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2009-02-23SCI: Simplified code for selector lookup map generation a bit; got rid of an ...Max Horn
2009-02-23SCI: Fix incorrect usage of struct tm in date function of kGetTimeWalter van Niftrik
2009-02-23Updated the MSVC project files for the SCI engineFilippos Karapetis
2009-02-23Updated commentFilippos Karapetis
2009-02-23Removed unused antialiasing code (plus, we do antialiasing at the OSystem gra...Filippos Karapetis
2009-02-23SCI: Fix saving/loading (regression introduced in r38767)Jordi Vilalta Prat
2009-02-23Don't generate extra whitespaces (forgot to commit it before)Jordi Vilalta Prat
2009-02-22Ms. Astro Chicken! (aka Add detection for Ms. Astro Chicken)Matthew Hoops
2009-02-22Check for end of file more often while reading CFSMLWillem Jan Palenstijn
2009-02-22SCI: Fix what looks like a bug in the save/load system (?)Max Horn
2009-02-22SCI: Rewrite the way file handles are managedMax Horn
2009-02-22SCI: Moved the code which iterates over the current dir into a small classMax Horn
2009-02-22The two hardcoded fonts, 5x8 and 6x10 were used for FreeSCI's debugger and ga...Filippos Karapetis
2009-02-22SCI: Replaced two uses of sci_fopen by Common::File; moved is_print_str() to ...Max Horn
2009-02-22Re-enable kq1 SCI Amiga and Mixed Up Mother Goose SCI Amiga.Matthew Hoops
2009-02-22Add Cascade Quest and the SCI Companion Template (fan games)Matthew Hoops
2009-02-22Modified FSDirectory::lookupCache to return a FSNode *pointer*, so that we ca...Max Horn
2009-02-22Modified ZipArchive::createReadStreamForMember to check whether the zip archi...Max Horn
2009-02-22Add detection entries for the SCI Fangames.Matthew Hoops
2009-02-22Clipping the rendering to the output surface.Sven Hesse
2009-02-22Whitespace cleanupJordi Vilalta Prat
2009-02-22SCI: Converted "segment interfaces" into classesJordi Vilalta Prat
2009-02-22replace sci_gettime in gfx/Andre Heider
2009-02-22Changed Common::File and FSDirectory to invoke FSNode::exists a few times les...Max Horn
2009-02-22SCI: cleanupMax Horn
2009-02-22SCI: Resolve FIXME in decompression codeMax Horn
2009-02-22cleanupMax Horn
2009-02-22Add resource version option to game detection table, for games version(s) wit...Travis Howell
2009-02-22- Made ResourceManager accessible from _vmFilippos Karapetis
2009-02-22Add remapping of Amiga version strings and re-enable detection of kq5 amiga.Matthew Hoops
2009-02-22Removed include/aatree.h from the MSVC project filesFilippos Karapetis
2009-02-22Updated the MSVC project files for the tinsel engine, which were not updated ...Filippos Karapetis
2009-02-22Updated and synced all MSVC project filesFilippos Karapetis
2009-02-22Fixed compilation under WindowsFilippos Karapetis
2009-02-21Added MD5 for Orion Burger Russian versionPaul Gilbert
2009-02-21SCI: Convert the segment manager into a classJordi Vilalta Prat
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
2009-02-21multiply before dividing to improve timer resolutionWillem Jan Palenstijn
2009-02-21cleanupMax Horn
2009-02-21SCI: Moved aatree.* files together into engine/Max Horn
2009-02-21SCI: Moved include/menubar.h -> gfx/menubar.h, untangled headers some moreMax Horn
2009-02-21Updated Broken Sword 2 entry.Torbjörn Andersson
2009-02-21SCI: More cleanupMax Horn
2009-02-21add entries for my SQ4CD, SQ6CD, LSL6CD and LSL7 versionsJoost Peters
2009-02-21fix hang on 64bit platformsWillem Jan Palenstijn
2009-02-21SCI: Replaced evil MIDI_WRITER_BODY with C++ subclassing; some compile fixes ...Max Horn
2009-02-21re-add PQ3 & PQ4 from the PQ collectionJoost Peters
2009-02-21SCI: Changed typedef struct -> structMax Horn
2009-02-21re-add LSL1VGA, LSL2, LSL5 and LSL6 from the LSL collection with the correct ...Joost Peters
2009-02-21substituted some more sci_gettimeAndre Heider