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AgeCommit message (Expand)Author
2003-04-09fix ega codecPaweł Kołodziejski
2003-04-09a little improved ega supportPaweł Kołodziejski
2003-04-09make zak use correct charsetJonathan Gray
2003-04-09added also Monkey ega for 16 colors palettePaweł Kołodziejski
2003-04-08change some stuff back that didn't merge properly when I cvs up'dJonathan Gray
2003-04-08text in zak is now using the incorrect font and it does nasty stuff like over...Jonathan Gray
2003-04-08added definition of 16 colors palette to gfx backend for V2/V3 gamesPaweł Kołodziejski
2003-04-08changed range from GF_OLD256 to GF_AFTER_V3Paweł Kołodziejski
2003-04-08applied eriktorbjorn's patch, removed unnecessary cast and renamed CD text de...Joost Peters
2003-04-07remove old fixme that seemingly isn't needed anymore. note this triggers an a...Jonathan Gray
2003-04-07fixed reading Loom index file, and handle gfx for 16 colors gamesPaweł Kołodziejski
2003-04-07updated VC6 filePaweł Kołodziejski
2003-04-07increased to 16 itemsPaweł Kołodziejski
2003-04-07restructureOliver Kiehl
2003-04-07new class SkyTextOliver Kiehl
2003-04-07new class SkyDiskOliver Kiehl
2003-04-07revert to revertPaweł Kołodziejski
2003-04-07Patch #712493: CMI: Object lineMax Horn
2003-04-07removed -1's in image verb code: a) the original code doesn't have these b) i...Max Horn
2003-04-07added charset support for all V3 games, and fix for cleaning all 16 variables...Paweł Kołodziejski
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added h...Paweł Kołodziejski
2003-04-07fixed detection v2 scumm gamePaweł Kołodziejski
2003-04-06remove incorrect castJonathan Gray
2003-04-06added handle v2 resources for scumm v3, for now hackPaweł Kołodziejski
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
2003-04-06nope, not all big endian system require alignmentMax Horn
2003-04-06Oops on previous fixNicolas Bacca
2003-04-06also Loom exception in the read/write var funcsPaweł Kołodziejski
2003-04-06corrected right/bottom borders while clipping at drawBox() funcPaweł Kołodziejski
2003-04-06Alignment fixNicolas Bacca
2003-04-05Alignment fixesNicolas Bacca
2003-04-05updated and fixed for VC6Paweł Kołodziejski
2003-04-05changed warning() to error()Joost Peters
2003-04-05removed debug/text dump code (oops :))Joost Peters
2003-04-05Added text decoders + various other bits of codeJoost Peters
2003-04-05Watch this castNicolas Bacca
2003-04-05Add delay in ms for tremor vorbis implementation and possible autodetectionNicolas Bacca
2003-04-04Smartphone version of Sam & Max skip fixNicolas Bacca
2003-04-04Latest local version, rewrite pending ...Nicolas Bacca
2003-04-04Low quality FM synthesis, preliminary OGG stuff - do not try to compile that ...Nicolas Bacca
2003-04-04Fix skip key problems mainly for Sam & MaxNicolas Bacca
2003-04-04Fix compiling issues with Smartphone/HPC buildsNicolas Bacca
2003-04-04Adding _heapchkNicolas Bacca
2003-04-03zlib.h is no longer in ronin/.Marcus Comstedt
2003-04-03Updated to new libronin layout.Marcus Comstedt
2003-04-03Changed prerequisites to be more up to date (slightly ahead of date, actually :)Marcus Comstedt
2003-04-03Save game path setting is not meaningful on the Dreamcast.Marcus Comstedt
2003-04-02fix for bug #695654Max Horn
2003-04-02More Spanish font corrections, the . and , fonts were corruptTravis Howell
2003-04-02Hebrew fonts were off by two bytes too.Travis Howell