Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-28 | PINK: added some methods to Actor | whitertandrek | |
2018-06-28 | PINK: implemented ActionHide completely | whitertandrek | |
2018-06-28 | PINK: added states to LeadActor | whitertandrek | |
2018-06-28 | PINK: added setIdleAction to actor | whitertandrek | |
2018-06-28 | PINK: implemented SideEffectModuleVariable fully | whitertandrek | |
2018-06-28 | PINK: Added findAction method | whitertandrek | |
2018-06-28 | PINK: Added findActor method | whitertandrek | |
2018-06-28 | PINK: Continue to develop Sequencer::authorSequence method | whitertandrek | |
2018-06-28 | PINK: Added SequenceActorState and SequenceContext | whitertandrek | |
2018-06-28 | PINK: Added more Handler methods | whitertandrek | |
2018-06-28 | PINK: Implemented SideEffectExit | whitertandrek | |
2018-06-28 | PINK: Added findSequence method to Sequencer | whitertandrek | |
2018-06-28 | PINK: More debug output of Objects attributes | whitertandrek | |
2018-06-28 | PINK: Implemented debug output of Objects | whitertandrek | |
2018-06-28 | PINK: Added SideEffect, SideEffectExit, SideEffectVariable, ↵ | whitertandrek | |
SideEffectModuleVariable and HandlerSequences Currently engine is able to load first GamePage; | |||
2018-06-28 | PINK: Added Handler and HandlerStartPage | whitertandrek | |
2018-06-28 | PINK: Added SequenceItemLeader and SequenceItemDefaultAction | whitertandrek | |
2018-06-28 | PINK: Added Sequencer, Sequence and SequenceItem | whitertandrek | |
2018-06-28 | PINK: Added missing field to WalkLocation class | whitertandrek | |
2018-06-28 | PINK: Added missing include | whitertandrek | |
2018-06-28 | PINK: Added LeadActor pointer field to WalkMgr | whitertandrek | |
2018-06-28 | PINK: Implemented Page loading. | whitertandrek | |
2018-06-28 | PINK: Added all classes in classMap | whitertandrek | |
2018-06-28 | PINK: split declaration and definition and some fixes | whitertandrek | |
2018-06-28 | PINK: Added InventoryItem class | whitertandrek | |
2018-06-28 | PINK: Implemented MFC archive, some pink objects and their initialization | whitertandrek | |
Thanks fullpipe engine developer for MFC archive | |||
2018-06-28 | PINK: moved game descriptions to detection_tables.h | whitertandrek | |
2018-06-28 | PINK: Implemented Sound Class | whitertandrek | |
2018-06-28 | PINK: Initial commit | whitertandrek | |
Implemented skeleton of engine, detection, broFile and started orbFile implementation. | |||
2018-06-27 | I18N: Update translations templates | Thierry Crozat | |
2018-06-27 | GUI: Grey out unlaunchable games in launcher | Adrian Frühwirth | |
2018-06-26 | CREDITS: Change nickname for Lothar Serra Mari | Lothar Serra Mari | |
2018-06-25 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-24 | Merge pull request #1220 from dafioram/mystDaySlider | Bastien Bouclet | |
MOHAWK: MYST: Increment y_pos of observatory day slider faster | |||
2018-06-24 | MOHAWK: MYST: Turn FortressRotation into a Direction enum | David Fioramonti | |
2018-06-23 | I18N: Update translations templates | Thierry Crozat | |
2018-06-23 | ENGINE: Improvements to splashscreen displaying | Eugene Sandulenko | |
2018-06-23 | SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3 | Sven Meier | |
Fixes Trac#3813 and makes this version of the game completable. | |||
2018-06-23 | MOHAWK: MYST: Fix incorrect door close sound for the cablin | Bastien Bouclet | |
Fixes Trac#10580. | |||
2018-06-22 | MOHAWK: RIVEN: Fix out of bounds write in the flies effect | Bastien Bouclet | |
Fixes Trac#10579. | |||
2018-06-19 | MOHAWK: MYST: Fix out of bounds read when redrawing the observatory | Bastien Bouclet | |
The observatory go button computes random 105x106 rectangles in the 512x512 star image. The previous code would allow to go out of bounds by 3 pixels. Interestingly the bug is in the original engine disassembly perhaps it could crash as well. Fixes Trac#10576. | |||
2018-06-19 | MOHAWK: MYST: Increment y_pos of observatory day slider faster | David Fioramonti | |
Fixes Trac#10572. The day slider does not go all the way to the bottom (day 31st) when the down arrow is used to increment the day. This change increases how much y displacement happens with each change in the day so that the bottom is reach on day 31st. This is just a graphical bug and doesn't affect the logic of the puzzle. The day slider can also be dragged to the bottom without using the buttons. | |||
2018-06-18 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (976 of 976 strings) | |||
2018-06-18 | DISTS: Update appdata.xml file | AsciiWolf | |
Add OARS metadata | |||
2018-06-18 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-06-18 | ZVISION: Reuse UTF8->UTF32 converter from Common | Eugene Sandulenko | |
2018-06-18 | COMMON: Add simplistic UTF8->UTF32 converter | Eugene Sandulenko | |
2018-06-17 | BASE: Fix a segfault when mass detector encounters an empty directory | Bastien Bouclet | |
Was introduced in the recent detection rework. | |||
2018-06-17 | CREDITS: Add dafioram to the Mohawk section | Bastien Bouclet | |
2018-06-15 | SCI32: Only enable larry scaler for LSL7 | David Fioramonti | |
Fixes Trac#10568. |