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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-09-29
GLK: QUEST: Fix exitting by closing game window
Paul Gilbert
2019-09-29
GLK: QUEST: Fix crash printing formatted strings
Paul Gilbert
2019-09-29
GLK: QUEST: Startup/logging fix
Paul Gilbert
2019-09-29
GLK: QUEST: Fix infinite recursion
Paul Gilbert
2019-09-29
GLK: QUEST: Added detection entries
Paul Gilbert
2019-09-29
GLK: QUEST: Initial subengine commit
Paul Gilbert
2019-09-30
SCI: Add fanmade game "Zork: The Great Underground Empire"
Filippos Karapetis
Bug #11051
2019-09-29
BUILD: Updated config.guess and config.sub from latest GNU libtool
Eugene Sandulenko
2019-09-29
NEWS: Mention support for Duckman in German NEWS file
Lothar Serra Mari
2019-09-29
NEWS: Mention support for Duckman
Cameron Cawley
2019-09-29
WAGE: Specify window border padding in 9-patch images
Eugene Sandulenko
2019-09-29
GRAPHICS: MACGUI: Load border padding directly from the 9-patch
Eugene Sandulenko
2019-09-29
GRAPHICS: Fix padding calculation for 9-patch images
Eugene Sandulenko
2019-09-30
SCI32/SCI: Sync Hoyle 4 and Hoyle 5 Bridge workarounds
Filippos Karapetis
These two games use the same scripts for the Bridge sub-game, so their workarounds are the same. Fixes bugs #11162, #11183
2019-09-29
SCI32: Fix typo in kGlobalVarHoyle5ResponseTime
Filippos Karapetis
2019-09-29
CONFIGURE: Add android-x86_64 and android-mips64 targets
Cameron Cawley
2019-09-29
TITANIC: This game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
LASTEXPRESS: The game doesn't use MIDI, so mark it as such.
Henrik "Henke37" Andersson
2019-09-29
TEENAGENT: This game uses PAULA audio, not MIDI. Mark it as such.
Henrik "Henke37" Andersson
2019-09-29
MUTATIONOFJB: Mark the game as not using MIDI.
Henrik "Henke37" Andersson
2019-09-29
MORTEVIELLE: The game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
PLUMBERS: The "game" doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
LAB: Game does not use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
CRYO: Game does not use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
PEGASUS: Game does not use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
VOYEUR: The game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
TUCKER: Game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
TONY: The engine doesn't use MIDI, mark the games as such.
Henrik "Henke37" Andersson
2019-09-29
SUPERNOVA: The game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
MACVENTURE: Engine doesn't use MIDI, mark games as such.
Henrik "Henke37" Andersson
2019-09-29
HOPKINS: Game uses mod files, not midi. Mark the game as not using MIDI.
Henrik "Henke37" Andersson
2019-09-29
FULLPIPE: Game uses ogg, not midi for music. Mark it as not using midi.
Henrik "Henke37" Andersson
2019-09-29
DM: Game does not use MID, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
COMPOSER: The engine does not use MIDI, mark the games as such.
Henrik "Henke37" Andersson
2019-09-29
CHEWY: The game doesn't use MIDI for the music, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
BLADERUNNER: The game doesn't use MIDI for the music, mark it as such.
Henrik "Henke37" Andersson
2019-09-29
TOON: The game doesn't use MIDI. Mark it as such.
Henrik "Henke37" Andersson
2019-09-29
BBVS: The game doesn't use midi. Mark it as such.
Henrik "Henke37" Andersson
2019-09-29
AVALANCHE: This game doesn't use midi. Mark it as such.
Henrik "Henke37" Andersson
2019-09-29
ADL: The engine does not support midi. Mark the games as such.
Henrik "Henke37" Andersson
2019-09-29
SLUDGE: The engine does not support midi, mark detected games as such.
Henrik "Henke37" Andersson
2019-09-29
HDB: The engine does not use mid, mark the games as such.
Henrik "Henke37" Andersson
2019-09-29
PINK: The engine does not use midi, flag the games as such.
Henrik "Henke37" Andersson
2019-09-29
GRAPHICS: MACGUI: Fixed stack smashing
Eugene Sandulenko
2019-09-29
GRAPHICS: Allow 256-byte palettes to 9-patch
Eugene Sandulenko
2019-09-29
GRAPHICS: Added more debug output to 9-patch
Eugene Sandulenko
2019-09-29
GRAPHICS: MACGUI: Added safaguards to border blitting
Eugene Sandulenko
2019-09-29
MACVENTURE: Initialize engine variables earlier
Eugene Sandulenko
2019-09-29
GRAPHICS: Fix NinePatch palette length.
Eugene Sandulenko
Byte did not allow to have 256 color palettes.
2019-09-29
I18N: Update translations templates
Thierry Crozat
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