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AgeCommit message (Expand)Author
2010-08-03KYRA/TOWNS: replace some music stops with fadeouts (based on original code)Florian Kagerer
2010-08-03DRACI: recognize German translationRobert Špalek
2010-08-03LOL: fixed possible crash in environmental sfx codeFlorian Kagerer
2010-08-03LOL: Minor adjustment to latest generateOverlay changes.Johannes Schickel
2010-08-03KYRA: Get rid of Screen_LoL::generateLevelOverlay.Johannes Schickel
2010-08-03KYRA: Fix Screen_v2::generateOverlay implementation.Johannes Schickel
2010-08-03SCI: kMemory issue in pq3 only for multilingualMartin Kiewitz
2010-08-03SCI: adding workaround for pq3Martin Kiewitz
2010-08-03CONFIGURE: removed two useless definitions in N64 sectionsFabio Battaglia
2010-08-03SCI: Hopefully fix signedness warning with some compilersMatthew Hoops
2010-08-03KYRA3: Fix bug in Screen_v2::generateOverlay.Johannes Schickel
2010-08-03SCI: dont clip plane during frameout.cppMartin Kiewitz
2010-08-03SCI: Add support for SCI2.1 chunk resourcesMatthew Hoops
2010-08-03KYRA/TOWNS: implement music/sfx volume control via GUI/GMMFlorian Kagerer
2010-08-03SCI: Add detection entries from bug #3037054, bug #3038720, and bug #3038761Matthew Hoops
2010-08-03SCI: adding workaround for pq3 inside kMemoryMartin Kiewitz
2010-08-03GRAPHICS: Fix a typo in a comment.Jordi Vilalta Prat
2010-08-03FMTOWNS AUDIO: minor layout changeFlorian Kagerer
2010-08-03SCI: adding workaround for sq5 on the bridgeMartin Kiewitz
2010-08-03SCI: CleanupFilippos Karapetis
2010-08-03SCI: adding kDoSound(fade) workaround table to sci1earlyMartin Kiewitz
2010-08-03PSP: Factored out thread creation routines into PspThreadable class.Yotam Barnoy
2010-08-03PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough.Joost Peters
2010-08-03PSP: Disable CPU-hungry sound chipsEugene Sandulenko
2010-08-03PS2: Disable CPU-hungry sound chipsEugene Sandulenko
2010-08-03N64: Disable CPU-hungry sound chipsEugene Sandulenko
2010-08-03NDS: Disable NES APU for the platformEugene Sandulenko
2010-08-03SCUMM: Add posibility to disable NES APU which is CPU demandingEugene Sandulenko
2010-08-03N64: Error out in configure if N64SDK is not setMax Horn
2010-08-03SOUND: Constify waveform table; slightly simplify codeMax Horn
2010-08-02SCI: Yet another slight leak fix.Johannes Schickel
2010-08-02SCI: Fix memory leak.Johannes Schickel
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
2010-08-02SCI: Fix memory leak.Johannes Schickel
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
2010-08-02SCI: fixing leak kernel subfunctionsMartin Kiewitz
2010-08-02SCI: only display qfg-import information dialog onceMartin Kiewitz
2010-08-02SCI: allowing kCheckSaveGame with id 0Martin Kiewitz
2010-08-02SCI: adding workaround for qfg2 (restore game)Martin Kiewitz
2010-08-02SCI: Silenced some sound related warnings. Added an empty function for kDoSou...Filippos Karapetis
2010-08-02SCI: adding non-scaleable view capabilityMartin Kiewitz
2010-08-02CONFIGURE: drop hardcoded endianess and hq scalers from n64 sectionFabio Battaglia
2010-08-02GUI: Fix valgrind warning.Johannes Schickel
2010-08-02CONFIGURE: cleanup of N64 port sectionsFabio Battaglia
2010-08-02N64: mention hkz-libn64 download location in port readmeFabio Battaglia
2010-08-02TOWNS AUDIO: fix typoFlorian Kagerer
2010-08-02TOWNS/PC98: Replaced some tabs with spaces.Johannes Schickel
2010-08-02TOWNS/PC98 Driver: Some formatting fixes.Johannes Schickel
2010-08-02FM-TOWNS/PC98 Sound: Strip trailing whitespaces/tabs.Johannes Schickel
2010-08-02KYRA2: fix warningFlorian Kagerer