Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-07 | Minor cleanup | Travis Howell | |
svn-id: r24158 | |||
2006-10-07 | Whitespace changes | Travis Howell | |
svn-id: r24157 | |||
2006-10-07 | Add code for printing to boxes in Waxworks | Travis Howell | |
svn-id: r24156 | |||
2006-10-07 | Removed some left-over (I think!) code from unloadPluginsExcept() that was | Torbjörn Andersson | |
causing ScummVM to crash for me. svn-id: r24155 | |||
2006-10-07 | Add more script opcodes for Elvira 1/2/WW | Travis Howell | |
svn-id: r24154 | |||
2006-10-07 | Instantiate and hook up the plugin providers in the main() function of the ↵ | Max Horn | |
corresponding backends (porters may have to update their ports if they were using the POSIX or Win32 module loading code implicitly); some cleanup svn-id: r24153 | |||
2006-10-07 | Added SDL plugin provider | Max Horn | |
svn-id: r24152 | |||
2006-10-07 | Modified configure to #define SDL_BACKEND when using the SDL backend (akin ↵ | Max Horn | |
to X11_BACKEND) svn-id: r24151 | |||
2006-10-07 | Fixed mixup in win32 plugin provider code, and added win32 & dc plugin ↵ | Max Horn | |
providers to the build system svn-id: r24150 | |||
2006-10-07 | Added plugin providers for Win32 and DC | Max Horn | |
svn-id: r24149 | |||
2006-10-07 | Started to refactor the plugin code (moving backend specific stuff into ↵ | Max Horn | |
backends/plugins/) svn-id: r24148 | |||
2006-10-06 | Added DJWillis as official GP2X porter. | Eugene Sandulenko | |
svn-id: r24145 | |||
2006-10-06 | Patch #1432376: "Very basic GP2X Backend" | Eugene Sandulenko | |
svn-id: r24144 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24143 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24142 | |||
2006-10-06 | Add more code for Elvira 1 | Travis Howell | |
svn-id: r24141 | |||
2006-10-06 | Fix dectection of hit areas in earlier games | Travis Howell | |
svn-id: r24140 | |||
2006-10-06 | Correct typo in game title for Elvira 2 | Travis Howell | |
svn-id: r24139 | |||
2006-10-06 | Alwats report invalid opcodes when debug output is enabled | Travis Howell | |
svn-id: r24138 | |||
2006-10-06 | Update ebug opcode table for Elvira1 | Travis Howell | |
svn-id: r24137 | |||
2006-10-06 | Add initial debug opcode table for Elvira1 | Travis Howell | |
svn-id: r24136 | |||
2006-10-06 | Add debug video opcodes table for Elvira 1 | Travis Howell | |
svn-id: r24135 | |||
2006-10-06 | Correct game titles for Elvira 1/2 | Travis Howell | |
svn-id: r24134 | |||
2006-10-06 | Add Amiga demo of Elvira, and switch to elvira1 for Elvira | Travis Howell | |
svn-id: r24133 | |||
2006-10-06 | Ooops, restrict o_loadZone() changes to older games only | Travis Howell | |
svn-id: r24132 | |||
2006-10-06 | Add support for skipping introduction in Elivra 1/2/WW | Travis Howell | |
svn-id: r24131 | |||
2006-10-06 | Add more code for Elvira 1/2 | Travis Howell | |
svn-id: r24130 | |||
2006-10-05 | DS CPU scaling prototype, in 16 bit mode (for menu), not plugged(switch ↵ | Bertrand Augereau | |
cpuScaler to test) svn-id: r24129 | |||
2006-10-05 | Path fixup in the zipreader (necessary with my adapter/zip/build combination?) | Bertrand Augereau | |
svn-id: r24128 | |||
2006-10-05 | Silenced warning of msvc8. | Johannes Schickel | |
svn-id: r24127 | |||
2006-10-05 | Updated msvc8 project files. | Johannes Schickel | |
svn-id: r24126 | |||
2006-10-05 | I hope this is the right fix for an "invalid opcode" message right after | Torbjörn Andersson | |
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9 branch as well. On the other hand, it only happens when debugging... svn-id: r24125 | |||
2006-10-05 | Fix startup of Elvira 1 | Travis Howell | |
svn-id: r24124 | |||
2006-10-05 | Fix opening credits of Elvira 2 | Travis Howell | |
svn-id: r24123 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-05 | Add more code and stubs for WW | Travis Howell | |
svn-id: r24121 | |||
2006-10-05 | Add Amiga versions of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24120 | |||
2006-10-05 | Elvira 1 require more table memory for now | Travis Howell | |
svn-id: r24119 | |||
2006-10-05 | Reduce memory required by each game, and add safety checks | Travis Howell | |
svn-id: r24118 | |||
2006-10-05 | Remove sound hacks for DS port, which would cause no speech or subtitles in ↵ | Travis Howell | |
Simon 1 with speech svn-id: r24117 | |||
2006-10-04 | WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars) | Max Horn | |
svn-id: r24116 | |||
2006-10-04 | o2_animateActor is essentially identical to o5_animateActor -- removed in ↵ | Max Horn | |
favor of the latter svn-id: r24115 | |||
2006-10-04 | typo | Max Horn | |
svn-id: r24114 | |||
2006-10-04 | Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of the name) | Max Horn | |
svn-id: r24113 | |||
2006-10-04 | Fix dumping of complete video script output | Travis Howell | |
svn-id: r24112 | |||
2006-10-04 | Correct frame rate in earlier games | Travis Howell | |
svn-id: r24111 | |||
2006-10-04 | Fix palette regression | Travis Howell | |
svn-id: r24110 | |||
2006-10-04 | Add French version of Elvira 2 | Travis Howell | |
svn-id: r24109 | |||
2006-10-04 | Correct number of variables in Elvira 1/2 | Travis Howell | |
svn-id: r24108 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 |