Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-02 | TSAGE: R2R bugfix for using the console in the spare bedrooms | Paul Gilbert | |
2013-10-02 | TSAGE: Cleanup of R2R Lift scene | Paul Gilbert | |
2013-10-02 | Merge pull request #404 from rrebello/tsage_fix | Strangerke | |
TSAGE: Fix uninitialized variable. | |||
2013-10-02 | TSAGE: Fix uninitialized variable. | Rodrigo Rebello | |
This was caused by commit 81a2892229a053bb9c76dea4dbfb63ca13164946. | |||
2013-10-02 | FULLPIPE: Finish MGM::rebuildTables() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Started implementing MGM::rebuildTables() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::clear() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::getItemIndexById() | Eugene Sandulenko | |
2013-10-02 | FULLPIPE: Implement MGM::addItem() | Eugene Sandulenko | |
2013-10-02 | SCI: Make a note about pic 390 in the blacklisted SQ4CD NRS patch 1.2 | Filippos Karapetis | |
2013-10-02 | SCI: Blacklist the SQ4CD 1.2 NRS patch | Filippos Karapetis | |
In essence, this "patch" includes a mixture the CD and floppy versions (the whole game), without the speech file | |||
2013-10-02 | WINTERMUTE: Remove unused _drawNum | Willem Jan Palenstijn | |
2013-10-02 | SAGA: Clean up variable scope | Willem Jan Palenstijn | |
2013-10-02 | Merge pull request #403 from rrebello/saga_cppcheck_fix | Filippos Karapetis | |
SAGA: Silent Cppcheck warning in Sprite::loadList(). | |||
2013-10-02 | WINTERMUTE: Fix regression with _skipThisFrame | Willem Jan Palenstijn | |
This broke loading in Broken Circle demo. We now reset the queue state when skipping a frame, and re-use lastFrameIter instead of keeping track of lastAddedTicket separately. | |||
2013-10-02 | SAGA: Silent Cppcheck warning in Sprite::loadList(). | Rodrigo Rebello | |
2013-10-02 | MOHAWK: Fix missing initializers in CSTime engine. CID 1002810. | D G Turner | |
2013-10-02 | CINE: Ensure that Adlib driver callbacks are initialized. CID 1003411. | D G Turner | |
2013-10-02 | CINE: Fix for possible uninitialized variable usage. CID 1086890. | D G Turner | |
2013-10-01 | TSAGE: Shading fix when restoring a game from the title screen | Paul Gilbert | |
2013-10-02 | WINTERMUTE: Fix regression in ticketing | Willem Jan Palenstijn | |
This caused a crash when pressing 'New Game' in the Black Circle demo. Regression from 544e4a2f49630cecbf06fe5b1e11bdbab1bdb281. | |||
2013-10-02 | GUI: Do not return current input on cancel in PredictiveDialog. | Johannes Schickel | |
Returning the currently displayed input when you click cancel is confusing behavior in my eyes. | |||
2013-10-02 | GUI: Initialize PredictiveDialog::_predictiveResult. | Johannes Schickel | |
This fixes garbage output when canceling the predictive dialog in AGI when nothing was entered. | |||
2013-10-02 | GUI: Clean up calloc use in PredictiveDialog. | Johannes Schickel | |
Instead of manually multiplying the entry count with the entry size we simply use both parameters of calloc as intended now. | |||
2013-10-02 | GUI: Fix compilation with clang and C++11. | Johannes Schickel | |
newDictLine is allocated with calloc in line 856 thus there is no need to initialize any entry. | |||
2013-10-02 | WINTERMUTE: Handle invalid file access in Carol Reed 6: Black Circle | Filippos Karapetis | |
2013-10-01 | WINTERMUTE: Clean up byte/char casts in loading/parsing | Willem Jan Palenstijn | |
2013-10-01 | WINTERMUTE: Fix broken uint32/ulong cast | Willem Jan Palenstijn | |
2013-10-01 | FULLPIPE: Implement MovGraph::addObject() | Eugene Sandulenko | |
2013-10-01 | FULLPIPE: Unk2 -> MGM | Eugene Sandulenko | |
2013-10-01 | AGI: Skip words starting with digits that are filed under 'a' in the dictionary. | Willem Jan Palenstijn | |
The fan game SQ0 does this (for '7up', among others), and this caused us to skip all words starting with an 'a'. Bug #3615061. | |||
2013-10-01 | Merge pull request #402 from wjp/wme_rendering | Willem Jan Palenstijn | |
WINTERMUTE: Speed up rendering | |||
2013-10-01 | WINTERMUTE: Fix up doxygen comment | Willem Jan Palenstijn | |
2013-09-30 | TSAGE: R2R startup palette cleanup and fix for using sciene lab terminal | Paul Gilbert | |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis | |
This splits modules 2400, 2500 and 2600 | |||
2013-10-01 | FULLPIPE: Fix compilation with MSVC | Filippos Karapetis | |
Return a fake value for functions that are supposed to return a boolean value | |||
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis | |
This splits modules 2700, 2900 and 3000 | |||
2013-10-01 | FULLPIPE: Fix compiler warnings (for good) | Eugene Sandulenko | |
2013-09-30 | Merge branch 'master' into wme_rendering | Willem Jan Palenstijn | |
2013-09-30 | WINTERMUTE: Add displayTiled function to replace repeatLastDraw | Willem Jan Palenstijn | |
This avoids queueing many tickets for a UITiledImage, replacing them by a single tiled ticket. | |||
2013-09-30 | MORTEVIELLE: Remove unused variable | Eugene Sandulenko | |
2013-09-30 | WINTERMUTE: Fix compiler warnings | Eugene Sandulenko | |
2013-09-30 | GUI: Fix compiler warning | Eugene Sandulenko | |
2013-09-30 | MOHAWK: Fix compiler warning | Eugene Sandulenko | |
2013-09-30 | Merge branch 'refac' | Einar Johan Trøan Sømåen | |
Conflicts: engines/wintermute/graphics/transparent_surface.cpp engines/wintermute/graphics/transparent_surface.h | |||
2013-09-30 | WINTERMUTE: Use ; and not , to separate delete and new. | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, ↵ | Einar Johan Trøan Sømåen | |
TransparentSurface) | |||
2013-09-30 | WINTERMUTE: Formatting (Clean up extra whitespace in UIObject). | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindow | Einar Johan Trøan Sømåen | |
2013-09-30 | WINTERMUTE: Remove almost unused _colorMod field | Willem Jan Palenstijn | |
The one actual use of this left-over variable was a bug breaking at least menu text color in Chivalry when dirty rects were disabled. |