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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-08-24
ACCESS: Fix selection of inventory items
Paul Gilbert
2014-08-24
ACCeSS: Fix display of items in inventory screen
Paul Gilbert
2014-08-24
ACCESS: Fix loading of inventory screen background
Paul Gilbert
2014-08-24
ACCESS: Implement speakText()
Strangerke
2014-08-24
ACCESS: More work on inventory screen setup
Paul Gilbert
2014-08-24
ACCESS: Fix negative seek in cmdSetVideoSound
Paul Gilbert
2014-08-24
ACCESS: Fix the loading of text in doEstablish
Strangerke
2014-08-23
ACCESS: In progress inventory display screen
Paul Gilbert
2014-08-23
ACCESS: Start implementing loadEstablish
Strangerke
2014-08-23
ACCESS: Improvements for horizontal scrolling
Paul Gilbert
2014-08-23
ACCESS: Fix graphic glitch when scrolling up
Paul Gilbert
2014-08-23
ACCESS: Fix fade outs
Paul Gilbert
2014-08-23
ACCESS: Implement more opcodes, stubbed beginning of video player
Paul Gilbert
2014-08-23
ACCESS: More implementation of CharManager
Paul Gilbert
2014-08-23
ACCESS: Beginnings of character/converse manager
Paul Gilbert
2014-08-23
ACCESS: Fix cursor positioning in scrolled screens, and background restores
Paul Gilbert
2014-08-22
ACCESS: Stop player moving when scene changes
Paul Gilbert
2014-08-22
ACCESS: Fixes for drawing scrolling scenes
Paul Gilbert
2014-08-22
ACCESS: Remapping of plotting methods
Paul Gilbert
2014-08-21
ACCESS: Standardise plotting methods and added comments
Paul Gilbert
2014-08-21
ACCESS: Fix displaying background in scrolling rooms
Paul Gilbert
2014-08-21
ACCESS: Fix room data loading for MM
Paul Gilbert
2014-08-20
ACCESS: Added initial resources and detection entry for Martian Memorandum
Paul Gilbert
2014-08-20
ACCESS: Added scene debugger command
Paul Gilbert
2014-08-20
ACCESS: Fix freeing player sprites when the scene changes
Paul Gilbert
2014-08-20
ACCESS: Fix for collision detection
Paul Gilbert
2014-08-21
ACCESS: Implement partially doEstablish
Strangerke
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵
Strangerke
modify some comments and TODOs
2014-08-19
ACCESS: Implemented cmdNewRoom opcode
Paul Gilbert
2014-08-19
ACCESS: Fix z ordering of sprites on the screen
Paul Gilbert
2014-08-20
ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms
Strangerke
2014-08-19
ACCESS: Implement two opcodes
Strangerke
2014-08-18
ACCESS: Fix walking right
Paul Gilbert
2014-08-18
ACCESS: Bugfixes for walking
Paul Gilbert
2014-08-18
ACCESS: Simplified surface creation, added drawing for scaled flipped images
Paul Gilbert
2014-08-19
ACCESS: Implement two more opcodes
Strangerke
2014-08-18
ACCESS: Some initial pathfinding bugfixes
Paul Gilbert
2014-08-18
ACCESS: Implemented wall checks for pathfinding
Paul Gilbert
2014-08-17
ACCESS: Fix selecting location for player to walk to
Paul Gilbert
2014-08-17
ACCESS: Fix player flickering
Paul Gilbert
2014-08-17
ACCESS: Partially implement cmdHelp
Paul Gilbert
2014-08-17
ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
Paul Gilbert
2014-08-17
ACCESS: Implemented cmdEndObject
Paul Gilbert
2014-08-17
ACCESS: Correct drawing the vertical edges of bubble boxes
Paul Gilbert
2014-08-17
ACCESS: Add updateTimers so bubble boxes can be removed
Paul Gilbert
2014-08-17
ACCESS: Fix showing bubble box text correctly
Paul Gilbert
2014-08-17
ACCESS: Fix decoding of font data
Paul Gilbert
2014-08-17
ACCESS: Fix positioning of bubble boxes
Paul Gilbert
2014-08-17
ACCESS: Fixes for drawing bubble box backgrounds
Paul Gilbert
2014-08-17
ACCESS: Implemented bubble box drawing code
Paul Gilbert
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