Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-08 | AMIGAOS: Cleanup of the AmigaOS version number | raziel- | |
2014-08-08 | AMIGAOS: Get rid of the OS version number | raziel- | |
"4" is the version of the OS. It will certainly change with future updates. | |||
2014-08-08 | SCI: Handle 's at the end of words - bug #6608 | Filippos Karapetis | |
2014-08-08 | SCI: Code formatting fixes | Filippos Karapetis | |
2014-08-08 | SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606 | Filippos Karapetis | |
Games with newer graphics functions can call kDrawPic with 4 or 8 parameters. Older games call it with 6 parameters. Fixes the about dialog in Hoyle 1 | |||
2014-08-08 | SCI: Extend hack to fix regression in GK1 | Filippos Karapetis | |
2014-08-08 | SCI: Add the French version of Phantasmagoria - bug #6574 | Filippos Karapetis | |
2014-08-08 | SCI: Show the address segment when trying to free hunks from an invalid | Filippos Karapetis | |
address | |||
2014-08-08 | SCI: Allow invalid references to kUnload() - bug #6600 | Filippos Karapetis | |
Since the reference will be invalidated anyway by kUnload itself, there's no real reason to check for its validity. We do the same with kGraph() and kDisplay(). | |||
2014-08-07 | COMMON: Fix crash when quitting on "Game data not found" dialog | Torbjörn Andersson | |
ScummVM would try to look up "confirm_exit" in the active domain, even though the active domain had been removed and pointed to an invalid address. To avoid this, try to keep _activeDomain and _activeDomainName updated if removeGameDomain() removes the active domain. For good measure, also do it if the active domain is removed by renameGameDomain(), though I don't know if there was any case where this would have caused trouble. | |||
2014-08-07 | COMMON: Minor whitespace fix. | Torbjörn Andersson | |
2014-08-07 | TEST: Remove odd test in rendermode tests. | Johannes Schickel | |
This specific test checked whether the pointer for two static strings have a different address. Since the specific strings checked had the same "value" string pooling optimizations will result in them to have the same address and thus make this test fail. Furthermore, the test seemed completely pointless, I simply dropped it now. | |||
2014-08-06 | TOON: Remove some dead code | Strangerke | |
2014-08-06 | MADS: Fix some more uninitialized variables | Strangerke | |
2014-08-06 | MADS: Rex - Fix some uninitialized variables in the menu | Strangerke | |
2014-08-06 | MADS: Avoid potential buffer overflows | Strangerke | |
2014-08-06 | ZVISION: Silence Cppcheck warnings about buffer overflow | Torbjörn Andersson | |
I don't know if it's the buffer sizes or the format strings that should be fixed, but increasing the buffer size seems like the safer thing to do in cases of doubt. | |||
2014-08-06 | SAGA: Fix OOB access in the Shorten decoder | Filippos Karapetis | |
The changes are based on the Java implementation of the Shorten decoder. This avoids all the out of bounds access (negative array indices), but it still doesn't fully fix the actual decoder | |||
2014-08-06 | SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the ↵ | Filippos Karapetis | |
giant tree | |||
2014-08-06 | DETECTOR: Do not show the zero matched size for illegitimate copies | Filippos Karapetis | |
2014-08-06 | TOLTECS: Blacklist a pirated CD-RIP version (bug #6690) | Filippos Karapetis | |
This is a known pirated version, where all the audio has been removed. Thus, no support will be added for that version. | |||
2014-08-04 | Merge pull request #485 from Akz-/mp3-seeking-fix | Johannes Schickel | |
AUDIO: Increment total play time when decoding MP3 data. | |||
2014-08-02 | Merge pull request #483 from lordhoto/scumm-sfx-fix | Johannes Schickel | |
SCUMM: Fix playback of digital sfx when speech is muted. | |||
2014-08-01 | AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the ↵ | Joni Vähämäki | |
variable's purpose. | |||
2014-07-27 | MADS: Beginnings of exit advert view | Paul Gilbert | |
2014-07-27 | MADS: Fix invalid parameter in error call | Paul Gilbert | |
2014-07-27 | MADS: Beginnings of animation view class | Paul Gilbert | |
2014-07-27 | MADS: Beginnings of re-implementing text view class | Paul Gilbert | |
2014-07-27 | MADS: Silence GCC warning | Torbjörn Andersson | |
2014-07-27 | MADS: Main menu selections now working | Paul Gilbert | |
2014-07-27 | MADS: Menu item highlighting and selection animation now working | Paul Gilbert | |
2014-07-26 | MADS: Add support to event manager for intercepting events | Paul Gilbert | |
2014-07-26 | MADS: Cleanup of menu item positioning | Paul Gilbert | |
2014-07-26 | MADS: Menuitems now animating correctly for the main menu | Paul Gilbert | |
2014-07-26 | AUDIO: Increment total play time when decoding MP3 data. | Joni Vähämäki | |
2014-07-25 | MADS: Main menu background is now correctly loading | Paul Gilbert | |
2014-07-24 | MADS: Clean up _depthStyle usage in DepthSurface class | Paul Gilbert | |
2014-07-24 | SCI: Small formatting fix. | Johannes Schickel | |
2014-07-23 | DISTS/REDHAT: Package neverhood.dat | Willem Jan Palenstijn | |
2014-07-23 | SCUMM: Fix Ctrl+t key code combination to affect speech mode. | Johannes Schickel | |
Formerly, the key code combination didn't unmute speech at all. | |||
2014-07-23 | SCUMM: Make sure digital SFX are played even when speech is muted. | Johannes Schickel | |
This makes sure that digital SFX are started even when speech is muted (when using subtitles only mode). This is, for example, noticable in the Sam&Max CD intro. | |||
2014-07-23 | SCUMM: Use correct sound type for digital sfx. | Johannes Schickel | |
This makes sure that digital sfx in pre digital iMuse games are using the SFX sound type rather than the speech sound type. This allows proper volume control. | |||
2014-07-23 | MADS: WIP handling of V2 walk nodes and walkable areas | Filippos Karapetis | |
2014-07-23 | MADS: Add support for FAB decompression in the dump_file command | Filippos Karapetis | |
2014-07-22 | WME: added few more games. added ability to detect from exe files. | Pawel Kolodziejski | |
2014-07-22 | SCUMM: Add workaround for script bugs that caused problems in Jumping Bean ↵ | Kirben | |
mini games of Pajama Sam: Games to Play on Any Day. | |||
2014-07-22 | SCUMM: Add HE100 differences when resetting sprites. | Kirben | |
2014-07-20 | MADS: Fix palette method signature | Paul Gilbert | |
2014-07-20 | SAGA: Add support for MIDI music in SAGA2 games | Filippos Karapetis | |
2014-07-20 | SAGA: Cleanup | Filippos Karapetis | |