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2008-09-16Removed the confirmation speech when a game is saved - it's "99.als" instead ↵Filippos Karapetis
of "s99.als", but the main problem is that it's not translated in the English version and it's in Spanish (plus it's creepy and annoying...) svn-id: r34573
2008-09-16Assign _lang to the appropriate enum valuesFilippos Karapetis
svn-id: r34572
2008-09-16Added a workaround to skip the silence in the beginning and end of file ↵Filippos Karapetis
3.als. Fixes bug #2111815 - "DRASCULA: Voice delayed" svn-id: r34571
2008-09-16- Fixed centerText() to print text at the correct heightFilippos Karapetis
- Removed some duplicate code svn-id: r34569
2008-09-15DS: Backported 0.12 changes to trunkMax Horn
svn-id: r34568
2008-09-15Fixed compiler warningsMax Horn
svn-id: r34567
2008-09-15Turned compressed savefile wrapper into a generic stream wrapperMax Horn
svn-id: r34566
2008-09-15also check for premature end-of-stream when loadingWillem Jan Palenstijn
svn-id: r34563
2008-09-15fix eos() behaviour for CompressedInSaveFileWillem Jan Palenstijn
svn-id: r34562
2008-09-15Show the blind man's dialog text at a bit better placeFilippos Karapetis
svn-id: r34561
2008-09-15Remove a workaround in textFitsCentered(). The blind man's dialog is a bit ↵Filippos Karapetis
better placed now svn-id: r34560
2008-09-15Fixed the phrase told by the protagonist when he talks to the blind man the ↵Filippos Karapetis
second time svn-id: r34559
2008-09-15Rewrote the very confusing centerText() function into something that makes ↵Filippos Karapetis
more sense, and matches the way that the original printed text on screen (in most cases) Fixes bugs #2102657 - "DRASCULA: Crash when talking to the piano player" and #2111820 - "DRASCULA: Dialog texts too long" svn-id: r34558
2008-09-15Replace ioFailed by err.Travis Howell
svn-id: r34557
2008-09-15Corrected and shortened some file opening related warningsMax Horn
svn-id: r34556
2008-09-15Fix SubReadStream by initing _eos to false in the constructor (spotted ↵Max Horn
thanks to our unit tests) svn-id: r34555
2008-09-15Proper check for eos(), after the latest changes to OSystemFilippos Karapetis
svn-id: r34554
2008-09-15replace ioFailed by errWillem Jan Palenstijn
svn-id: r34553
2008-09-15fix listSaveGamesWillem Jan Palenstijn
svn-id: r34552
2008-09-14Fixed regression introduced with latest stream changes (it seems compressed ↵Johannes Schickel
savefiles ioFailed never returned true when only eos was set). svn-id: r34551
2008-09-14DS: Some more compile fixes (prope solution would of course be to overload ↵Max Horn
::openForReading & ::openForWriting) svn-id: r34550
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549
2008-09-14DS: Removed legacy GCC 2.x build code (NDS/DevKitPro uses GCC 3 or newer ↵Max Horn
anyway); thinned down INCLUDES some more; added a FIXME to the elf->bin rule svn-id: r34548
2008-09-14NDS: Replaced -I- by modern -iquoteMax Horn
svn-id: r34547
2008-09-14Another NDS compilation fix, plus a warning fixMax Horn
svn-id: r34546
2008-09-14Cleanup.Johannes Schickel
svn-id: r34545
2008-09-14Changed VPATH to vpath, to allow building NDS port in parallel to another ↵Max Horn
port (for the records, this patch went to Neil in January, and he didn't complain) svn-id: r34544
2008-09-14Little cleanup.Johannes Schickel
svn-id: r34543
2008-09-14Compilation fix for NDSMax Horn
svn-id: r34542
2008-09-14Fixed a typo & clarified a commentMax Horn
svn-id: r34541
2008-09-14Added thumbnail support for launcher to SCUMM engine.Johannes Schickel
svn-id: r34540
2008-09-14- Added thumbnail support to launcher load dialog.Johannes Schickel
- Adopted KYRA to support displaying thumbnails in load dialog (SCUMM engine has yet to follow) svn-id: r34539
2008-09-14Minor improvement for GMM layout.Johannes Schickel
svn-id: r34538
2008-09-14Added ScummVM logo to GMM.Johannes Schickel
svn-id: r34537
2008-09-14Changed message when trying to open the load dialog for games not supporting ↵Johannes Schickel
direct loading. svn-id: r34536
2008-09-14Added autosave support in Kyra.Johannes Schickel
svn-id: r34535
2008-09-14Fix for bug #2090879 "GUI: Launcher 'Load' dialog should preserve save slot ↵Johannes Schickel
index". svn-id: r34534
2008-09-14Fix potentional bug in Screen::setResolution.Johannes Schickel
svn-id: r34533
2008-09-14Fix for bug #2089275: "GUI: Returning to launcher may trigger an error".Johannes Schickel
svn-id: r34532
2008-09-14Slight cleanup of centerText()Filippos Karapetis
svn-id: r34531
2008-09-14Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" ↵Johannes Schickel
when no games are added triggers a crash". svn-id: r34530
2008-09-14Updated MSVC project files for the SCUMM engine - removed smush/chunk.*Filippos Karapetis
svn-id: r34529
2008-09-14Typo.Johannes Schickel
svn-id: r34528
2008-09-14Fixed thumbnail creation / loading in kyra.Johannes Schickel
svn-id: r34527
2008-09-14Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a ↵Filippos Karapetis
regression from moving mouse handling to OSystem svn-id: r34526
2008-09-14Implemented opcode 151: o1_resetMaskRegionJohannes Schickel
svn-id: r34524
2008-09-14Fixed regression introduced with r34522. (Now games without 'cdaudio' config ↵Johannes Schickel
value set should startup again). svn-id: r34523
2008-09-14Only setup 'cdaudio' config default for FM-Towns/PC98.Johannes Schickel
svn-id: r34522
2008-09-14Added a hack in KyraMetaEngine::listSaves to prevent slot 0 from being ↵Johannes Schickel
listed. Check comment for additional information. svn-id: r34521
2008-09-14Rename save slots in KyraMetaEngine::removeSaveState, so it matches behavior ↵Johannes Schickel
in GUI_v2::deleteMenu at least a little bit more. svn-id: r34520