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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-08-03
KYRA/TOWNS: replace some music stops with fadeouts (based on original code)
Florian Kagerer
2010-08-03
DRACI: recognize German translation
Robert Špalek
2010-08-03
LOL: fixed possible crash in environmental sfx code
Florian Kagerer
2010-08-03
LOL: Minor adjustment to latest generateOverlay changes.
Johannes Schickel
2010-08-03
KYRA: Get rid of Screen_LoL::generateLevelOverlay.
Johannes Schickel
2010-08-03
KYRA: Fix Screen_v2::generateOverlay implementation.
Johannes Schickel
2010-08-03
SCI: kMemory issue in pq3 only for multilingual
Martin Kiewitz
2010-08-03
SCI: adding workaround for pq3
Martin Kiewitz
2010-08-03
CONFIGURE: removed two useless definitions in N64 sections
Fabio Battaglia
2010-08-03
SCI: Hopefully fix signedness warning with some compilers
Matthew Hoops
2010-08-03
KYRA3: Fix bug in Screen_v2::generateOverlay.
Johannes Schickel
2010-08-03
SCI: dont clip plane during frameout.cpp
Martin Kiewitz
2010-08-03
SCI: Add support for SCI2.1 chunk resources
Matthew Hoops
2010-08-03
KYRA/TOWNS: implement music/sfx volume control via GUI/GMM
Florian Kagerer
2010-08-03
SCI: Add detection entries from bug #3037054, bug #3038720, and bug #3038761
Matthew Hoops
2010-08-03
SCI: adding workaround for pq3 inside kMemory
Martin Kiewitz
2010-08-03
GRAPHICS: Fix a typo in a comment.
Jordi Vilalta Prat
2010-08-03
FMTOWNS AUDIO: minor layout change
Florian Kagerer
2010-08-03
SCI: adding workaround for sq5 on the bridge
Martin Kiewitz
2010-08-03
SCI: Cleanup
Filippos Karapetis
2010-08-03
SCI: adding kDoSound(fade) workaround table to sci1early
Martin Kiewitz
2010-08-03
PSP: Factored out thread creation routines into PspThreadable class.
Yotam Barnoy
2010-08-03
PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough.
Joost Peters
2010-08-03
PSP: Disable CPU-hungry sound chips
Eugene Sandulenko
2010-08-03
PS2: Disable CPU-hungry sound chips
Eugene Sandulenko
2010-08-03
N64: Disable CPU-hungry sound chips
Eugene Sandulenko
2010-08-03
NDS: Disable NES APU for the platform
Eugene Sandulenko
2010-08-03
SCUMM: Add posibility to disable NES APU which is CPU demanding
Eugene Sandulenko
2010-08-03
N64: Error out in configure if N64SDK is not set
Max Horn
2010-08-03
SOUND: Constify waveform table; slightly simplify code
Max Horn
2010-08-02
SCI: Yet another slight leak fix.
Johannes Schickel
2010-08-02
SCI: Fix memory leak.
Johannes Schickel
2010-08-02
GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
Johannes Schickel
2010-08-02
SCI: Fix memory leak.
Johannes Schickel
2010-08-02
SCI: Fix leaks in ResourceManager::listResources caller code.
Johannes Schickel
2010-08-02
SCI: fixing leak kernel subfunctions
Martin Kiewitz
2010-08-02
SCI: only display qfg-import information dialog once
Martin Kiewitz
2010-08-02
SCI: allowing kCheckSaveGame with id 0
Martin Kiewitz
2010-08-02
SCI: adding workaround for qfg2 (restore game)
Martin Kiewitz
2010-08-02
SCI: Silenced some sound related warnings. Added an empty function for kDoSou...
Filippos Karapetis
2010-08-02
SCI: adding non-scaleable view capability
Martin Kiewitz
2010-08-02
CONFIGURE: drop hardcoded endianess and hq scalers from n64 section
Fabio Battaglia
2010-08-02
GUI: Fix valgrind warning.
Johannes Schickel
2010-08-02
CONFIGURE: cleanup of N64 port sections
Fabio Battaglia
2010-08-02
N64: mention hkz-libn64 download location in port readme
Fabio Battaglia
2010-08-02
TOWNS AUDIO: fix typo
Florian Kagerer
2010-08-02
TOWNS/PC98: Replaced some tabs with spaces.
Johannes Schickel
2010-08-02
TOWNS/PC98 Driver: Some formatting fixes.
Johannes Schickel
2010-08-02
FM-TOWNS/PC98 Sound: Strip trailing whitespaces/tabs.
Johannes Schickel
2010-08-02
KYRA2: fix warning
Florian Kagerer
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