Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-06 | FULLPIPE: More scene03 functions | Eugene Sandulenko | |
2013-11-06 | FULLPIPE: More work on scene03 | Eugene Sandulenko | |
2013-11-05 | AVALANCHE: Fix whitespace | Willem Jan Palenstijn | |
2013-11-05 | AVALANCHE: Remove unnecessary whitespaces. | urukgit | |
2013-11-05 | AVALANCHE: Repair display of playtime. | urukgit | |
2013-11-05 | AVALANCHE: Repair initVariables(), restore the call of it. | urukgit | |
We don't have to call resetVariables() here. It's called in newGame() as well as in loadGame(). Calling it here would end up in calling setDirection(), but we didn't even istaniate _animation here yet. | |||
2013-11-05 | AVALANCHE: Remove unnecessary function call. | urukgit | |
2013-11-05 | TSAGE: Renaming of effect 6, and removed unused effect 4 entry | Paul Gilbert | |
2013-11-05 | TSAGE: Implemented R2R shadowing effect | Paul Gilbert | |
2013-11-05 | WINTERMUTE: Remove unused transfer-function. (AnsiStringArray). | Einar Johan Trøan Sømåen | |
2013-11-05 | WINTERMUTE: Transfer Common::Strings explicitly when saving/loading. | Einar Johan Trøan Sømåen | |
2013-11-05 | WINTERMUTE: Transfer Const Char* explicitly when saving/loading. | Einar Johan Trøan Sømåen | |
2013-11-05 | WINTERMUTE: Transfer Char* explicitly when saving/loading. | Einar Johan Trøan Sømåen | |
2013-11-05 | WINTERMUTE: Transfer Sint32s explicitly when saving/loading. | Einar Johan Trøan Sømåen | |
2013-11-05 | WINTERMUTE: Transfer Uint32s explicitly when saving/loading. | Einar Johan Trøan Sømåen | |
2013-11-05 | TSAGE: R2R - Rename Effect 5 | Strangerke | |
2013-11-04 | TSAGE: Renamings for effects and shadow palette map | Paul Gilbert | |
2013-11-05 | TSAGE: R2R - Disable region 2 in signal() | Strangerke | |
2013-11-05 | FULLPIPE: Continued work on scene 3 | Eugene Sandulenko | |
2013-11-05 | TSAGE: R2R - Fix a couple of issues in scene 1850, some renaming | Strangerke | |
2013-11-05 | SCI: Script Patch to fix German LSL5 Patti Textbox | Martin Kiewitz | |
fixes Patti's head overlapping a textbox near the end of the game (German text only!), also occured in Sierra SCI | |||
2013-11-04 | SWORD25: Revert "Fix compilation on some 32-bit systems" | Willem Jan Palenstijn | |
This reverts commit 6dc3768faaa272a12e3c6e7ce0965905338132ad. This commit was the wrong fix to the compilation problem later fixed by 8e9aefbf6edafa9eed41bd90e5579e5bcde34b03. | |||
2013-11-04 | SCI: script patcher documentation | Martin Kiewitz | |
2013-11-04 | TSAGE: R2R - (incomplete) renaming in scene 1800 | Strangerke | |
2013-11-03 | TSAGE: Renamings for R2R Spill Mountains elevator | Paul Gilbert | |
2013-11-04 | TSAGE: R2R - Renaming in scene 1625 | Strangerke | |
2013-11-03 | TSAGE: Renaming for R2R spill mountain shaft | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for R2R Elevator shaft bottom | Paul Gilbert | |
2013-11-04 | TSAGE: R2R - Renaming in scene 1580 | Strangerke | |
2013-11-04 | SCI: little comment cleanup | Martin Kiewitz | |
2013-11-03 | Merge branch 'master' of github.com:scummvm/scummvm | Martin Kiewitz | |
2013-11-03 | SCI: improved script patcher | Martin Kiewitz | |
Gabriel Knight + King's Quest 6 patches now also work for Mac versions of those games added support for selectors instead of using hardcoded values | |||
2013-11-03 | TSAGE: Renaming for R2R Flub Maze | Paul Gilbert | |
2013-11-04 | FULLPIPE: Started implementing scene 3 | Eugene Sandulenko | |
2013-11-03 | TSAGE: R2R - Renaming in scene 1530 | Strangerke | |
2013-11-03 | TSAGE: Renamed and simplified AdLib register offset lookup | Torbjörn Andersson | |
2013-11-03 | TSAGE: R2R - Rename actors in scene 1500 | Strangerke | |
2013-11-03 | TSAGE: R2R - Rename a variable in scene 1100 | Strangerke | |
2013-11-03 | TSAGE: Renamings for R2R balloon action sequence | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for R2R guard post | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for R2R Inner Forest | Paul Gilbert | |
2013-11-03 | AUDIO: Do not add extrapath to SearchMan in MT-32 emu code. | Johannes Schickel | |
At the point where the emulator is created extrapath should already been added to extrapath. If not, the check in checkDevice already failed and thus adding it would be too late anyway. It seems this was added in 805b21181ab7138da6960ade703b25716120fc29. The comment about it being a HACK has been removed in bbad3f333a9227ccb1de633a0fe92d9e01ad7bb3 but it's not clear to my why... At any rate, this should not be here. | |||
2013-11-03 | MADE: Create MusicPlayer in run() instead of MadeEngine's constructor. | Johannes Schickel | |
This fixes MT-32 emulator initialization. When the constructor is run the paths like extrapath etc. are not yet set up. Thus, the MT-32 emulator would not be able to find the necessary roms in case they are in the extrapath. | |||
2013-11-03 | SDL: Fix invalid memory access in getSystemLanguage. | Johannes Schickel | |
A call to setlocale can invalidate the string a previous setlocale call returned. Instead of saving a pointer we copy the returned string now. This, for example, fixes invalid memory access on my system. See de8da01b0e8a309b9ed3f5b0f152ebbcf8f4af37 for the commit introducing the invalid memory access. | |||
2013-11-03 | TSAGE: Renaming for R2R Outer Forest | Paul Gilbert | |
2013-11-03 | SDL: Remove side effect of setlocale() call to get Language. | D G Turner | |
This is to fix bug #3615148 - "ALL: sscanf("%f"), atof() etc. not portable due to Locale" The side effect of setlocale("") is to change the active locale from the default of "C" to the detected system locale, but this changes the behaviour of sscanf() and several other functions in a system dependent and non-portable way. This has caused bugs in the ZVISION engine when running Zork Nemesis. The solution is to restore the default "C" locale after the call to get the language. Thanks to criezy for working out this fix. | |||
2013-11-03 | TSAGE: Renaming for R2R Spill Mountains crank room | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for R2R Spill Mountains furnace room | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for Spill Mountains Large Ledge | Paul Gilbert | |
2013-11-03 | TSAGE: Renamings for R2R Spill Mountains bedroom 2 | Paul Gilbert | |