Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-29 | PEGASUS: Game does not use MIDI, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | VOYEUR: The game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | TUCKER: Game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | TONY: The engine doesn't use MIDI, mark the games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | SUPERNOVA: The game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | MACVENTURE: Engine doesn't use MIDI, mark games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | HOPKINS: Game uses mod files, not midi. Mark the game as not using MIDI. | Henrik "Henke37" Andersson | |
2019-09-29 | FULLPIPE: Game uses ogg, not midi for music. Mark it as not using midi. | Henrik "Henke37" Andersson | |
2019-09-29 | DM: Game does not use MID, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | COMPOSER: The engine does not use MIDI, mark the games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | CHEWY: The game doesn't use MIDI for the music, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | BLADERUNNER: The game doesn't use MIDI for the music, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | TOON: The game doesn't use MIDI. Mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | BBVS: The game doesn't use midi. Mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | AVALANCHE: This game doesn't use midi. Mark it as such. | Henrik "Henke37" Andersson | |
2019-09-29 | ADL: The engine does not support midi. Mark the games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | SLUDGE: The engine does not support midi, mark detected games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | HDB: The engine does not use mid, mark the games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | PINK: The engine does not use midi, flag the games as such. | Henrik "Henke37" Andersson | |
2019-09-29 | GRAPHICS: MACGUI: Fixed stack smashing | Eugene Sandulenko | |
2019-09-29 | GRAPHICS: Allow 256-byte palettes to 9-patch | Eugene Sandulenko | |
2019-09-29 | GRAPHICS: Added more debug output to 9-patch | Eugene Sandulenko | |
2019-09-29 | GRAPHICS: MACGUI: Added safaguards to border blitting | Eugene Sandulenko | |
2019-09-29 | MACVENTURE: Initialize engine variables earlier | Eugene Sandulenko | |
2019-09-29 | GRAPHICS: Fix NinePatch palette length. | Eugene Sandulenko | |
Byte did not allow to have 256 color palettes. | |||
2019-09-29 | I18N: Update translations templates | Thierry Crozat | |
2019-09-28 | SCI32: Sync HOYLE5 Bridge volume control | sluicebox | |
2019-09-28 | SCI: Fix HOLYE4 and HOLYE5 Bridge invalid arithmetic | sluicebox | |
Fixes bugs #11163 and #11173. Both games contain the same buggy script. | |||
2019-09-29 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-29 | WAGE: Updated border files | Eugene Sandulenko | |
2019-09-29 | MACGUI: Added sanity check to 9-patch recalculatuon | Eugene Sandulenko | |
2019-09-28 | MADE: Remove unused structure | Cameron Cawley | |
The code that used this was removed in commit 9ba6b79 | |||
2019-09-28 | GLK: FROTZ: Fix game Id clashes | Paul Gilbert | |
2019-09-28 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 46.0% (1267 of 2757 strings) | |||
2019-09-28 | PRINCE: I18N: Update translation (English) | Lafazar Gendibal | |
Currently translated at 46.0% (1267 of 2757 strings) | |||
2019-09-28 | SCI32: Extend the Hoyle 5 bridge slider workaround | Filippos Karapetis | |
This fixes the other sliders in the Bridge game. Thanks to sluicebox | |||
2019-09-28 | CRYOMNI3D: Fix fonts used by various versions | Le Philousophe | |
Italian versions of the game use a different set of fonts than others. Until now, 4 sets have been found. | |||
2019-09-28 | SCI: Add The Sect of Achturan fanmade game - bug #11072 | Filippos Karapetis | |
2019-09-28 | SCI32: Fixed several uninitialized reads in Hoyle 5 | Filippos Karapetis | |
Closes bugs #11167, #11168, #11169, #11170, #11171, #11172 #11173 | |||
2019-09-28 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 99.1% (1151 of 1162 strings) | |||
2019-09-27 | GLK: ADRIFT: Removing unused code | Paul Gilbert | |
2019-09-28 | GRAPHICS: Initialize class variable | Eugene Sandulenko | |
2019-09-28 | WAGE: Reenabled 9-patch border drawing and added default border images | Eugene Sandulenko | |
2019-09-28 | MACGUI: Do not assert when recalculating boards on loading | Eugene Sandulenko | |
2019-09-27 | NEWS: Remove obsolete SCI related entries in German NEWS file | Lothar Serra Mari | |
2019-09-27 | SCUMM: Backport scumm-md5.h changes into scumm-md5.txt | Ben Castricum | |
Commit 0899ecc98760bba79bccc2026bcfa44542d46d8f directly hacks into engines/scumm/scumm-md5.h which is normally generated by devtools/md5table using devtools/scumm-md5.txt as input. This backports the scumm-md5.h changes in the scumm-md5.txt | |||
2019-09-27 | NEWS: Update German NEWS file | Lothar Serra Mari | |
2019-09-26 | SCI32: Fix QFG4 bridge secret exit | sluicebox | |
Fixes bug #10774 | |||
2019-09-26 | SCI: Remove trailing commas from patch arrays | sluicebox | |
2019-09-26 | GLK: ADRIFT: Compilation fix | Paul Gilbert | |