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AgeCommit message (Expand)Author
2007-02-16Fix cursor palette regression in Simon the Sorcerer 1.Travis Howell
2007-02-16Added details on brazilian comi/dig (once more from the forums)Max Horn
2007-02-16Added sub-option to hotspot command to allow the activation or deactivation o...Paul Gilbert
2007-02-16Bugfix to pathfinder that resulted in some characters bouncing between two roomsPaul Gilbert
2007-02-16Revised previously committed guard to comply to ScummVM coding standardPaul Gilbert
2007-02-16Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ob...Travis Howell
2007-02-16Add MSVC71 project file update from Quietust.Travis Howell
2007-02-15Changes made for 0.9.1a beta2 release backported to trunkNeil Millstone
2007-02-15Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread...Max Horn
2007-02-15- Changed the speaker stuff againSven Hesse
2007-02-15fixed a bug in the original engine causing memory-protected systems to occasi...Nicola Mettifogo
2007-02-15fixed warning pointed out by _QNicola Mettifogo
2007-02-15fix compile errorWillem Jan Palenstijn
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
2007-02-15Mentioned Kyrandia 1 FM-Towns support in the NEWS file.Johannes Schickel
2007-02-15cleanupMax Horn
2007-02-15Fix for bug #1660559: MANIAC/ZAK: Music does not stop when pausing (regression)Max Horn
2007-02-15added some static keywordsMax Horn
2007-02-15Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and it...Max Horn
2007-02-15NDS port now has DLDI port, surely this is NEWS worthy (and once again I plea...Max Horn
2007-02-15Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configuredMax Horn
2007-02-15Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera rangeMax Horn
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
2007-02-14SCUMM: Many (most) game flags can computed based on the SCUMM version and oth...Max Horn
2007-02-14added language file details for french versions of TheDig and COMIGregory Montoir
2007-02-14SCUMM: Moved part of detectGames into a new function computeGameSettingsFromM...Max Horn
2007-02-14Update MSVC2005 project files.Eugene Sandulenko
2007-02-14SCUMM: Enhanced detector so that it can discover the language of COMI/Dig bas...Max Horn
2007-02-14Make use of md5_file_stringMax Horn
2007-02-14Extended MD5 API a bit: added a variant of md5_file which takes an arbitrary ...Max Horn
2007-02-14Adding Florian Kagerer for his Kyra FM-Towns code contributions.Johannes Schickel
2007-02-14Removed unnecessary #include.Torbjörn Andersson
2007-02-14Fix MSVC warningEugene Sandulenko
2007-02-14- Changed the square wave generator / speaker emulation, hopefully fixing the...Sven Hesse
2007-02-14cleanupMax Horn
2007-02-14Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.Travis Howell
2007-02-14Added proper support for showing a hotspot or character's name in dialogs whe...Paul Gilbert
2007-02-14Added guard to prevent crashing if a hospot or character name is needed and w...Paul Gilbert
2007-02-14Some more cleanup, and that's it for tonightMax Horn
2007-02-14Minor cleanupMax Horn
2007-02-14Added some comments and performed some cleanup in the file based fallback cod...Max Horn
2007-02-14More skip_whitespace -> Common::ltrim(). For real now.Eugene Sandulenko
2007-02-14Properly implemented the AD fallback callbackMax Horn
2007-02-13Since detectBestMatchingGame now returns a ADGameDescription pointer, we can ...Max Horn
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13skip_whitespace() -> Common::ltrim()Eugene Sandulenko
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...Max Horn
2007-02-13Bump theme version.Eugene Sandulenko