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2014-02-21VOYEUR: Fix some more shadowed variables and functionsStrangerke
2014-02-21ANDROID: Fix runtime failure on earlier versions of Android.D G Turner
getAxisValue() is only present from Android 3.1 onwards and usage causes a runtime failure on earlier versions of Android. This bug was introduced by a50ede20 with addition of OUYA support. This solution is as recommended on the Android developer portal.
2014-02-21WINTERMUTE: Use the correct field for dpi when loading FreeSans from ↵Einar Johan Trøan Sømåen
scummmodern.zip
2014-02-21AVALANCHE: Repair ShootEmUp::plotThem().uruk
2014-02-21AVALANCHE: Repair define() and defineCameo() in ShootEmUp.uruk
2014-02-21AVALANCHE: Repair ShootEmUp::setup().uruk
2014-02-21VOYEUR: Fix some shadowed variables in VoyeurEngineStrangerke
2014-02-21VOYEUR: Fix some shadowed variables in GraphicsManagerStrangerke
2014-02-21AVALANCHE: Repair ShootEmUp::setup().uruk
2014-02-20AVALANCHE: Repair ShootEmUp::updateTime().uruk
2014-02-20VOYEUR: Fix some shadowed variables and functions in file handlersStrangerke
2014-02-20VOYEUR: Fix comment related to iForcedDeathStrangerke
2014-02-20AVALANCHE: Repair ShootEmUp::gain().uruk
2014-02-20AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().uruk
2014-02-20AVALANCHE: Repair ShootEmUp::plotThem().uruk
2014-02-20AVALANCHE: Put a necessary delay into ShootEmUp's main loop.uruk
2014-02-20AVALANCHE: Implement ShootEmUp::defineCameo().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::check321().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::updateTime().uruk
2014-02-20VOYEUR: Fix crash introduced in 4065c795277bbb4cb2db6dbd8fef145b6c5c6c7fStrangerke
2014-02-20VOYEUR: Add iForcedDeath as a boot parameterStrangerke
2014-02-20FULLPIPE: Implement sceneHandler09_eatBall()Eugene Sandulenko
2014-02-20AVALANCHE: Implement ShootEmUp::collisionCheck().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::escapeCheck().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::animate() and connected functions.uruk
2014-02-20AVALANCHE: Repair out of bound read in Help::handleMouse().uruk
2014-02-20DREAMWEB: Slight formatting fix.Johannes Schickel
2014-02-20NEVERHOOD: Fix an off-by-one error in Klogg's lettersFilippos Karapetis
This fixes the buggy Willie letter appearing among the ones from Klogg (bug #6513)
2014-02-20VOYEUR: Some more renaming in GraphicsManagerStrangerke
2014-02-20VOYEUR: Some more renamingStrangerke
2014-02-20VOYEUR: Remove some more variables in ViewPortResourceStrangerke
2014-02-20VOYEUR: Remove a useless parameter in doTimeBar()Strangerke
2014-02-20KEYMAPPER: Have clicking on another remap button disable remappingMatthew Hoops
Prevents the remapping code from being activated twice (throwing an assertion)
2014-02-20VOYEUR: Remove useless function in SoundManagerStrangerke
2014-02-20VOYEUR: Remove unused variables and functions in GraphicsManagerStrangerke
2014-02-19TSAGE: Remove leftover debug displayStrangerke
2014-02-19WINTERMUTE: Some British to American EnglishStrangerke
2014-02-19VOYEUR: Some British to American EnglishStrangerke
2014-02-19TSAGE: Some British to American EnglishStrangerke
2014-02-19TEENAGENT: Some British to American EnglishStrangerke
2014-02-19SWORD1: Some British to American EnglishStrangerke
2014-02-19SCUMM: Some British to American englishStrangerke
2014-02-19DREAMWEB: Some British to American englishStrangerke
2014-02-19CGE: Some British to American englishStrangerke
2014-02-19AVALANCHE: Some British to American englishStrangerke
2014-02-19FULLPIPE: Implement sceneHandler09_showBall()Eugene Sandulenko
2014-02-19AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em upStrangerke
2014-02-19VOYEUR: Set private some functions in ThreadResourcesStrangerke
2014-02-19AVALANCHE: Implement ShootEmUp::peopleRunning().uruk
2014-02-19AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround().uruk