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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-09-28
Updated version number in installation files
Lars Persson
2007-09-28
sadfUpdated version number in installation files
Lars Persson
2007-09-28
Updated README for some small build details
Lars Persson
2007-09-28
Added support for Drascula and new system files
Lars Persson
2007-09-28
Updated with Drascula and new ARM asm opts.
Lars Persson
2007-09-28
Updated actions (compared with PocketPC)
Lars Persson
2007-09-28
Updated include order and H file naming
Lars Persson
2007-09-28
Don't include windows.h for Symbian emulator builds
Lars Persson
2007-09-28
Symbian OS does not have ELOOP defined as an error, so #ifdef around those tw...
Lars Persson
2007-09-28
Add PALMOS sections to ARM rate conversion sound code to preserve r10
Robin Watts
2007-09-28
Fix to correctly reset action sequence list between languages
Paul Gilbert
2007-09-28
Bugfix to extract correct hotspot offsets list for Italian version
Paul Gilbert
2007-09-28
Wrapped access to the playing sounds list in a mutex
Paul Gilbert
2007-09-27
fixed savepath files listing under win32
Gregory Montoir
2007-09-27
simplified touche savegame listing
Gregory Montoir
2007-09-27
simplified queen savegame listing (removed marks array etc.)
Gregory Montoir
2007-09-27
Key and certificate that is valid for the next 30 years.
Lars Persson
2007-09-27
Updated the MSVC8 touche project file for commit #29108
Filippos Karapetis
2007-09-26
rename ui.cpp to menu.cpp for consistency with other engines
Gregory Montoir
2007-09-26
no need to assert here, just don't start playing the stream if read failed
Gregory Montoir
2007-09-26
add polish version (bug report #1800500)
Gregory Montoir
2007-09-26
Compile fixes for WinCE build
Robin Watts
2007-09-26
_currentObjectNum should also be set in text only talk mode
Gregory Montoir
2007-09-26
Endian fix
Max Horn
2007-09-26
Some code formatting corrections
Max Horn
2007-09-25
Changed InventoryRenderer to draw inventory over a Surface, thus removing use...
Nicola Mettifogo
2007-09-24
objects now work in Winnie C64
Matthew Hoops
2007-09-24
- added a new generic debugger command 'facings'
Johannes Schickel
2007-09-24
- reworked input handling
Johannes Schickel
2007-09-24
Added debugger support for kyra2.
Johannes Schickel
2007-09-24
Fixed inventory regression introduced with yesterday's commit.
Nicola Mettifogo
2007-09-24
allow Winnie Apple II to start up, however room images are slightly distorted...
Matthew Hoops
2007-09-24
Patch #1800767: "Sort the list of engines"
Eugene Sandulenko
2007-09-24
Silence warnings on 64bit systems.
Johannes Schickel
2007-09-24
Silence warning.
Johannes Schickel
2007-09-24
Silence some warnings.
Johannes Schickel
2007-09-24
Silenced the compiler warnings
Sven Hesse
2007-09-24
fix regression in the inventory from r28995
Matthew Hoops
2007-09-24
ok, really get rid of "object 41" now -- didn't realize that the rnd function...
Matthew Hoops
2007-09-24
Added missing endian wrappers from Room Exit structure loading
Paul Gilbert
2007-09-24
Changes some code to use Common::set_to instead of loops. (as an example on h...
Johannes Schickel
2007-09-24
Adds Common::set_to which sets elements from the range [first, last) to value.
Johannes Schickel
2007-09-23
Fixed comment for grabPalette.
Johannes Schickel
2007-09-23
Added command to enable screen debug functionallity. (instead of the old comp...
Johannes Schickel
2007-09-23
Added debugger command to list the birthstone gems.
Johannes Schickel
2007-09-23
- mention kyra macintosh support
Johannes Schickel
2007-09-23
Fix for kyra3 crashes while playing WSA files.
Johannes Schickel
2007-09-23
Init _screen for kyra3. Menu + Intro should be working again.
Johannes Schickel
2007-09-23
Converted fields in data that were originally offsets (such as tick proc offs...
Paul Gilbert
2007-09-23
Added vaildation of new lure.dat file, and added MD5 for Italian version of game
Paul Gilbert
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