09-26 | TSAGE: Minor renaming for R2R | Filippos Karapetis | |
Rename the R2R character indexes to the corresponding character enum (i.e. R2_NONE, R2_QUINN, R2_SEEKER, R2_MIRANDA) | |||
2013-09-25 | TSAGE: Renaming and bugfixes for R2R confrontation | Paul Gilbert | |
2013-09-26 | WINTERMUTE: Remove ticket->_drawNum | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Remove left-over asserts | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Remove unnecessary loop | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: No longer update ticket->_drawNum | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: No longer use ticket->_drawNum | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Remove unnecessary re-iteration | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Mirror _drawNum with an iterator | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Remove _tempDisableDirtyRects | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Remove ticket batching | Willem Jan Palenstijn | |
2013-09-26 | WINTERMUTE: Fix warning | Willem Jan Palenstijn | |
2013-09-25 | AVALANCHE: Janitorial - Use ++ and -- when possible | Strangerke | |
2013-09-25 | AVALANCHE: Move some variables to Animation, break savegame compatibility | Strangerke | |
2013-09-26 | FULLPIPE: Started implementation of MctlCompound::initMovGraph2() | Eugene Sandulenko | |
2013-09-26 | FULLPIPE: Added MctlCompound object type | Eugene Sandulenko | |
2013-09-26 | FULLPIPE: Prototyping for MctlCompound | Eugene Sandulenko | |
2013-09-25 | ZVISION: Remove memory corrupting assignment | RichieSams | |
This was a code error left over from previous changes. We just create a new TextFramgment each time and hand it to List::push_back() | |||
2013-09-25 | ZVISION: Only save a thumbnail of the backbuffer instead of the whole thing | RichieSams | |
2013-09-25 | ZVISION: Set the state value at each frame of a return animation | RichieSams | |
Some Puzzles trigger off the intermediate frames | |||
2013-09-25 | AVALANCHE: rename a parameter, remove a useless (unitialized) variable, ↵ | Strangerke | |
disable some menu entries | |||
2013-09-25 | AVALANCHE: use nullptr for empty pointers | Strangerke | |
2013-09-25 | AVALANCHE: Simplify loadMouse() | Strangerke | |
2013-09-25 | AVALANCHE: Reduce verbosity in Background, remove a useless variable | Strangerke | |
2013-09-24 | TSAGE: Bugfixes and renaming for R2R Circular Walkways | Paul Gilbert | |
2013-09-24 | ZVISION: Remove CLIPs from mutateImage | RichieSams | |
Due to the math of the Panorama/Tilt, all pixel offsets are going to be closer to the center of the image. Also, mutateImage is now being called on a finished buffer, rather than an image at a time. Therefore, it no longer has to handle image wrapping. Thus, there is no case in which a pixel offset would be outside the image bounds. | |||
2013-09-24 | AVALANCHE: Use enum for verbs | Strangerke | |
2013-09-24 | AVALANCHE: Use People enum as a type for several variables, modify functions ↵ | Strangerke | |
accordingly | |||
2013-09-24 | AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some ↵ | uruk | |
renaming in Animation. | |||
2013-09-24 | ZVISION: Don't cast away const-ness | RichieSams | |
2013-09-24 | NEWS: Mention update to munt 1.3.0 | Filippos Karapetis | |