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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-12-15
Add code for stopping video playback in HE100 games
Travis Howell
2006-12-15
added basic handlers for SFXB and SNDE tags in .CUP player
Gregory Montoir
2006-12-15
Fix regression. It crashed with orignial DXA files.
Eugene Sandulenko
2006-12-15
GF_DEMO is only required by the PC version of Broken Sword 1 demo
Travis Howell
2006-12-14
Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.
Eugene Sandulenko
2006-12-14
Smashed the wizard's house bug
Sven Hesse
2006-12-14
added details for demo version of touche
Gregory Montoir
2006-12-14
Only allocate _scaleBuffer when required.
Travis Howell
2006-12-14
When drawing an interlaced frame, only clear every other line instead of the
Torbjörn Andersson
2006-12-11
Add cyx's patch for endian issues in DXA player
Travis Howell
2006-12-11
Whitespace changes
Travis Howell
2006-12-11
Adjust DXA scaling code for Broken Sword 1
Travis Howell
2006-12-11
Fix typo in initial _scaleBuffer check
Travis Howell
2006-12-11
Add patch #1611503 - DXA: Improved encoder (filesize and speed)
Travis Howell
2006-12-11
Disable saving game in original load/save screen of maniac/zak, since it does...
Travis Howell
2006-12-11
Allow load of saved game from original COMI load/save screens
Travis Howell
2006-12-11
Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora...
Travis Howell
2006-12-11
Fix error when exiting original options screen of COMI. BlastObjects are remo...
Travis Howell
2006-12-10
Patch #1296058: Showing the original save/load dialog (see also RFE #832460)
Max Horn
2006-12-10
made CUP_Player only update the modified screen areas.
Gregory Montoir
2006-12-10
cleanup (added a few more constants, renamed some opcodes) and reverted my pr...
Gregory Montoir
2006-12-09
Updated credits: Benjamin Haisch = John Doe
Max Horn
2006-12-09
force mouse cursor display if first script is different from 90 (startup scri...
Gregory Montoir
2006-12-09
cleanup
Gregory Montoir
2006-12-09
Better implementation of op_sleep() which doesn't freeze mouse.
Eugene Sandulenko
2006-12-09
added missing opcode (bug report #1612252)
Gregory Montoir
2006-12-09
NDS : Scaler cleaning
Bertrand Augereau
2006-12-09
NDS : Scaler cleaning
Bertrand Augereau
2006-12-09
NDS : Scaler optimization 43 -> 33 ms
Bertrand Augereau
2006-12-09
NDS : More blitters stuff
Bertrand Augereau
2006-12-07
NDS : Micro-optimizations for the software blitter (table lookup for div by 5...
Bertrand Augereau
2006-12-07
update project files
Paweł Kołodziejski
2006-12-07
some files in the dist list are not any longer in root dir
Paweł Kołodziejski
2006-12-07
Fixed button rendering
Stuart George
2006-12-07
Remove unneeded #include
Eugene Sandulenko
2006-12-06
Fixing some compiler warnings
Max Horn
2006-12-06
NDS : Micro-optimizations for the software blitter
Bertrand Augereau
2006-12-06
NDS : CPU scaler profiling (currently 50ms ouch)
Bertrand Augereau
2006-12-06
Fixed compile errors (for me at least). Still plenty of warnings, though.
Torbjörn Andersson
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-12-06
Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing.
Eugene Sandulenko
2006-12-03
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
Torbjörn Andersson
2006-12-03
Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN access
Torbjörn Andersson
2006-12-03
NDS : Micro-optimizations for the software blitter
Bertrand Augereau
2006-12-03
Patch #1605290: Change quit shortcut for Amiga to match style guide
Max Horn
2006-12-02
NDS : Micro-optimizations for the software blitter
Bertrand Augereau
2006-12-02
NDS : Micro-optimizations for the software blitter
Bertrand Augereau
2006-12-01
Changed size of sine table so it take less memory in cache RAM on DS port
Neil Millstone
2006-12-01
svn-id: r24799
Neil Millstone
2006-12-01
Adding new M3SD driver
Neil Millstone
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