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2014-03-30FULLPIPE: Implement sceneHandler29_manHit()Eugene Sandulenko
2014-03-30Merge pull request #456 from fingolfin/clang-fixesEugene Sandulenko
2014-03-30FULLPIPE: Implement sceneHandler29_sub16()Eugene Sandulenko
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-03-29TSAGE: Fix incorrect cursor when changing R2RW desert areasPaul Gilbert
2014-03-29FULLPIPE: Implement sceneHandler29_sub15()Eugene Sandulenko
2014-03-29FULLPIPE: Implement sceneHandler29_sub07()Eugene Sandulenko
2014-03-28FULLPIPE: Implement sceneHandler29_shootersEscape()Eugene Sandulenko
2014-03-28SCI: Add missing USE_MAD check for commit 6a519f7fFilippos Karapetis
2014-03-28SCI: Initial implementation of the fanmade sciAudio libraryFilippos Karapetis
2014-03-28COMMON: Reduce the warnings related to backwards seeking in ZIP filesFilippos Karapetis
2014-03-27FULLPIPE: Implement sceneHandler29_clickPorter()Eugene Sandulenko
2014-03-27Merge pull request #452 from lordhoto/wii-16bit-cursorJohannes Schickel
2014-03-26FULLPIPE: Implement sceneHandler29_shoot()Eugene Sandulenko
2014-03-26ANDROID: Fix color key handling for 16bit mouse cursors.Johannes Schickel
2014-03-26WII: Fix color key handling for 16bit mouse cursors.Johannes Schickel
2014-03-25FULLPIPE: Implement sceneHandler29_manToR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToL()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromL()Eugene Sandulenko
2014-03-25FULLPIPE: Enable scene29Eugene Sandulenko
2014-03-25FULLPIPE: Implement scene29_updateCursor()Eugene Sandulenko
2014-03-25FULLPIPE: Finish scene29_initScene() implementationEugene Sandulenko
2014-03-25FULLPIPE: More work on scene29_initScene()Eugene Sandulenko
2014-03-24VOYEUR: Remove useless usage of pointer in EventManagerStrangerke
2014-03-24FULLPIPE: More code to scene29_initScene()Eugene Sandulenko
2014-03-23Merge pull request #451 from chrisws/branch-1-6-1Johannes Schickel
2014-03-23TIZEN: fix compile errorsChris Warren-Smith
2014-03-22FULLPIPE: FormattingEugene Sandulenko
2014-03-22FULLPIPE: Started scene29_initScene() implementationEugene Sandulenko
2014-03-22CINE: Add a safeguard, split makeCommandLine() per game typeStrangerke
2014-03-22AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.D G Turner
2014-03-22AMIGAOS: Update CAMD midi to use output port environment variable.raziel-
2014-03-22CONFIGURE: Fix AmigaOS4 builds with dynamic plugins.raziel-
2014-03-22CONFIGURE: Modify AmigaOS debug information format to plain stabs.raziel-
2014-03-22FULLPIPE: Implement sceneHandler29_manJump()Eugene Sandulenko
2014-03-22FULLPIPE: Implement sceneHandler29_manBend()Eugene Sandulenko
2014-03-21TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...Strangerke
2014-03-20FULLPIPE: More work on scene29Eugene Sandulenko
2014-03-20BVBS: Use a constant instead of a variable for the snapshot sizeStrangerke
2014-03-20BVBS: Fix some uninitialized variablesStrangerke
2014-03-20TUCKER: Fix some uninitialized variablesStrangerke
2014-03-20FULLPIPE: Furhter work on scene29Eugene Sandulenko
2014-03-19NEVERHOOD: Fix some uninitialized variablesStrangerke
2014-03-19WINTERMUTE: Add md5 for Zilm: A Game of Reflex.JenniBee
2014-03-19AGI: Add md5 for fangame Toby's World (Demo).JenniBee
2014-03-19FULLPIPE: Further work on sceneHandler29()Eugene Sandulenko
2014-03-18COMMON: Move some QuickTime Track variables into SampleDesc where they belongMatthew Hoops
2014-03-18SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save fails"D G Turner
2014-03-18FULLPIPE: Code formattingEugene Sandulenko