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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-03
FULLPIPE: Implement sceneHandler27_animateBats()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implementated sceneHandler27_showNextBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_takeVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_driverGiveVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Update scene27 callbacks
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_throwBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_clickBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startAiming()
Eugene Sandulenko
2014-02-03
FULLPIPE: Enable scene27
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_winArcade()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_aimDude()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27()
Eugene Sandulenko
2014-02-03
FULLPIPE: Plug scene27 in
Eugene Sandulenko
2014-02-03
VOYEUR: Implemented checkForKey
Paul Gilbert
2014-02-03
VOYEUR: Fix loading of savegame descriptions
Paul Gilbert
2014-02-03
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM
Paul Gilbert
2014-02-03
VOYEUR: Clean up debug channels
Paul Gilbert
2014-02-02
VOYEUR: Improvements to debugger command for changing time period
Paul Gilbert
2014-02-02
VOYEUR: General field renaming and comments
Paul Gilbert
2014-02-02
VOYEUR: Added debugger command to show mouse position
Paul Gilbert
2014-02-02
VOYEUR: Added some comments
Paul Gilbert
2014-02-02
VOYEUR: Fix for not highlighting camera on Monday morning after loading savegame
Paul Gilbert
2014-02-02
VOYEUR: Fix issue with time not progressing, and renamed associated enum member
Paul Gilbert
2014-02-02
VOYEUR: Graphical fixes for clipped variations within sDrawPic
Paul Gilbert
2014-02-02
VOYEUR: Refactored code for showing ending news into separate method
Paul Gilbert
2014-02-02
VOYEUR: Fix another incorrect rectangle fill when viewing computer text
Paul Gilbert
2014-02-02
VOYEUR: Fix clearing computer screen when viewing a computer event
Paul Gilbert
2014-02-02
VOYEUR: Fix incorrect loop terminator in room data load loop
Paul Gilbert
2014-02-02
VOYEUR: Fix for crash in playAudio
Paul Gilbert
2014-02-02
VOYEUR: Fix for loading in blocks from file correctly when decompressing data
Paul Gilbert
2014-02-02
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
Paul Gilbert
2014-02-02
HOPKINS: Mention Gore Mode GUI option in the NEWS file
Strangerke
2014-02-02
HOPKINS: Initialize censorship based on per-engine GUI option instead of opti...
Strangerke
2014-02-02
HOPKINS: Fix censorship issue introduced in a11f579a3f1690cf55c5402b8453fbaef...
Strangerke
2014-02-02
FULLPIPE: Implement scene27_updateCursor()
Eugene Sandulenko
2014-02-02
FULLPIPE: Initial code for scene27
Eugene Sandulenko
2014-02-02
MORTEVIELLE: Little refactoring in fctLook()
Strangerke
2014-02-02
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
Strangerke
2014-02-02
AVALANCHE: Fix a couple of missing initializations in the ghost room
Strangerke
2014-02-01
VOYEUR: Set up enum for event flags, and improved blinking record indicator
Paul Gilbert
2014-02-01
VOYEUR: Bugfixes for computer event display
Paul Gilbert
2014-02-01
VOYEUR: Removed redundant LockClass class
Paul Gilbert
2014-02-01
VOYEUR: Converted doRoom to use ScummVM cursors
Paul Gilbert
2014-02-01
VOYEUR: Fix for occasional palette corruption when reviewing a video event
Paul Gilbert
2014-02-01
VOYEUR: Further renaming of state Id, and merging of flag bytes
Paul Gilbert
2014-02-01
VOYEUR: Renaming to standardize on stateId/stackId variable names
Paul Gilbert
2014-02-01
VOYEUR: Improvements for savegame support
Paul Gilbert
2014-02-01
VOYEUR: Initialization bugfixes
Paul Gilbert
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