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2016-09-04FULLPIPE: Clarify field data type in PicAniInfoEugene Sandulenko
2016-09-04FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states ↵Eugene Sandulenko
are restored
2016-09-03BUILD: Fix creation of MacOS X application bundle when using SDL_net and curlThierry Crozat
2016-09-03TITANIC: Fix message targets when changing viewsPaul Gilbert
2016-09-03Merge pull request #810 from tsoliman/sdl2-macportsThierry Crozat
SDL: Fix build with MacPorts SDL2
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
This means that when using SDL 1.2 we use SDL_net 1.2, but when using SDL 2 we now use SLD_net 2 as well. Both versions work properly and there is not code change needed in ScummVM. This change is because SDL_net depends on SDL, and using SDL_net 1.2 with SDL 2 means we can end up needing to link with both the SDL and SDL2 libraries.
2016-09-03GIT: Ignore files generated by testbed engineThierry Crozat
2016-09-03TITANIC: Fix updating mixer during cutscenes, ending NPC speechPaul Gilbert
2016-09-03TESTBED: Added mouse cursorEugene Sandulenko
2016-09-03SHERLOCK: RT: Fix hang clicking on edge of inventory verb list bordersPaul Gilbert
2016-09-03SHERLOCK: SS: Fix German journal crash moving tobacco boxPaul Gilbert
2016-09-03LINUXMOTO: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03GPH: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03DINGUX: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03JANITORIAL: Remove trailing whitespacesEugene Sandulenko
2016-09-03SDL: Optimize OSD drawingEugene Sandulenko
2016-09-03GNAP: Added detection for alternative Russian versionEugene Sandulenko
2016-09-03TITANIC: Cleanup of title engine classPaul Gilbert
2016-09-03TITANIC: Further conversion of free flags to DisposeAfterUsePaul Gilbert
2016-09-03TITANIC: Identified sound balance usage in the enginePaul Gilbert
2016-09-03PRINCE: Make Russian version of the game start.Eugene Sandulenko
Crashes right after the intro AVI.
2016-09-03PRINCE: Added detection to Russian version of the game.Eugene Sandulenko
The engine requires a bit of work, as this version has all files unpacked from the PTC archives.
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03AUDIO: Whitespace fix in MP3 engine usage listPaul Gilbert
2016-09-03TITANIC: Add MAD to the dependencies list for the enginePaul Gilbert
2016-09-03JANITORIAL: Fix include statementsEugene Sandulenko
2016-09-03DISTS: Generate proper macventure.datEugene Sandulenko
2016-09-03DISTS: Add placeholder for macventure.dat to make the buildbot happyEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-03MACVENTURE: Provide copyright notice for WebVenture by Sean Kasun, and fix ↵Eugene Sandulenko
GPL headers
2016-09-03MACVENTURE: Fix warningEugene Sandulenko
2016-09-03SCUMM HE: Constify string parameterOri Avtalion
2016-09-03Merge pull request #807 from blorente/macventure-cleanEugene Sandulenko
MACVENTURE: Add MacVenture engine.
2016-09-03LINUXMOTO: Adapt to OSD changesEugene Sandulenko
2016-09-03GPH: Fix formattingEugene Sandulenko
2016-09-03DINGUX: Adapt to new OSD changesEugene Sandulenko
2016-09-03CREATE_PROJECT: Add CURL and SDL_net to the list of libraries for cmake ↵Bastien Bouclet
generation
2016-09-03BACKENDS: Remove extra line returns in warningsBastien Bouclet
2016-09-03BUILD: Fix linking the PS3 build with SDL_NetBastien Bouclet
2016-09-02AUDIO: Add Titanic to list of engines using MP3 decoderPaul Gilbert
2016-09-02AUDIO: Disable MP3 decoding in Wave files if MAD dependency is disabledPaul Gilbert
2016-09-02TITANIC: Fix and cleanup for sound freeingPaul Gilbert
2016-09-02TITANIC: Cleanup of True Talk classesPaul Gilbert
2016-09-02TITANIC: Cleanup of CPetInventory, removal of unused fieldsPaul Gilbert
2016-09-02TITANIC: Cleanup of CPlugInPaul Gilbert
2016-09-02TITANIC: Cleanup of CCarryParrotPaul Gilbert
2016-09-02TITANIC: Cleanup of CPetText classPaul Gilbert
2016-09-02AUDIO: Add support for MP3 encoded data in WAVE filesPaul Gilbert
This is needed for playback of Starship Titanic speech data
2016-09-02TITANIC: Figured out sound durations for speeches & SFXPaul Gilbert
2016-09-02TITANIC: Add kSimpleSavesNames to features listPaul Gilbert