Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-04 | Applied my alternative patch for feature request #1266599 ("BS1: Invert stereo | Torbjörn Andersson | |
channels for traffic sounds in Rue Jarry"). Now let's see if it breaks any other scenes. :-) svn-id: r30220 | |||
2008-01-04 | fix a race - bug #1863961 (#1769503) | Kostas Nakos | |
svn-id: r30218 | |||
2008-01-04 | Slight cleanup | Filippos Karapetis | |
svn-id: r30217 | |||
2008-01-04 | Updated from media/trunk | Max Horn | |
svn-id: r30216 | |||
2008-01-04 | Make AGIPAL also accept 'pal.100' (Original hacked interpreter also does this). | Kari Salminen | |
svn-id: r30213 | |||
2008-01-03 | Fix another -Wuninitialized warnings - n could have been returned w/o having ↵ | Max Horn | |
been set first svn-id: r30211 | |||
2008-01-03 | Silence a -Wuninitialized warning | Max Horn | |
svn-id: r30205 | |||
2008-01-03 | Fix compilation | Filippos Karapetis | |
svn-id: r30204 | |||
2008-01-03 | Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom | Torbjörn Andersson | |
is affected and, according to Kirben, none in Monkey Island 1 VGA. I don't know about Monkey Island 1 EGA, but I've assumed it uses the same music as the VGA versions. svn-id: r30202 | |||
2008-01-03 | Resolve portabillity issues introduced with last commit. | Johannes Schickel | |
svn-id: r30201 | |||
2008-01-03 | - got rid of hardcoding "KYRA.DAT" in all places, where it's used | Johannes Schickel | |
- now using "kyra.dat" rather than "KYRA.DAT" svn-id: r30200 | |||
2008-01-03 | Don't allow implicit conversion from Common::String to Common::FilesystemNode. | Johannes Schickel | |
svn-id: r30199 | |||
2008-01-03 | Committed slightly modified patch #1862758 "KYRA: audio data assignment patch". | Johannes Schickel | |
svn-id: r30198 | |||
2008-01-03 | Use system call to return to DC boot menu rather than relying on exit() | Marcus Comstedt | |
to do the job. svn-id: r30197 | |||
2008-01-03 | Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis | |
svn-id: r30195 | |||
2008-01-03 | Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ↵ | Kari Salminen | |
3. These together fix Naturette 3's intro (No more long shakings). svn-id: r30193 | |||
2008-01-03 | Updated paths to engine-data files for Symbian OS | Lars Persson | |
svn-id: r30191 | |||
2008-01-03 | Fix for the Space Trek sprite duplication bug (#1659209). Makes commands ↵ | Kari Salminen | |
position and position.v use coordinate clipping for Space Trek. svn-id: r30190 | |||
2008-01-03 | Different zlib.h included paths for Symbian OS to differenciate between ↵ | Lars Persson | |
system and user includes svn-id: r30189 | |||
2008-01-03 | Disable compilation of default savefile manager, to avoid having it pulled | Marcus Comstedt | |
in by --whole-archive when building with plugins. svn-id: r30185 | |||
2008-01-03 | Remove -I$(srcdir)/common from include path (not needed anymore). | Marcus Comstedt | |
svn-id: r30184 | |||
2008-01-03 | Updated build requirements. | Marcus Comstedt | |
svn-id: r30183 | |||
2008-01-03 | Fix for bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis | |
svn-id: r30181 | |||
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell | |
svn-id: r30178 | |||
2008-01-03 | Fix endian issue in redimArray. | Travis Howell | |
svn-id: r30176 | |||
2008-01-03 | Added MD5 for English EGA version | Paul Gilbert | |
svn-id: r30175 | |||
2008-01-02 | Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash ↵ | Nicola Mettifogo | |
anymore when starting introduction. svn-id: r30173 | |||
2008-01-02 | Fix for bug #1829409. Character now changes expression accordingly with ↵ | Nicola Mettifogo | |
available dialogue answers. svn-id: r30171 | |||
2008-01-02 | Removed debug printf. | Nicola Mettifogo | |
svn-id: r30169 | |||
2008-01-02 | Fix for bug #896489: "DIG: Missing subtitles when talking to Brink" | Eugene Sandulenko | |
svn-id: r30167 | |||
2008-01-02 | Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. ↵ | Kari Salminen | |
vComputer) for particular old Amiga AGI games (Space Quest I v1.2 at the moment). svn-id: r30164 | |||
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko | |
svn-id: r30162 | |||
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko | |
svn-id: r30160 | |||
2008-01-02 | cannot handle key mods in ce and unicode is dodgy to say the least. fixes ↵ | Kostas Nakos | |
bug #1748135 svn-id: r30158 | |||
2008-01-02 | Mention several noticeable bugfixes in NEWS. | Eugene Sandulenko | |
svn-id: r30156 | |||
2008-01-02 | Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong" | Eugene Sandulenko | |
svn-id: r30154 | |||
2008-01-02 | Set AGI's computer type variable (v20 i.e. vComputer) according to the used ↵ | Kari Salminen | |
platform. Now using different values for IBM-PC, Atari ST, Amiga and Apple IIGS platforms. svn-id: r30153 | |||
2008-01-02 | Fix dmedia.cpp to not use stdafx (likely fixes building on IRIX) | Max Horn | |
svn-id: r30151 | |||
2008-01-02 | Narrow fix for bug #1206994 only to FOA. | Eugene Sandulenko | |
svn-id: r30149 | |||
2008-01-02 | Fix for bug #1206994: "FOA AMIGA: Black cursor and text in Dig Site" | Eugene Sandulenko | |
svn-id: r30147 | |||
2008-01-02 | Adjusted the colour of the EGA cursors to match the original game | Paul Gilbert | |
svn-id: r30146 | |||
2008-01-02 | Fix regression when skipping cutscenes in Maniac Mansion (C64). | Travis Howell | |
svn-id: r30144 | |||
2008-01-02 | Enhanced cursor code to handle cursors in EGA mode | Paul Gilbert | |
svn-id: r30143 | |||
2008-01-02 | Fixed Palette constructor parameter to be uint16 rather than uint8 | Paul Gilbert | |
svn-id: r30142 | |||
2008-01-02 | Correct verbs names in German version of Maniac Mansion (C64). | Travis Howell | |
svn-id: r30141 | |||
2008-01-02 | Fix to make EGA sprites appear correctly | Paul Gilbert | |
svn-id: r30140 | |||
2008-01-02 | Room backgrounds now display in EGA mode | Paul Gilbert | |
svn-id: r30138 | |||
2008-01-02 | Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when ↵ | Kari Salminen | |
loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. svn-id: r30136 | |||
2008-01-02 | When fixing the EGA Loom Roland music, I accidentally broke music looping. | Torbjörn Andersson | |
Should be fixed again now. svn-id: r30135 | |||
2008-01-02 | (forward-port) Quick swipes across the screen now triggers arrow key events. ↵ | Oystein Eftevaag | |
Also, some mouse cursor fixes for landscape mode svn-id: r30134 |