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2013-07-05NEWS: Mention MPEG-2 cutscenesMatthew Hoops
2013-07-05Merge pull request #343 from clone2727/mpeg2-aviclone2727
Add back support for sword1/2 MPEG-2 cutscenes
2013-07-05Merge pull request #351 from bluegr/eventrec_keymapper_build_warningEugene Sandulenko
RECORDER: Don't allow the event recorder and the keymapper to be enabled simultaneously
2013-07-05BASE: Fix --help output for --record-file-name.Johannes Schickel
Formerly it claimed the command is --record-file.
2013-07-05CREATE_PROJECT: Don't allow the keymapper and the event recorder to be ↵Filippos Karapetis
enabled simultaneously
2013-07-05CONFIGURE: Don't allow the keymapper and the event recorder to be enabled ↵Filippos Karapetis
simultaneously
2013-07-05Revert "COMMON: Fix crash when the keymapper and the event recorder are enabled"Filippos Karapetis
This reverts commit 93987d999c61221bda3da548c8c81f5d6d906a12.
2013-07-05CREATE_PROJECT: Add the event recorder to the feature flagsFilippos Karapetis
2013-07-05COMMON: Fix crash when the keymapper and the event recorder are enabledFilippos Karapetis
DefaultEventManager registers a keymapper that is supposed to be auto-freed. However, the event recorder then sets itself as a new keymapper, but because the autofree flag is already set, registerMapper() ends up deleting the event recorder itself. Setting the autofree flag before actually freeing the mapper fixes the issue and prevents ScummVM from crashing on startup
2013-07-05COMMON: Initialize EventDispatcher::_autoFreeMapper.Johannes Schickel
This fixes a branching on uninitialized variable reported by valgrind on startup.
2013-07-04TSAGE: Bugfixes for laser panel in R2R scene 1200Paul Gilbert
2013-07-04TSAGE: Beginnings of proper movement in R2R scene 1200Paul Gilbert
2013-07-04Merge pull request #350 from chrisws/tizen_port_1_6_0aJohannes Schickel
TIZEN: bada port updated to tizen Conflicts: backends/platform/tizen/system.cpp
2013-07-04CREATE_PROJECT: Fix compilation for Visual Studio now the built-in theme is ↵Paul Gilbert
more than 64kb
2013-07-04GUI: Cleanup EventRecorder::getSurface.Johannes Schickel
Formerly the function created a SDL_Surface by hand. Instead now it uses SDL_CreateRGBSurface (which is used in the SDL backend anyway and yields the same results). This should fix PS3 port compilation.
2013-07-04Merge branch 'master' of https://github.com/scummvm/scummvmPaul Gilbert
2013-07-04Merge branch 'master' into tsage_r2rPaul Gilbert
2013-07-04AUDIO: Fix ReportHandlerScummVM::printDebug in MT32 code.Johannes Schickel
Formerly it tried to pass 'va_list' as '...' to debug. Now it's first creating a String containing the output via String::vformat and then passing it to debug. Found by buildbot (master-dc). The warning message was: audio/softsynth/mt32.cpp:65: warning: cannot pass objects of non-POD type `struct va_list' through `...'; call will abort at runtime
2013-07-04RECORDER: Fix crash at startupEugene Sandulenko
2013-07-04Merge pull request #331 from sev-/gsoc2012-eventsrecorderEugene Sandulenko
GSoC2012: Event Recorder (reworked)
2013-07-04RECORDER: Fix guard ifdefEugene Sandulenko
2013-07-04SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard.Johannes Schickel
2013-07-04CONFIGURE: Remove superflous (and broken) command for eventrec.Johannes Schickel
2013-07-04NEVERHOOD: Move the TODO into our wikiFilippos Karapetis
It can now be found at http://wiki.scummvm.org/index.php/Neverhood/TODO
2013-07-03TSAGE: Fix for moving east in R2R maze scene 3500Paul Gilbert
2013-07-03TSAGE: Bugfix for leaving R2R scene 3500Paul Gilbert
2013-07-04SDL: Fix compilation on Solaris 10.Johannes Schickel
This replaces a dummy FILE definition before including the SDL headers with simply using the toolchain's definition on Solaris. This is pretty harmless because we only allow FILE to be used in the SDL headers by this. Fixes bug #3614514 "#define FILE FAKE_FILE doesn't work on Solaris (w/ patch)". Thanks to lblume for his patch!
2013-07-04CONFIGURE: Remove POSIXisms in configure.Johannes Schickel
This allows configure to work fine on Solaris 10 again. This fixes bug #3614513 "A few posixisms have crept into configure (w/ patch)". Thanks to lblume for his patch.
2013-07-03TSAGE: Renaming maze Ui field in R2R scene 1200Paul Gilbert
2013-07-03NEVERHOOD: Add a new console command, "playsound"Filippos Karapetis
2013-07-03NEVERHOOD: Fix typo in variable nameFilippos Karapetis
2013-07-02TSAGE: Fixes for moving south in R2R maze scene 3500Paul Gilbert
2013-07-03NEVERHOOD: Fix save slot selectionFilippos Karapetis
My initial suggestion to fix the issue was made in 163023a, which broke the save slot selection logic. The actual save slot selection problem was fixed in commit 2ca36ab
2013-07-03CREATE_PROJECT: Fix a typo in the help-message (--codeblocks)Einar Johan Trøan Sømåen
2013-07-03TIZEN: bada port updated to tizenChris Warren-Smith
2013-07-01CONFIGURE: Make the libmpeg2 properly require 0.4.0Matthew Hoops
2013-07-02MT-32: Sync with the latest changes in muntFilippos Karapetis
This syncs our code with munt commits 258cd89 and 17b40a6
2013-07-02SAGA: Fix odd memcmp() conditions, as reported by clangFilippos Karapetis
Thanks to LordHoto for pointing those out - they followed the incorrect paradigm of previous code
2013-07-01BUILD: Pass -Wno-nested-anon-types to clang.Johannes Schickel
2013-07-01KYRA: Fix (a few) font checks for systems with unsigend char.Johannes Schickel
Thanks to wjp for reporting those. This only affects games with SJIS font use.
2013-07-01Merge pull request #342 from RichieSams/addDeleteRangeStringMethodJohannes Schickel
COMMON: Add erase method to String class
2013-07-01NEVERHOOD: Fix cursor glitch before looking down the lowered bridgeFilippos Karapetis
The navigation scene type used was wrong, resulting in cursor glitches when moving the mouse cursor at the screen edges
2013-07-01NEVERHOOD: Fix mouse cursor in the statue screen with the ladder buttonFilippos Karapetis
The mouse cursor resource hash used in that scene was incorrect, resulting in broken palette
2013-06-30VIDEO: Fix Indeo3 luma scaleMatthew Hoops
Now black is really black
2013-07-01NEVERHOOD: Fix sound effect heard when the castle elevator door opensFilippos Karapetis
The condition where the elevator door opening sound is heard is triggered twice. Now, we prevent it being triggered a second time.
2013-07-01NEVERHOOD: Fix display of the dynamites on shelves in the dynamite roomFilippos Karapetis
2013-07-01NEVERHOOD: Slight cleanup to the navigation scene codeFilippos Karapetis
2013-07-01NEVERHOOD: Fix the second tape sprite in the whale roomFilippos Karapetis
The second tape is now correctly faced to the right
2013-06-30TSAGE: Corrected starting to maze again after rotating in mazePaul Gilbert
2013-06-30NEWS: Mention Urban Runner video qualityMatthew Hoops