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2007-10-28Patch #1800085: small 'unknown control change byte 32' patchMax Horn
svn-id: r29289
2007-10-28Implement cursor by objectVincent Hamm
Fix walk cursor svn-id: r29288
2007-10-28Cleanup.Johannes Schickel
svn-id: r29287
2007-10-28Implement cursorsVincent Hamm
svn-id: r29286
2007-10-28Patch #1821100: make cross-compiling sane out of the box; blackfin supportMax Horn
svn-id: r29285
2007-10-28Refactored ScummEngine*::checkExecVerbs methodMax Horn
svn-id: r29284
2007-10-28Patch v5.2 from #1752243: "backends lib patches"Eugene Sandulenko
svn-id: r29283
2007-10-28Proper implementation of ".enabled" theme widget property.Eugene Sandulenko
svn-id: r29282
2007-10-28Oops. Sync with --help output.Eugene Sandulenko
svn-id: r29281
2007-10-28Implement FR #1775044: "set extrapath from commandline"Eugene Sandulenko
svn-id: r29280
2007-10-28The palette of the boss screen (F9 key) in IHNM is set correctly nowFilippos Karapetis
svn-id: r29279
2007-10-28Current room is now correctly refreshed after showing creditsPaul Gilbert
svn-id: r29278
2007-10-28Room fades now correctly fade out any active talk dialogPaul Gilbert
svn-id: r29277
2007-10-28Fixed typoFilippos Karapetis
svn-id: r29276
2007-10-28CleanupFilippos Karapetis
svn-id: r29275
2007-10-28CleanupFilippos Karapetis
svn-id: r29274
2007-10-28Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵Filippos Karapetis
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273
2007-10-28Sound is now paused when displaying menu dialogsPaul Gilbert
svn-id: r29272
2007-10-28Added storing of playing sounds to savegame (note: only sounds flagged as ↵Paul Gilbert
restorable are restarted after loading a savegame) svn-id: r29271
2007-10-27Temporarily force quits when user presses exit key combination. A TODO ↵Nicola Mettifogo
comment has been added to places where behavior should be changed to allow the engine to exit gracefully. svn-id: r29270
2007-10-27Added support for more ROM versions, see FR #1820331Max Horn
svn-id: r29269
2007-10-27Muting GCC warningsSven Hesse
svn-id: r29268
2007-10-27Hooked inputsVincent Hamm
Cleanup & fix in input management code svn-id: r29267
2007-10-27The options panel in IHNM is now shown and functioning correctly when it's ↵Filippos Karapetis
opened during a character's speech svn-id: r29266
2007-10-27Add fast forward modeVincent Hamm
svn-id: r29265
2007-10-27Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵Filippos Karapetis
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264
2007-10-26Parallaction will now consume all the short-lived jobs in the queue before a ↵Nicola Mettifogo
location switch. These jobs only live for 1 or 2 engine loops, and can refer to items in the location being dropped. This situation used to lead to segfaults like the one reported in report #1762797 (that should be now fixed). svn-id: r29263
2007-10-26Updated credits file (hint: use 'make credits' in a full checkout of ScummVM)Max Horn
svn-id: r29260
2007-10-26svn-id: r29259Vincent Hamm
2007-10-25Talk dialogs can now only be closed early if it's the player talking, or an ↵Paul Gilbert
NPC is talking directly to the player svn-id: r29258
2007-10-25Bugfix to make sound toggle work correctly, and added flag state to savegamesPaul Gilbert
svn-id: r29257
2007-10-25Added saving of NPC direction, and bugfix for closing talk dialogsPaul Gilbert
svn-id: r29256
2007-10-24Removed unused fieldPaul Gilbert
svn-id: r29255
2007-10-24Added a talkerId field to hotspots to better handle characters being talked toPaul Gilbert
svn-id: r29254
2007-10-24Fixed MinGW compilation warning Paul Gilbert
svn-id: r29253
2007-10-24Changed startSpeakingToNoone to pause the speaking characterPaul Gilbert
svn-id: r29252
2007-10-24Implemented gradual display of text in talk dialogsPaul Gilbert
svn-id: r29251
2007-10-24Changed text speed flag, and added saving of it to savegamesPaul Gilbert
svn-id: r29250
2007-10-24Added missing tickmarks from Slow/Fast text speed menu itemsPaul Gilbert
svn-id: r29249
2007-10-22Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to ↵Johannes Schickel
Florian Kagerer for the patch). svn-id: r29248
2007-10-22Added a workaround for a script bug in IHNM, which occurs in the original as ↵Filippos Karapetis
well. An invisible note will no longer be created in the top left corner of the screen, when the note in the first screen of Gorrister's chapter is read svn-id: r29247
2007-10-22When skipping a video from the introduction of IHNM, the screen fades out ↵Filippos Karapetis
before skipping, like in the original svn-id: r29246
2007-10-21Fixes timers in Kyra1. (Initialized them twice oops...)Johannes Schickel
svn-id: r29245
2007-10-21Patch #1817080: Scumm savegame thumbnail loading patchMax Horn
svn-id: r29244
2007-10-21Fix warningMax Horn
svn-id: r29243
2007-10-21Now stopping music when loading a game in Amiga versions of Nippon Safes.Nicola Mettifogo
svn-id: r29242
2007-10-21Relaxed freeZones policy for deciding which zones to preserve across ↵Nicola Mettifogo
location switches. Special zones are now never deleted even if strictly not needed. This will fix some occasional crashes related to inventory management. svn-id: r29241
2007-10-21Fixed parseLocation, so that it only tries to parse scripts when they aren't ↵Nicola Mettifogo
already loaded. This fixes bugs like #1816899, caused by the wrong data archive being selected in the Disk object. svn-id: r29240
2007-10-21Added new debug level for inventory routines.Nicola Mettifogo
svn-id: r29239
2007-10-21Cleanup.Nicola Mettifogo
svn-id: r29238