Age | Commit message (Collapse) | Author |
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As supplied by "Alex" on my Gobsmacked blog:
<http://drmccoy.de/gobsmacked/?p=407&cpage=1#comment-2070>
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Could happen with some special symbols from the virtual keyboard
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This fixes an color bug in the resulting screenshots.
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OpenGlGraphicsManager's members.
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aka my display is bigger than yours
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Prevents initial cursor jumps
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First step into making all state variables of the OpenGL backend private, to
help making the backend more maintainable, by disallowing subclasses to just
mess with everything...
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The feature flags are set too late, so lets fix that here
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This fixes annoying graphics glitches, which occured sometimes when resizing
the Window.
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Now subclasses will not need to worry about the scaling logic themselves, but
just need to implement setInternalMousePosition, which should handles setting
the system's mouse coordinates.
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Conflicts:
backends/graphics/sdl/sdl-graphics.cpp
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Doesn't work on some drivers, need to do it differently
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This silences the warnings and a basic playtest has shown no issues.
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