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2016-04-01TITANIC: Moved gfx/ pet classes into pet_control/Paul Gilbert
2016-04-01TITANIC: Implement CPetFrame event handlingPaul Gilbert
2016-04-01TITANIC: Simplify the area switches used in PET control methodsPaul Gilbert
2016-04-01TITANIC: Implement PET message handlersPaul Gilbert
2016-04-01TITANIC: Implement PET CMouseButtonDownMsg handlingPaul Gilbert
2016-03-31TITANIC: Implement keyboard event handlingPaul Gilbert
2016-03-31TITANIC: Beginnings of PET event handling codePaul Gilbert
2016-03-31TITANIC: Implement CPetFrame::setAreaPaul Gilbert
2016-03-31TITANIC: PET frame is now showingPaul Gilbert
2016-03-31TITANIC: Implement CTreeItem::getHiddenRoomPaul Gilbert
2016-03-31TITANIC: Implement CPetFrame setup and drawing codePaul Gilbert
2016-03-31TITANIC: Implemented CPetGfxElement setup methodPaul Gilbert
2016-03-31TITANIC: Rename CPetGraphic to CPetGfxElement to avoid naming clashPaul Gilbert
2016-03-31TITANIC: Work on implementing CDROM Tray classPaul Gilbert
2016-03-31Merge branch 'titanic' of https://github.com/dreammaster/scummvm into titanicPaul Gilbert
2016-03-31TITANIC: Renamed CPetVal to CPetGraphicPaul Gilbert
2016-03-30TITANIC: Fleshing out CPetFramePaul Gilbert
2016-03-30TITANIC: Implement CPetVal drawingPaul Gilbert
2016-03-30TITANIC: Fleshing out CPetValPaul Gilbert
2016-03-30TITANIC: Flesh out the CPETElement classPaul Gilbert
2016-03-29TITANIC: Debugger command to turn PET on or offPaul Gilbert
2016-03-29TITANIC: Beginnings of PET drawingPaul Gilbert
2016-03-29TITANIC: Fix PET post-loadingPaul Gilbert
2016-03-29TITANIC: More PET renaming, implemented setAreaPaul Gilbert
2016-03-29TITANIC: More renamings of PET sectionsPaul Gilbert
2016-03-29TITANIC: Renaming for PET inventory sectionPaul Gilbert
2016-03-29TITANIC: Fix handling of transparencyPaul Gilbert
2016-03-29TITANIC: Fix initial loading of game object imagesPaul Gilbert
2016-03-28TITANIC: Implemented CGameObject::checkPointPaul Gilbert
2016-03-28TITANIC: Implemented CCDROM and various support stuffPaul Gilbert
2016-03-28TITANIC: Fleshed out CDeadArea classPaul Gilbert
2016-03-28TITANIC: Fleshed out CStartAction classPaul Gilbert
2016-03-25TITANIC: Implementing more CTelevision code, CGameState movie listPaul Gilbert
2016-03-24TITANIC: Implementing more CTelevision message handlersPaul Gilbert
2016-03-24TITANIC: Implementing more CTelevision message handlersPaul Gilbert
2016-03-24TITANIC: Implement television CLeaveViewMsg handlerPaul Gilbert
2016-03-24TITANIC: Support methods needed by CTelevisionPaul Gilbert
2016-03-24TITANIC: Added current location display to debugger room commandPaul Gilbert
2016-03-24TITANIC: Fix crash when looking at televisionPaul Gilbert
2016-03-24TITANIC: Implement CGameObject::stopMoviePaul Gilbert
2016-03-24TITANIC: Fix view message handlingPaul Gilbert
2016-03-24TITANIC: Make all use of message targets public inheritancePaul Gilbert
2016-03-24TITANIC: Cleanup and fixes for message hierarchyPaul Gilbert
2016-03-23TITANIC: Unsuccessful initial attempt to load ycursors.avi filePaul Gilbert
Unfortunately, whilst the cursors video plays fine in standard video players, the ScummVM AVIDecoder can't seem to handle it. So for now I've left the decode in place but commented out, and I'm setting up a dummy cursor
2016-03-23TITANIC: More view event handling, beginnings of mouse cursor loadingPaul Gilbert
2016-03-22TITANIC: Enable drawing of view contentsPaul Gilbert
2016-03-22TITANIC: Fixes for correct positioning of view backgroundPaul Gilbert
2016-03-22TITANIC: First scene starting to be displayedPaul Gilbert
2016-03-22GRAPHICS: Set parameterless Screen constructor to use screen formatPaul Gilbert
2016-03-22TITANIC: Implement object image loading and drawingPaul Gilbert