| Age | Commit message (Collapse) | Author | 
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This fixes the lag between frames for all in-game animations
with a default frame delay
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The Freefont fonts can just be dropped into the extras ScummVM folder,
to get the game working under non-Windows systems
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This matches the behavior of the original in Zork: Nemesis. ZGI already
fills the screen horizontally
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This syncs with munt commit 4041a16a5d
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AUDIO: Wrap around in the Timestamp constructor
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The "making of" video in the Xbox version of Myst III is
unusually long. VideoDecoder::FixedRateVideoTrack::getFrameTime
would trigger an overflow.
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Thanks to DrMcCoy for spotting this
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clarity
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ACCESS: Support for Amazon - Guardians of Eden
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ZVISION: Delete unused code
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