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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-05-31
Further disassembly of NPC actions as well as finally figured out the basics ...
Paul Gilbert
2006-05-31
Removed misspelled version of disassembly folder
Paul Gilbert
2006-05-30
free old buffers when changing resolution in the non-GU backend (not that it'...
Joost Peters
2006-05-30
Workaround bug #1497280.
Gregory Montoir
2006-05-30
remove extraneous comma
Joost Peters
2006-05-30
cleanup
Willem Jan Palenstijn
2006-05-30
Fix About dialog in PSP theme
Eugene Sandulenko
2006-05-30
objectify AGI sprite.h/cpp
Chris Apers
2006-05-30
Slight adjustment to list height in PSP theme so it will not have ugly empty
Eugene Sandulenko
2006-05-30
Fixes for MM NES resolution:
Eugene Sandulenko
2006-05-30
override some widget settings for launcher on 480x272
Joost Peters
2006-05-30
Fix game options in PSP theme
Eugene Sandulenko
2006-05-30
Fix global options on PSP theme
Eugene Sandulenko
2006-05-30
Put volume controls conditionally into separate tab. Used by PSP theme.
Eugene Sandulenko
2006-05-30
- Split global audio tab into audio and volume
Eugene Sandulenko
2006-05-30
Should fix drawing on systems with alpha mask.
Johannes Schickel
2006-05-30
- fix bug in copyRectToOverlay() that was introduced after _overlayScale clea...
Joost Peters
2006-05-30
Narrow buttons for PSP resolution for better look.
Eugene Sandulenko
2006-05-30
A quick hack to let PSP gui use bigger fonts. Proper solution is to add
Eugene Sandulenko
2006-05-30
Fixed subtitles Y coordinate in characterSays(). I have no way of confirming
Torbjörn Andersson
2006-05-30
GUI theme for PSP-specific resolution
Eugene Sandulenko
2006-05-30
Added sections for infrastructure and GUI to the credits file. These are badl...
Max Horn
2006-05-30
Changed 'md5scumm' target back to using a path based on the assumption that y...
Max Horn
2006-05-30
Better wording
Eugene Sandulenko
2006-05-30
Fix bug #1496582 "GUI: Default graphics mode not committing".
Eugene Sandulenko
2006-05-30
Big Thinker 1st Grade isn't supported yet
Travis Howell
2006-05-30
Big update from Joachim. Game title fixes, spelling fixes, rewording,
Eugene Sandulenko
2006-05-29
Only call OSystem::updateScreen() every other frame, so no more than 50 times...
Joost Peters
2006-05-29
objectify AGI menu.h/cpp
Willem Jan Palenstijn
2006-05-29
The ScummDebugger object needs to be created after _numVariables has been set...
Gregory Montoir
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-29
some cleanup
Joost Peters
2006-05-29
Update makefile for the GP32 port.
Won Star
2006-05-29
fix 480x272 overlay drawing, set default overlay size to 480x272
Joost Peters
2006-05-29
get rid of _overlayScale
Joost Peters
2006-05-29
add SCEkxploit rule
Joost Peters
2006-05-29
If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we
Torbjörn Andersson
2006-05-29
Introduces special switch for GraphicsWidget for use of theme transparency ag...
Johannes Schickel
2006-05-29
adds support for filling the thumbnail display in a given color if no thumbna...
Johannes Schickel
2006-05-29
- updates new theme config
Johannes Schickel
2006-05-29
- adds option to fill GraphicsWidgets with a special color
Johannes Schickel
2006-05-29
Oops this reverts my last commit. :/
Johannes Schickel
2006-05-29
- comments out getColorAlphaImp2
Johannes Schickel
2006-05-29
- cleanup
Johannes Schickel
2006-05-29
Remove printf() debug message that appears annoyingly in Zak256. Anyone know ...
James Brown
2006-05-29
- changes transparency parameter of Theme::drawSurface to alpha parameter.
Johannes Schickel
2006-05-29
Removes leftover comment.
Johannes Schickel
2006-05-29
- Fixes list position after screen change.
Johannes Schickel
2006-05-29
- Fixes disabled transparency for classic theme.
Johannes Schickel
2006-05-29
Fixes widget drawing for classic theme.
Johannes Schickel
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