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2009-10-10SCI: Fix warningsWillem Jan Palenstijn
svn-id: r44869
2009-10-10Fixed loading again - a regression from commit #44803Filippos Karapetis
svn-id: r44868
2009-10-10Makefile.common now requires us to set $(LD) as well...Marcus Comstedt
svn-id: r44867
2009-10-10Merged _k_base_setter() inside kBaseSetter()Filippos Karapetis
svn-id: r44866
2009-10-10Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord ↵Filippos Karapetis
is a struct) svn-id: r44865
2009-10-10Fixed memory leaks in savegame restoringPaul Gilbert
svn-id: r44863
2009-10-10Game now completely starts up without memory leaksPaul Gilbert
svn-id: r44862
2009-10-10Further memory leak fixesPaul Gilbert
svn-id: r44861
2009-10-10SCI: kMessage() rewriteWalter van Niftrik
svn-id: r44860
2009-10-10SCI: Adlib: Add support for loading patch data from adl.drvWalter van Niftrik
svn-id: r44859
2009-10-10Introduced a new debug level, kDebugLevelResMan, and reduced some of the ↵Filippos Karapetis
messages printed to the console svn-id: r44858
2009-10-09Removed the unused _flags variable from EngineStateFilippos Karapetis
svn-id: r44857
2009-10-09Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the ↵Filippos Karapetis
game entries in the detector svn-id: r44856
2009-10-09Removed the wrong code for kGetTime case 1 in some SCI0 games - that case ↵Filippos Karapetis
has always remained the same in all SCI versions. Added a warning in case we got some other case than 0 or 1 in SCI0 games svn-id: r44855
2009-10-09don't discard const qualifier needlesslyMax Horn
svn-id: r44854
2009-10-09Remove some unused variablesMax Horn
svn-id: r44853
2009-10-09SCI: Fix some weird casting in the vectorPatternCircle and ↵Max Horn
vectorPatternTexturedCircle svn-id: r44851
2009-10-09Some const correctness changes; cleanupMax Horn
svn-id: r44850
2009-10-09LOL/PC-98: fixed last commitFlorian Kagerer
svn-id: r44849
2009-10-09Fix warnings about non-static const member in class without a constructorMax Horn
svn-id: r44848
2009-10-09LOL/PC-98: fixed monster drawing bug (some wrong pixels)Florian Kagerer
svn-id: r44847
2009-10-09SCI/newgui: changing SciGuiScreen::dither() for cel-undithering logicMartin Kiewitz
svn-id: r44846
2009-10-09SCI/newgui: changing undithering logic again, palette now uses decoded ↵Martin Kiewitz
color-combinations, fixup happens during dithering run on undithered mode svn-id: r44845
2009-10-09SCI/newgui: moved priority band initialization to init() call of SciGui to ↵Martin Kiewitz
avoid having to call usesOldGfxFunctions() within constructor, where it would crash on some games (sq3) svn-id: r44844
2009-10-09SCI/newgui: calling process_sound_events now directly within kAnimate(), ↵Martin Kiewitz
fixes hanging scripts (e.g. sq3 exiting pod, kq1 getting killed) svn-id: r44843
2009-10-09SCI/newgui: adding inactivate code for debug purposes to forward single ↵Martin Kiewitz
methods to SciGui32 (testing only) svn-id: r44842
2009-10-09SCI/newgui: correction for kAddToPic, fixes guards in 1st screen of kq1Martin Kiewitz
svn-id: r44841
2009-10-09SCI/newgui: kAnimate priority fixedMartin Kiewitz
svn-id: r44840
2009-10-09SCI/newgui: pattern #defines moved into SciGuiPictureMartin Kiewitz
svn-id: r44839
2009-10-09SCI/newgui: pattern and floodfill moved into SciGuiPictureMartin Kiewitz
svn-id: r44838
2009-10-09SCI: drawMenuBar/clearMenuBar now using gui class, currently unimplemented ↵Martin Kiewitz
in newgui, but so wont get affected by oldgui switching to visualScreen anymore (e.g. qfg2) svn-id: r44837
2009-10-09Moved actor movement detection in state.cpp, together with the other ↵Filippos Karapetis
detections and rewrote it to work in a similar fashion to the other detections svn-id: r44836
2009-10-09SCI: kgraphics.cpp cleanup (no code changes)Martin Kiewitz
svn-id: r44835
2009-10-09LOL/PC-98: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44834
2009-10-09SCI/newgui: priority band init fixMartin Kiewitz
svn-id: r44833
2009-10-09SCI/newgui: kCanBeHere partially implemented, little correctionsMartin Kiewitz
svn-id: r44832
2009-10-09whitespace changes aka. buildbot rebuilding :)Joost Peters
svn-id: r44831
2009-10-09Oops...Filippos Karapetis
svn-id: r44830
2009-10-09Fixed an issue when examining callk calls in the new graphics functions ↵Filippos Karapetis
detection routine svn-id: r44829
2009-10-09Finished the automatic detection of the graphics functions used in SCI0 ↵Filippos Karapetis
games. Also, introduced a new helper function to detect the offset of a ret call inside a script, with possible uses in other script detection routines svn-id: r44828
2009-10-09SCI/newgui: priority bands support for ega picturesMartin Kiewitz
svn-id: r44827
2009-10-09SCI/newgui: some more priority band usage in kAnimateMartin Kiewitz
svn-id: r44826
2009-10-09SCI/newgui: support for priority bands, kCoordPri kPriCoord implemented, ↵Martin Kiewitz
priority band picture support also added svn-id: r44825
2009-10-09PS2: Hack to enable zlib/mad support for now (until detection & linker issue ↵Max Horn
have been fixed) svn-id: r44824
2009-10-09SCI/newgui: SciGuiView now also locks resourceMartin Kiewitz
svn-id: r44823
2009-10-09Slightly modified version of patch #2875544: PSP plugins patchJoost Peters
svn-id: r44822
2009-10-09SCI: resmanager / include order changeMartin Kiewitz
svn-id: r44821
2009-10-09SCI/newgui: SciGuiFont now locks the resourcedata, fixes broken fonts in gamesMartin Kiewitz
svn-id: r44820
2009-10-09Fix warningMax Horn
svn-id: r44819
2009-10-09BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), ↵Max Horn
currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code svn-id: r44816