Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-17 | FULLPIPE: Started implementation of movGraphCallback() | Eugene Sandulenko | |
2014-05-17 | Merge pull request #462 from digitall/debugConsoleChangeLevel | Johannes Schickel | |
Add command to change debug level to the Debugger base class. | |||
2014-05-16 | FULLPIPE: Implement MovGraph::method44() | Eugene Sandulenko | |
2014-05-15 | FULLPIPE: Implement MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-15 | AGOS: Disable image_dump debug command. | D G Turner | |
2014-05-15 | GUI: Add usage for "debuglevel" command output in Debugger base class. | D G Turner | |
2014-05-14 | FULLPIPE: Pushed noisy debug message deeper | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Added more debug output | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Fix bug in global_messageHandler3() which prevented mouse handling | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Fix bug in Scene::getPictureObjectById() | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Fix indent | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Fix mistypo in FullpipeEngine::stopAllSounds() which lead to crash | Eugene Sandulenko | |
2014-05-14 | FULLPIPE: Fix crash in Movement destructor | Eugene Sandulenko | |
2014-05-13 | GUI: Clarify "debuglevel" command output in Debugger base class. | D G Turner | |
This should make it clear that -1 is used for disable. | |||
2014-05-13 | SCUMM: Remove "level" command from debugger. Replaced by "debuglevel". | D G Turner | |
This required a small amount of extra code changes to ensure that _debugMode is kept in sync when the debugger is used to change the level. | |||
2014-05-13 | FULLPIPE: Fixes to MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-12 | FULLPIPE: More work on MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-12 | GUI: Minor further fixes to "debuglevel" command in Debugger base class. | D G Turner | |
2014-05-12 | AGOS: Add image dumping to file enable by debugflag. | D G Turner | |
This previously required a code change and recompile to enable. It can now be enabled or disabled at runtime using the "image_dump" debug flag. | |||
2014-05-11 | AGOS: Switch VGA script debug output to debug flag, rather than level 5. | D G Turner | |
This is now set by --debugflags=vga_script rather than -d 5, though it will still require a debug level greater than 0. | |||
2014-05-11 | AGOS: Change "script" debugflag to "subroutine" as more accurate. | D G Turner | |
This flag is used to enable dumping of subroutine scripts at start. | |||
2014-05-11 | AGOS: Switch script debugging to debug flag, rather than level 4. | D G Turner | |
This is now set by --debugflags=script rather than -d 4, though it will still require a debug level greater than 0. | |||
2014-05-11 | AGOS: Remove leftover unused _debugMode variable. | D G Turner | |
2014-05-11 | AGOS: Switch VGA opcode debugging to debug flag, rather than level 3. | D G Turner | |
This is now set by --debugflags=vga_opcode rather than -d 3, though it will still require a debug level greater than 0. | |||
2014-05-11 | AGOS: Switch opcode debugging to a debug flag, rather than level 2 hack. | D G Turner | |
This is now set by --debugflags=opcode rather than -d 2, though it will still require a debug level greater than 0. | |||
2014-05-11 | FULLPIPE: Further work on MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-10 | FULLPIPE: Silence GCC warnings | Torbjörn Andersson | |
2014-05-10 | PARALLACTION: Remove leftover "debugLevel" command prototype. | D G Turner | |
2014-05-10 | AGOS: Remove redundant "level" command from debugger. | D G Turner | |
The base class "debuglevel" command now provides the same functionality. | |||
2014-05-10 | GUI: Add "debuglevel" command to Debugger base class. | D G Turner | |
This allows the debug level to be changed at runtime from the debug console. | |||
2014-05-10 | FULLPIPE: More work on MovGraph::doWalkTo() | Eugene Sandulenko | |
2014-05-10 | FULLPIPE: Started MovGraph::doWalkTo() implementation | Eugene Sandulenko | |
2014-05-09 | FULLPIPE: Implement MovGraph::calcChunk() | Eugene Sandulenko | |
2014-05-08 | FULLPIPE: Started implementing MovGraph::calcChunk() | Eugene Sandulenko | |
2014-05-07 | FULLPIPE: Implement MovGraph::getBboxes() | Eugene Sandulenko | |
2014-05-06 | SYMBIAN: Updated Symbian support, help text | anotherguest | |
2014-05-06 | FULLPIPE: Implement MovGraph::shuffleTree() | Eugene Sandulenko | |
2014-05-05 | NEVERHOOD: Fix memory leak from static data loading. | D G Turner | |
This is occurring due to duplicate entry ids, which should probably not be present. | |||
2014-05-05 | FULLPIPE: Complete MovGraph::findClosestLink() implementation | Eugene Sandulenko | |
2014-05-05 | NEVERHOOD: Fix memory leak in BaseSurface | Torbjörn Andersson | |
I hope this will help the memory leak reported as part of bug #6513 but my computer isn't quite up to the task of doing any extensive Valgrind testing. | |||
2014-05-05 | FULLPIPE: Started MovGraph::findClosestLink() implementation | Eugene Sandulenko | |
2014-05-04 | NEVERHOOD: Fixed off-by-one error in getTextIndex3() | Torbjörn Andersson | |
This is the same fix that was applied to getKloggsTextIndex() some time ago. It restores a missing Willie nonsense letter. While I haven't actually verified for myself that this letter appears in the original game, it is referenced in Wikipedia's article about Absalom. | |||
2014-05-04 | NEVERHOOD: Fixed one of the issues in #6513 | Torbjörn Andersson | |
The getKloggsTextIndex() function would return 40 twice in a row when wrapping around. This caused one of Willie's nonsense letters to appear instead, since they're supposed to trigger when getTextIndex1() returns the same result more than once. The same bug also appeared (and has been fixed) in getTextIndex3(), but there it just caused the same nonsense letter to appear twice. | |||
2014-05-04 | MOHAWK: Add missing comma | Matthew Hoops | |
2014-05-04 | ZVISION: Small cleanup. | Johannes Schickel | |
2014-05-04 | ZVISION: Fix out of bounds access. | Johannes Schickel | |
2014-05-04 | FULLPIPE: Implement MovGraph2::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::genMovArr() | Eugene Sandulenko | |
2014-05-03 | MOHAWK: Use original stack ID mapping for Riven | Matthew Hoops | |