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AgeCommit message (Expand)Author
2005-05-01This bugfix might warrant a mention.Torbjörn Andersson
2005-05-01If the sound ends before the cutscene, fall back on same synchronizingTorbjörn Andersson
2005-05-01Always check for _numDirtyRects overflow in addDirtyRect(). The 'mouseRect'Torbjörn Andersson
2005-05-01Missed two.Travis Howell
2005-05-01Add feature flag for HE games with 16bit color.Travis Howell
2005-05-01HE80+ games store current charset numberin VAR80.Travis Howell
2005-05-01Correction to copyHEPaletteColor()Travis Howell
2005-05-01Add extra cases for bb2demo.Travis Howell
2005-05-01This should fix the negative frequency bug that caused some sound effectsTorbjörn Andersson
2005-05-01VAR 78 controls platform in HE80+ games.Travis Howell
2005-05-01VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.Travis Howell
2005-05-01Add extra cases for readdemo.Travis Howell
2005-05-01Use correct safety check.Travis Howell
2005-05-01Add missing safety checks.Travis Howell
2005-04-30cleanup closestPtOnLineMax Horn
2005-04-30Only allocate the actor sorting array onceMax Horn
2005-04-30Convert windows path separators before opening wiz files.Eugene Sandulenko
2005-04-30cleanupMax Horn
2005-04-30Support for looping sounds.Torbjörn Andersson
2005-04-30Reset additional fieldsTravis Howell
2005-04-30Set sprite id & group number for wizImages.Travis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-30Add a few case stubs for moondemo.Travis Howell
2005-04-30Add missing case.Travis Howell
2005-04-29Some sound resources in soccer2004 are compressed too.Travis Howell
2005-04-29Added comment.Torbjörn Andersson
2005-04-29Several HE100 games (moondemo/soccer2004) allow 1024 local scripts.Travis Howell
2005-04-29Replaced rand()/srand() with RandomSource. Of course, util_getRandom() is aTorbjörn Andersson
2005-04-29Some limited - and quite possibly wrong - sound effects support. I haveTorbjörn Andersson
2005-04-29Add comment to NES-specifix gfx hack with virtual screensEugene Sandulenko
2005-04-29OoopsTravis Howell
2005-04-29Add HE90 version of processActors().Travis Howell
2005-04-29Remove extra whitespace.Travis Howell
2005-04-29pajama3 requires GF_HE_LOCALIZEDTravis Howell
2005-04-28Moved blast text/object code to ScummEngine_v6Max Horn
2005-04-28Moved bundle based localization code to ScummEngine_v7Max Horn
2005-04-28Extract code works will any WriteStream, not just MemoryWriteStreamMax Horn
2005-04-28Moved Stream::eos() to ReadStream::eos()Max Horn
2005-04-28 save load preparetionAndrew Kurushin
2005-04-28This should fix a crash which could happen when placing several objects tooTorbjörn Andersson
2005-04-28Out dated and pointless now.Travis Howell
2005-04-28Add Macintosh version of putttime.Travis Howell
2005-04-28Added new handleMouseOver to allow further refactoring of the V2 specific ver...Max Horn
2005-04-28Refactor HE actor post/pre-processing code a bit (some more cleanup for HE90 ...Max Horn
2005-04-28Forgot to commit this, oops :-/Max Horn
2005-04-28Comment on some MM NES oddity, I hope somebody can explain this :-)Max Horn
2005-04-27Slightly more elegant LauncherDialog connector.Marcus Comstedt
2005-04-27Added eos() method.Marcus Comstedt
2005-04-27Patch #1186744 (Common line-drawing function)Max Horn
2005-04-27Call blitCursor() when changing scaler to give it the opportunity to switchTorbjörn Andersson