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2014-12-16ZVISION: Simplify the working window codeFilippos Karapetis
2014-12-16ZVISION: Move the RLF decoderFilippos Karapetis
2014-12-16ZVISION: Rename RlfAnimation -> RLFDecoderFilippos Karapetis
2014-12-13SCI: Fix comment for workaround.Willem Jan Palenstijn
The previous explanation just wasn't true.
2014-12-12ZVISION: Only scale down animations to fit their frame, not upFilippos Karapetis
This fixes the animations in two locations in Zork: Nemesis (the armor visor in location cz1e, and the planet in location aa10).
2014-12-11ZVISION: Add functionality to show the current location. Some cleanupFilippos Karapetis
2014-12-11ZVISION: Add a comment in the music codeFilippos Karapetis
2014-12-11Merge pull request #547 from AReim1982/SCI-P1-P2Filippos Karapetis
SCI: Add detection entries for the German versions of Phantasmagoria 1+2
2014-12-11SCI: Add detection entries for the German versions of Phantasmagoria 1+2Alexander Reim
2014-12-09ZVISION: Fix the responsiveness of level controls to mouse movementFilippos Karapetis
This fixes the responsiveness of the levers in the planet screen of Zork: Nemesis
2014-12-09ZVISION: Fix the 'dumpfile' console commandFilippos Karapetis
2014-12-09CONFIGURE: Add likely fix for AmigaOS4 linker relocation build failure.D G Turner
2014-12-08SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since ↵Kirben
variable can have negative value.
2014-12-08Merge pull request #542 from segrax/V1-V2_WalkAnimFixKirben
SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and changing destination issue)
2014-12-08Merge pull request #546 from segrax/V0_DemoKirben
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk...
2014-12-08SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e ↵Robert Crossfield
(o_screenPrepare)
2014-12-08SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and ↵Robert Crossfield
changing destination issue)
2014-12-08ZVISION: Implement more advanced engine featuresFilippos Karapetis
Save game thumbnails and save game creation date have now been implemented
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-12-08ZVISION: Remove unused codeFilippos Karapetis
2014-12-08ZVISION: Add some spacingFilippos Karapetis
2014-12-08ZVISION: Implement several advanced engine features and ScummVM dialogsFilippos Karapetis
The functionality to return to launcher, list saves, delete saves, load games from the launcher and load and save games during runtime has been implemented. Also, ScummVM save/load dialogs have been implemented. Saved games now have three numbers in their file extension, bumping the possible save game slots up to 999
2014-12-07IMAGE: Disable unused MJPEG arrayFilippos Karapetis
Thanks to fingolfin for pointing that out
2014-12-07COMMON: Disable unused stringFilippos Karapetis
2014-12-07SWORD25: Disable unused codeFilippos Karapetis
Thanks to fingolfin for pointing out this unused code
2014-12-07MOHAWK: Comment out unused constantFilippos Karapetis
Thanks to fingolfin for finding this unused code
2014-12-07NEVERHOOD: Remove duplicate file hash definitionFilippos Karapetis
2014-12-07NEVERHOOD: Remove duplicate definesFilippos Karapetis
These have been left behind after the split of the scenes and the scene sprites. Thanks to fingolfin for pointing out the duplicate defines
2014-12-07MADS: Remove unused reference to MADSEngineFilippos Karapetis
Thanks to fingolfin for finding out the unused reference
2014-12-07AGI: Disable/remove unused codeFilippos Karapetis
This is code that isn't used currently. Thanks to fingolfin for pointing out these parts of the code
2014-12-07AGI: Set the correct palette to use for each Amiga gameFilippos Karapetis
The Amiga palettes were added in 16529e58e6, but were never used. A new game-specific option has been added for the old Amiga palette
2014-12-07SCUMM: Correct spacing and warning in last Maniac V0 merge.Kirben
2014-12-07Merge pull request #539 from segrax/masterKirben
SCUMM: Maniac V0: Original Walk Code Implementation
2014-12-06BUILD: sync config.guess and config.sub from GNUWillem Jan Palenstijn
2014-12-05Merge pull request #497 from eriktorbjorn/md5-debugDavid Turner
Add "md5" command to the debugger
2014-12-05Merge pull request #530 from BenCastricum/detection_fixesFilippos Karapetis
SCUMM: detection fixes
2014-12-05GUI: use newer define for OS X 10.10+Pawel Kolodziejski
2014-12-05GUI: remove not used constPawel Kolodziejski
2014-12-03SCUMM: Update scumm-md5.hBen Castricum
2014-12-03SCUMM: More detection fixes.Ben Castricum
2014-12-03SCUMM: Add support for the "Mini Games" from Kellogg's complimentary CDBen Castricum
2014-12-03SCUMM: farm - Add support for a dutch Macintosh variant.Ben Castricum
Found on CD with EAN8714902148334.
2014-12-03SCUMM: puttrace - Add suport for a dutch demo variant.Ben Castricum
Found on Spy Fox 2 CD, Mac partition (EAN 5400646050646)
2014-12-03ZVISION: Move the subtitle classFilippos Karapetis
2014-12-03ZVISION: Move the TruetypeFont classFilippos Karapetis
2014-12-03ZVISION: Move the ZfsArchive classFilippos Karapetis
2014-12-03ZVISION: Move the key mapper functionFilippos Karapetis
2014-12-03ZVISION: Document some more cheats for ZGIFilippos Karapetis
Thanks to marisa-chan for providing the location of those in pull request #532
2014-12-03ZVISION: Remove more dead code, and move some debugger functionsFilippos Karapetis
2014-12-03ZVISION: Use integers for rectangles in the menu codeFilippos Karapetis