Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-05 | adding initial code for Another World engine | Paweł Kołodziejski | |
svn-id: r13783 | |||
2004-05-05 | Take advantage of the changes in the backend's mouse cursor handling. It | Torbjörn Andersson | |
didn't do the change I was hoping for: the coyote stone is still partially see-through, but perhaps it was in the original as well. At least we no longer need to keep the buffer the mouse cursor is decoded to, since that's now handled by the backend. svn-id: r13782 | |||
2004-05-05 | Cleanup. | Torbjörn Andersson | |
Part of this cleanup involved removing _unpauseZone. It was only used by fnISpeak(), and as far as I could tell it was just because the original code didn't trust amISpeaking() and getSpeechStatus() to return sensible values directly after unpausing the game. svn-id: r13781 | |||
2004-05-05 | update | Paweł Kołodziejski | |
svn-id: r13780 | |||
2004-05-05 | workaround warning - fixme | Paweł Kołodziejski | |
svn-id: r13779 | |||
2004-05-05 | Now cursor is really always shown. | Eugene Sandulenko | |
svn-id: r13778 | |||
2004-05-05 | Extend setMouseCursor with additional keycolor parameter. Lets saga use 255 | Eugene Sandulenko | |
as white color. Made this function more safe by copying cursor data to newly created buffer. svn-id: r13777 | |||
2004-05-05 | Added generic variable size stack class - COMPLETELY UNTESTED. Really should ↵ | Max Horn | |
add some unit tests for this... svn-id: r13776 | |||
2004-05-04 | Fix insane regression. | Travis Howell | |
svn-id: r13774 | |||
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko | |
In fact there were no binary writes at all. svn-id: r13773 | |||
2004-05-04 | Enchance ReadStream and MemoryReadStream with 24bits operations as well | Eugene Sandulenko | |
as tell() and rewind() methods, as needed by SAGA engine. svn-id: r13772 | |||
2004-05-03 | indent | Eugene Sandulenko | |
svn-id: r13771 | |||
2004-05-03 | Well, now we use MemoryReadStream at least in SAGA engine. | Eugene Sandulenko | |
Concept proved itself to be elegant and successful svn-id: r13770 | |||
2004-05-03 | Started work on moving from ys_read/write to MemoryReadStream | Eugene Sandulenko | |
svn-id: r13769 | |||
2004-05-03 | Fix LaTeX syntax | Eugene Sandulenko | |
svn-id: r13768 | |||
2004-05-02 | Explain a bit what getSampleRateFromVOCRate() does; mark a hack in it more ↵ | Max Horn | |
clearly; disable warning svn-id: r13756 | |||
2004-05-02 | tuned a little | Paweł Kołodziejski | |
svn-id: r13754 | |||
2004-05-02 | - fix for cuting voices in comi, | Paweł Kołodziejski | |
- fix for lipsync stuff (compromise append buffer ahead to sync position) svn-id: r13753 | |||
2004-05-02 | Make sure cursor is always white | Eugene Sandulenko | |
svn-id: r13750 | |||
2004-05-02 | Made the cursor work a bit better in IHNM. | Torbjörn Andersson | |
svn-id: r13749 | |||
2004-05-02 | Got rid of r_softcursor by having the backend always draw the cursor | Torbjörn Andersson | |
instead. This fixes graphics glitches in at least ITE. Got rid of r_fullscreen, which wasn't even used anymore anyway. svn-id: r13748 | |||
2004-05-02 | Applied my suggested fix for #933168, since I'm tired of waiting for | Torbjörn Andersson | |
feedback. It *is* a bit of a hack, but it does emulate the old behaviour, and we can always make a better fix later, if there is one. svn-id: r13747 | |||
2004-05-02 | enabled save/load code for imuse digital | Paweł Kołodziejski | |
svn-id: r13746 | |||
2004-05-02 | forgot it | Paweł Kołodziejski | |
svn-id: r13745 | |||
2004-05-02 | This fixes bug #917427, a masking problem, hopefully without causing any | Torbjörn Andersson | |
regressions. What the patch does is to make sure to check all layers when masking a sprite, since it's possible that it's being masked by several layers at the same time. The old code simply picked the first masking layer. svn-id: r13744 | |||
2004-05-02 | this too | Paweł Kołodziejski | |
svn-id: r13743 | |||
2004-05-02 | changed from int to int32 to be sure | Paweł Kołodziejski | |
svn-id: r13742 | |||
2004-05-02 | disabled reset state while change bundle disks | Paweł Kołodziejski | |
svn-id: r13741 | |||
2004-05-02 | fixed two arrays | Paweł Kołodziejski | |
svn-id: r13740 | |||
2004-05-02 | start only used tracks | Paweł Kołodziejski | |
svn-id: r13739 | |||
2004-05-02 | ops | Paweł Kołodziejski | |
svn-id: r13738 | |||
2004-05-02 | added rest of save/load code | Paweł Kołodziejski | |
svn-id: r13737 | |||
2004-05-02 | ops | Paweł Kołodziejski | |
svn-id: r13736 | |||
2004-05-02 | added some save/load code (in progress) | Paweł Kołodziejski | |
svn-id: r13735 | |||
2004-05-02 | stub for digital imuse save/load | Paweł Kołodziejski | |
svn-id: r13734 | |||
2004-05-02 | update | Paweł Kołodziejski | |
svn-id: r13733 | |||
2004-05-02 | Some more SAGA items | Eugene Sandulenko | |
svn-id: r13732 | |||
2004-05-02 | Add some SAGA TODO items | Eugene Sandulenko | |
svn-id: r13731 | |||
2004-05-02 | add some SAGA todo items | Jonathan Gray | |
svn-id: r13730 | |||
2004-05-02 | get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem | Jonathan Gray | |
svn-id: r13729 | |||
2004-05-02 | use features so ihnm doesn't default to 1280x960, change over some of the ↵ | Jonathan Gray | |
timer stuff to osystem not yet finished svn-id: r13728 | |||
2004-05-02 | Removed last sys* file | Eugene Sandulenko | |
svn-id: r13727 | |||
2004-05-02 | Merged sysgfx.cpp and gfx.cpp to gfx.cpp | Eugene Sandulenko | |
svn-id: r13726 | |||
2004-05-01 | Renamed files for consistency | Eugene Sandulenko | |
svn-id: r13725 | |||
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko | |
Improved game detector svn-id: r13724 | |||
2004-05-01 | All graphics and input now is in OSystem. | Eugene Sandulenko | |
Only timers left. svn-id: r13723 | |||
2004-05-01 | remove useless mutex | Paweł Kołodziejski | |
svn-id: r13722 | |||
2004-05-01 | - update names | Paweł Kołodziejski | |
- remove nonused access to atributes sequence in comi svn-id: r13721 | |||
2004-05-01 | With Jamieson630's MIDI parser fix, all the ITE MIDIs should work. | Torbjörn Andersson | |
svn-id: r13720 | |||
2004-05-01 | Doubled the buffer size to prevent crashes with the Inherit the Earth | Torbjörn Andersson | |
MIDIs. This is a temporary fix - Jamieson630 said something about making a better fix later - but it will have to do for now. svn-id: r13719 |