Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-13 | fix compilation | Max Horn | |
svn-id: r11271 | |||
2003-11-12 | fix the skipped initial talk to floda receptionist | Gregory Montoir | |
svn-id: r11270 | |||
2003-11-12 | Preliminary support of Simon games on PalmOS | Chris Apers | |
svn-id: r11269 | |||
2003-11-12 | Use GUI namespace | Chris Apers | |
svn-id: r11268 | |||
2003-11-12 | fix some bugs : | Gregory Montoir | |
- panel not grayed when playing a cutaway - command text still displayed when playing a cutaway - panel drawing glitch on pinnacle room exit - text color on the dialogue choices not updated svn-id: r11267 | |||
2003-11-12 | cleanup | Torbjörn Andersson | |
svn-id: r11266 | |||
2003-11-12 | changed getting position of bundle song to ms | Paweł Kołodziejski | |
svn-id: r11265 | |||
2003-11-11 | update and added mad lib by default | Paweł Kołodziejski | |
svn-id: r11264 | |||
2003-11-11 | Slight refinement to the last patch. There are four different possibilities | Torbjörn Andersson | |
for which CD to look for: 0 (both CDs - not used?), 1, 2 and 3 (not used?) svn-id: r11263 | |||
2003-11-11 | Extended the "res" debugger command to print information about where the | Torbjörn Andersson | |
game expects to find the various cluster files. I plan to look into making the game playable from CD, and this should help during the testing. svn-id: r11262 | |||
2003-11-11 | Disambiguate o6_jump execution (is _scriptPointer read before or after ↵ | Max Horn | |
fetchScriptWordSigned() (which modifies _scriptPointer) is being called) svn-id: r11261 | |||
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson | |
svn-id: r11260 | |||
2003-11-11 | Removed redundant header files. | Torbjörn Andersson | |
svn-id: r11259 | |||
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson | |
renamed the Display class Graphics for no better reason than me liking the phrase "sound and graphics" better than "sound and display". svn-id: r11258 | |||
2003-11-11 | made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵ | Max Horn | |
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257 | |||
2003-11-11 | cleanup (merged the two base set() methods) | Max Horn | |
svn-id: r11256 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-10 | fix for bug #833537 (Config manager saves "save_slot") | Max Horn | |
svn-id: r11254 | |||
2003-11-10 | get-rid-of-queencomp TODO | Max Horn | |
svn-id: r11253 | |||
2003-11-10 | don't use tabs in README | Max Horn | |
svn-id: r11252 | |||
2003-11-10 | deprecated adj. Said of a program or feature that is considered | Joost Peters | |
obsolescent and in the process of being phased out, usually in favor of a specified replacement. svn-id: r11251 | |||
2003-11-10 | hack for special french character | Gregory Montoir | |
svn-id: r11250 | |||
2003-11-10 | fix some bugs : | Gregory Montoir | |
- bettle not disappearing when caught - wrong Joe position when switching rooms - bellboy dispappearing after spoken to him (partially fixed) svn-id: r11249 | |||
2003-11-10 | Make the fix like the original game instead. | David Eriksson | |
svn-id: r11248 | |||
2003-11-10 | Return mouse cursor and panel after cutaway. | David Eriksson | |
svn-id: r11247 | |||
2003-11-10 | Forgot to commit this | Joost Peters | |
svn-id: r11246 | |||
2003-11-10 | added subopcode comments | Paweł Kołodziejski | |
svn-id: r11245 | |||
2003-11-10 | update | Paweł Kołodziejski | |
svn-id: r11244 | |||
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski | |
svn-id: r11243 | |||
2003-11-10 | renamed back to o6_ifclassofif and extended names for dim opcodes | Paweł Kołodziejski | |
svn-id: r11242 | |||
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson | |
etc. to the different opcodes. Until now it has done so by casting the pointer to an int32 (opcode parameters are represented as arrays of int32) and then the opcode function casts it back to whatever pointer it needs. At least in C there is no guarantee that a pointer can be represented as an integer type (though apparently C99 may define such a type), so this has struck me as unsafe ever since I first noticed it. However, since all such pointers appear to point to the memory block owned by the memory manager, we can easily convert them to integers by treating them as offsets into the memory block. So that's what I have done. I hope I caught all the occurences in the opcode functions, or we're going to have some pretty interesting regressions on our hands... svn-id: r11241 | |||
2003-11-10 | Fix warning | Torbjörn Andersson | |
svn-id: r11240 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be ↵ | Jonathan Gray | |
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238 | |||
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn | |
svn-id: r11237 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-09 | comment out all the targets for newer humongous games until they start doing ↵ | Jonathan Gray | |
something useful svn-id: r11235 | |||
2003-11-09 | Enable intro again | Joost Peters | |
svn-id: r11234 | |||
2003-11-09 | update | Joost Peters | |
svn-id: r11233 | |||
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11232 | |||
2003-11-09 | fix small leak | Joost Peters | |
svn-id: r11231 | |||
2003-11-09 | Added (quick-)Saving/Loading | Joost Peters | |
svn-id: r11230 | |||
2003-11-09 | forgot to update comment | Gregory Montoir | |
svn-id: r11229 | |||
2003-11-09 | fix flipped faye issue in c3a.cut | Gregory Montoir | |
svn-id: r11228 | |||
2003-11-09 | enable (some of) the original debug passwords | Gregory Montoir | |
svn-id: r11227 | |||
2003-11-09 | Moved _talkSelected to Logic. | David Eriksson | |
svn-id: r11226 | |||
2003-11-09 | - Fix cutaway bug that made Joe end up in the wrong location when the | David Eriksson | |
cutaway was cancelled. - Fix cutaway bugs that made it very bad to cancel the cutaway where Joe looks out from the hotel window. svn-id: r11225 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11224 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11223 | |||
2003-11-08 | fix bad animation string at amazon entrance room | Gregory Montoir | |
svn-id: r11222 |