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2011-05-13SWORD25 (LUA): Hopefully fixed compilation for the Android platformmd5
2011-05-13CONFIGURE: Don't enable the sword25 engine if Zlib is not enabledmd5
2011-05-13COMMON: Added compilation safeguards for the png decodermd5
2011-05-13SWORD25: Added a version field for savegame thumbnailsmd5
2011-05-13CONFIGURE: Don't disable the sword25 engine when libpng is not foundmd5
2011-05-13SWORD25: Replaced the PNG thumbnail encoding code, used in saved gamesmd5
2011-05-13SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is definedmd5
2011-05-13SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso...Max Horn
2011-05-13SCUMM: Get rid of the unused Resource::_globSize fieldMax Horn
2011-05-13SCUMM: Remove useless allocateArrays call, and make sure all resources are pr...Max Horn
2011-05-13SCUMM: Make it clearer that SCUMM's 'restart' feature leaks like hellMax Horn
2011-05-13DEVTOOLS: Remove obsolete TeX mode from credits.pl, mention Credits.rtfMax Horn
2011-05-13SCUMM: Improve and document res tag sanity checkMax Horn
2011-05-13SCUMM: Improve ResTypeData doxygen commentsMax Horn
2011-05-13SCUMM: Remove ResTypeData::_numMax Horn
2011-05-13SCUMM: Rename resTypeFromId -> nameOfResTypeMax Horn
2011-05-13SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...Max Horn
2011-05-13TSAGE: Fix warning when compiling in release modeMax Horn
2011-05-13SCUMM: Add a Resource class, refactor res code around itMax Horn
2011-05-13SCUMM: Tweak sound res syncingMax Horn
2011-05-13SCUMM: Document resource usage count / expiry a little bitMax Horn
2011-05-13SCUMM: Remove obsolete TODOMax Horn
2011-05-13SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::nameMax Horn
2011-05-13SCUMM: Rename ResTypeData::num to _numMax Horn
2011-05-13SCUMM: Get rid of the MemBlkHeader hackMax Horn
2011-05-13SCUMM: Clean up ResourceManager initializationMax Horn
2011-05-13SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in itMax Horn
2011-05-13SCUMM: Document and cleanup resource type modeMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
2011-05-13SCUMM: Move class ResourceManager to its own headerMax Horn
2011-05-13SCUMM: Unify & extend index block related debug messagesMax Horn
2011-05-13SCUMM: Print SCUMM & HE version when starting a game in deug modeMax Horn
2011-05-13SCUMM: Move tmsk code into its own Gdi subclassMax Horn
2011-05-13SCI: Marked the sanity check inside processWorkList() as a workaroundmd5
2011-05-13SCI: Added workarounds for bug #3292251, instead of patching the scriptmd5
2011-05-12MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird.Bastien Bouclet
2011-05-12SCI: Fixed bugs #3299458 and #3295849md5
2011-05-12SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241)Tarek Soliman
2011-05-12SCI: Added a warning for SCI0 games like in bug #3297881md5
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11CREATE_PROJECT: Only copy necessary data files in postbuild scriptLittleboy
2011-05-11NSIS: Add option to not include data files in the installer (they are now inc...Littleboy
2011-05-11CONFIGURE: Fix creation of the NSIS installer when building out of treeLittleboy
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-11TSAGE: Don't show cursor after restoring a game if a cut-scene is now activePaul Gilbert
2011-05-11TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...Paul Gilbert
2011-05-11TSAGE: Bugfix to show cursor after restoring a savegamePaul Gilbert
2011-05-11TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100Paul Gilbert
2011-05-11TSAGE: Completely remove the resetting of _scrollFollower. It needs to be mai...Paul Gilbert
2011-05-11TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000Paul Gilbert