Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-16 | ZVISION: Simplify the working window code | Filippos Karapetis | |
2014-12-16 | ZVISION: Move the RLF decoder | Filippos Karapetis | |
2014-12-16 | ZVISION: Rename RlfAnimation -> RLFDecoder | Filippos Karapetis | |
2014-12-13 | SCI: Fix comment for workaround. | Willem Jan Palenstijn | |
The previous explanation just wasn't true. | |||
2014-12-12 | ZVISION: Only scale down animations to fit their frame, not up | Filippos Karapetis | |
This fixes the animations in two locations in Zork: Nemesis (the armor visor in location cz1e, and the planet in location aa10). | |||
2014-12-11 | ZVISION: Add functionality to show the current location. Some cleanup | Filippos Karapetis | |
2014-12-11 | ZVISION: Add a comment in the music code | Filippos Karapetis | |
2014-12-11 | Merge pull request #547 from AReim1982/SCI-P1-P2 | Filippos Karapetis | |
SCI: Add detection entries for the German versions of Phantasmagoria 1+2 | |||
2014-12-11 | SCI: Add detection entries for the German versions of Phantasmagoria 1+2 | Alexander Reim | |
2014-12-09 | ZVISION: Fix the responsiveness of level controls to mouse movement | Filippos Karapetis | |
This fixes the responsiveness of the levers in the planet screen of Zork: Nemesis | |||
2014-12-09 | ZVISION: Fix the 'dumpfile' console command | Filippos Karapetis | |
2014-12-09 | CONFIGURE: Add likely fix for AmigaOS4 linker relocation build failure. | D G Turner | |
2014-12-08 | SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since ↵ | Kirben | |
variable can have negative value. | |||
2014-12-08 | Merge pull request #542 from segrax/V1-V2_WalkAnimFix | Kirben | |
SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and changing destination issue) | |||
2014-12-08 | Merge pull request #546 from segrax/V0_Demo | Kirben | |
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk... | |||
2014-12-08 | SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e ↵ | Robert Crossfield | |
(o_screenPrepare) | |||
2014-12-08 | SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and ↵ | Robert Crossfield | |
changing destination issue) | |||
2014-12-08 | ZVISION: Implement more advanced engine features | Filippos Karapetis | |
Save game thumbnails and save game creation date have now been implemented | |||
2014-12-08 | SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array | Robert Crossfield | |
2014-12-08 | ZVISION: Remove unused code | Filippos Karapetis | |
2014-12-08 | ZVISION: Add some spacing | Filippos Karapetis | |
2014-12-08 | ZVISION: Implement several advanced engine features and ScummVM dialogs | Filippos Karapetis | |
The functionality to return to launcher, list saves, delete saves, load games from the launcher and load and save games during runtime has been implemented. Also, ScummVM save/load dialogs have been implemented. Saved games now have three numbers in their file extension, bumping the possible save game slots up to 999 | |||
2014-12-07 | IMAGE: Disable unused MJPEG array | Filippos Karapetis | |
Thanks to fingolfin for pointing that out | |||
2014-12-07 | COMMON: Disable unused string | Filippos Karapetis | |
2014-12-07 | SWORD25: Disable unused code | Filippos Karapetis | |
Thanks to fingolfin for pointing out this unused code | |||
2014-12-07 | MOHAWK: Comment out unused constant | Filippos Karapetis | |
Thanks to fingolfin for finding this unused code | |||
2014-12-07 | NEVERHOOD: Remove duplicate file hash definition | Filippos Karapetis | |
2014-12-07 | NEVERHOOD: Remove duplicate defines | Filippos Karapetis | |
These have been left behind after the split of the scenes and the scene sprites. Thanks to fingolfin for pointing out the duplicate defines | |||
2014-12-07 | MADS: Remove unused reference to MADSEngine | Filippos Karapetis | |
Thanks to fingolfin for finding out the unused reference | |||
2014-12-07 | AGI: Disable/remove unused code | Filippos Karapetis | |
This is code that isn't used currently. Thanks to fingolfin for pointing out these parts of the code | |||
2014-12-07 | AGI: Set the correct palette to use for each Amiga game | Filippos Karapetis | |
The Amiga palettes were added in 16529e58e6, but were never used. A new game-specific option has been added for the old Amiga palette | |||
2014-12-07 | SCUMM: Correct spacing and warning in last Maniac V0 merge. | Kirben | |
2014-12-07 | Merge pull request #539 from segrax/master | Kirben | |
SCUMM: Maniac V0: Original Walk Code Implementation | |||
2014-12-06 | BUILD: sync config.guess and config.sub from GNU | Willem Jan Palenstijn | |
2014-12-05 | Merge pull request #497 from eriktorbjorn/md5-debug | David Turner | |
Add "md5" command to the debugger | |||
2014-12-05 | Merge pull request #530 from BenCastricum/detection_fixes | Filippos Karapetis | |
SCUMM: detection fixes | |||
2014-12-05 | GUI: use newer define for OS X 10.10+ | Pawel Kolodziejski | |
2014-12-05 | GUI: remove not used const | Pawel Kolodziejski | |
2014-12-03 | SCUMM: Update scumm-md5.h | Ben Castricum | |
2014-12-03 | SCUMM: More detection fixes. | Ben Castricum | |
2014-12-03 | SCUMM: Add support for the "Mini Games" from Kellogg's complimentary CD | Ben Castricum | |
2014-12-03 | SCUMM: farm - Add support for a dutch Macintosh variant. | Ben Castricum | |
Found on CD with EAN8714902148334. | |||
2014-12-03 | SCUMM: puttrace - Add suport for a dutch demo variant. | Ben Castricum | |
Found on Spy Fox 2 CD, Mac partition (EAN 5400646050646) | |||
2014-12-03 | ZVISION: Move the subtitle class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the TruetypeFont class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the ZfsArchive class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the key mapper function | Filippos Karapetis | |
2014-12-03 | ZVISION: Document some more cheats for ZGI | Filippos Karapetis | |
Thanks to marisa-chan for providing the location of those in pull request #532 | |||
2014-12-03 | ZVISION: Remove more dead code, and move some debugger functions | Filippos Karapetis | |
2014-12-03 | ZVISION: Use integers for rectangles in the menu code | Filippos Karapetis | |