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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2010-10-12
SWORD25: Removed last traces of STL
Eugene Sandulenko
2010-10-12
SWORD25: removed BS_ prefix from rest of the classes.
Eugene Sandulenko
2010-10-12
TOON: Fixed bug #3085971 with missing "fail" sound sfx
Sylvain Dupont
2010-10-12
SWORD25: eliminated BS_ prefix in all but kernel/
Eugene Sandulenko
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: brought CallBackRegisry class to our naming standards
Eugene Sandulenko
2010-10-12
SWORD25: Added implementation of rint method
Paul Gilbert
2010-10-12
SWORD25: Fix valgrind warning
Eugene Sandulenko
2010-10-12
SWORD25: Fix warnings
Eugene Sandulenko
2010-10-12
SWORD25: Debug output for image blitting
Eugene Sandulenko
2010-10-12
SWORD25: Made game run with extracted data
Eugene Sandulenko
2010-10-12
SWORD25: Added possibility to run from extracted game.
Eugene Sandulenko
2010-10-12
SWORD25: Actually blit images to screen.
Eugene Sandulenko
2010-10-12
SWORD25: Implement BS_ScummVMPackageManager::doSearch.
Eugene Sandulenko
2010-10-12
SWORD25: Changed signature of FS searching method. Cleanup.
Eugene Sandulenko
2010-10-12
SWORD25: package manager. Style fixes. Cleanup
Eugene Sandulenko
2010-10-12
SWORD25: Fix loading files with relative paths.
Eugene Sandulenko
2010-10-12
SWORD25: Fix initialization.
Eugene Sandulenko
2010-10-12
SWORD25: Fix package manager. Now scripts run.
Eugene Sandulenko
2010-10-12
SWORD25: Further fixes for package manager
Eugene Sandulenko
2010-10-12
SWORD25: Make Lua package registering more robust.
Eugene Sandulenko
2010-10-12
SWORD25: Better detection entry.
Eugene Sandulenko
2010-10-12
SWORD25: Portability fixes. Now compiles and runs under Linux.
Eugene Sandulenko
2010-10-12
SWORD25: started fixing pakage manager
Eugene Sandulenko
2010-10-12
SWORD25: Fix log output.
Eugene Sandulenko
2010-10-12
SWORD25: Fix conversion bugs in BS_LuaBindhelper::_CreateTable()
Eugene Sandulenko
2010-10-12
SWORD25: Fix couple more warnings
Eugene Sandulenko
2010-10-12
SWORD25: Turn on debugging by default
Eugene Sandulenko
2010-10-12
SWORD25: Final linking fixes. Now it links!
Eugene Sandulenko
2010-10-12
SWORD25: Stubbed FMODExSound class
Eugene Sandulenko
2010-10-12
SWORD25: Added missing file
Eugene Sandulenko
2010-10-12
SWORD25: Get rid of glsprites library
Eugene Sandulenko
2010-10-12
SWORD25: Temporarily added tinyxml code
Eugene Sandulenko
2010-10-12
SWORD25: Next step of graphics code conversion.
Eugene Sandulenko
2010-10-12
SWORD25: Fix linking
Eugene Sandulenko
2010-10-12
SWORD25: Started rewriting gfx subsystem
Eugene Sandulenko
2010-10-12
SWORD25: Linking fixes.
Eugene Sandulenko
2010-10-12
SWORD25: Clean compile!
Eugene Sandulenko
2010-10-12
SWORD25: More compilation fixes
Eugene Sandulenko
2010-10-12
SWORD25: More compilation fixes
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Fix callbackregistry.h compilation
Eugene Sandulenko
2010-10-12
SWORD25: Converted remainder of package/ folder
Paul Gilbert
2010-10-12
SWORD25: Number of compilation and warning fixes
Eugene Sandulenko
2010-10-12
SWORD25: std::string -> Common::String in gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Fix warnings and compilation
Eugene Sandulenko
2010-10-12
SWORD25: Converted remainder of Kernel/ folder
Paul Gilbert
2010-10-12
SWORD25: Fix compilation and several warnings
Eugene Sandulenko
2010-10-12
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
Eugene Sandulenko
2010-10-12
SWORD25: Finish preliminary implementation of Theora decoder
Eugene Sandulenko
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