Age | Commit message (Collapse) | Author |
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Introduce an ImageDecoder class
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Complements READ_UINT16 and READ_UINT32
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The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
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TTF rendering fixes
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Or at least using the fields used by the FreeType examples.
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This also cleans up the QuickTime audio code to make it a bit more manageable too
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The edit just takes up the entire length of the track
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Thanks to Robot_Maker20 for noticing the bug
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Simply use pointers to the source and destination chars instead of multiple indices.
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This does not change the use of defined for some NDS source files, since they
seem to be (based on?) third party code.
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Thanks to clone2727 for noticing this.
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does not think the latter is a string literal suffix.
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EVENT_CUSTOM_BACKEND_HARDWARE is only set when ENABLE_KEYMAPPER is set
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SCUMM: More HE Games Detection
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COMMON: GuiOptions cleanup
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KEYMAPPER: Add Gesture Support
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