Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel | |
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find. | |||
2011-04-13 | TSAGE: Fix compilation on Linux/amd64 with g++ 4.5.2. | Johannes Schickel | |
2011-04-13 | AUDIO: Split the Intel DVI ADPCM into its own class | Matthew Hoops | |
IMA is really just the definition on how to decode a sample from a nibble, DVI is just a way for those nibbles to be stored in the stream. | |||
2011-04-13 | TSAGE: Fix warning | Willem Jan Palenstijn | |
2011-04-13 | TSAGE: Fixed warnings identified by Buildbot | Paul Gilbert | |
2011-04-13 | Merge branch 'master' of github.com:scummvm/scummvm | Paul Gilbert | |
2011-04-13 | TSAGE: Change palette code from 4-byte to 3-byte palettes | Paul Gilbert | |
2011-04-13 | Merge remote branch 'remotes/dreammaster/tsage' | Paul Gilbert | |
2011-04-13 | TOON: Use shared ADPCM data tables | Max Horn | |
2011-04-13 | VIDEO: Use shared ADPCM data tables in VMDDecoder | Max Horn | |
2011-04-13 | SCUMM: Use shared ADPCM data tables | Max Horn | |
2011-04-13 | AUDIO: Expose some internal ADPCM data tables | Max Horn | |
2011-04-13 | AUDIO: Stop adpcm.h from including common/stream.h | Max Horn | |
2011-04-13 | TINSEL: Move custom ADPCM decoders to tinsel engine | Max Horn | |
2011-04-13 | AUDIO: Expose ADPCM decoder internals via a new header | Max Horn | |
There are tons of ADPCM variants out there, and it is impractical to stuff them all into a single adpcm.cpp file. By exposing the internals, engines can implement their ADPCM decoder variants more easily. | |||
2011-04-13 | WEBOS: Moved #include lines inside #ifdef WEBOS to fix MSVC compilation | Paul Gilbert | |
2011-04-13 | SCUMM: Fix bug #3187622 (COMI: incorrect decoding of audio codec 13/15) | Max Horn | |
2011-04-13 | SCUMM: Resolve some code duplication | Max Horn | |
2011-04-13 | SCUMM: Move ADPCM decoder into separate function | Max Horn | |
2011-04-13 | TOON: Make ADPCM tables const | Max Horn | |
2011-04-13 | MOHAWK: LB's 'self' is case-insensitive | Alyssa Milburn | |
2011-04-13 | SCI: Added handling for another version of mt32.drv (bug #3285556) | md5 | |
This is used in another version of KQ4 early (0.000.274) | |||
2011-04-13 | CONFIGURE: Add _timidity=no to the GPH devices to stop Timidity | David-John Willis | |
support being built. * This is for the GP2X, GP2XWIZ and Caanoo devices that use the GPH backend. | |||
2011-04-13 | GPH: Move GP2XWIZ build support files into devices folder. | David-John Willis | |
* Also add a common folder with the shared bits. | |||
2011-04-13 | GPH: Move caanoo build support files into device folder in the backend. | David-John Willis | |
2011-04-13 | GP2X: Move build support files into the GPH backend. | David-John Willis | |
2011-04-13 | TSAGE: Fix a crash using the new palette effect. It still doesn't show much... | strangerke | |
2011-04-12 | TSAGE: Implement most of the scene 9900. New palette animation is currently ↵ | strangerke | |
broken, to be fixed | |||
2011-04-12 | Merge branch 'tsage' of http://github.com/dreammaster/scummvm | strangerke | |
2011-04-12 | COMMON: Add some testcases for common/endian.h | Max Horn | |
2011-04-12 | COMMON: Let MKTAG always return an uint32 | Max Horn | |
2011-04-12 | COMMON: Use correct MKTAG definition, stupid | Max Horn | |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2011-04-12 | COMMON: Drop totally obsolete & outdated DEC C++ 'support' | Max Horn | |
2011-04-12 | TINSEL: cleanup | Max Horn | |
2011-04-12 | TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctly | Paul Gilbert | |
The problem is the original game presumed that rendering a single frame would take at least 10 ticks (at 60Hz). Since the ScummVM renders it faster than then, the cutscene wasn't working. A new 'ProbeMover' class has been created to ensure the probe shrinking keeps correct pace with the probe's movement. | |||
2011-04-12 | GPH/GP2X: Tweak wrapper script to export LD_LIBRARY_PATH. | David-John Willis | |
2011-04-12 | GPH: Add separate button defined buttons for each supported device. | David-John Willis | |
* No default buttons set any more as I would want the build to fails if you don't provide the backend with a device. * Also commit some small cleanup to the bundle files. | |||
2011-04-12 | WEBOS: Disable opengl support; move --sysroot to LDFLAGS where it belongs | Klaus Reimer | |
2011-04-12 | GIT: Ignore /plugins directory | Klaus Reimer | |
2011-04-12 | WEBOS: Add PDK paths to LDFLAGS & INCLUDES; enable dynamic plugins support | Klaus Reimer | |
2011-04-12 | CREDITS: Add credits for WebOS backend | Klaus Reimer | |
2011-04-12 | WEBOS: Correct indentation of WEBOS preprocessor check | Klaus Reimer | |
2011-04-12 | WEBOS: Use STRIP variable to strip the binary | Klaus Reimer | |
2011-04-12 | WEBOS: Correct executable flag on start script | Klaus Reimer | |
2011-04-12 | WEBOS: Move scummvmrc to ScummVM data directory | Klaus Reimer | |
scummvmrc is now located in ScummVM data directory and no longer in app directory so it is accessible via USB drive mode. | |||
2011-04-12 | WEBOS: Add installation instructions to README | Klaus Reimer | |
2011-04-12 | WEBOS: Add a README file | Klaus Reimer | |
2011-04-12 | WEBOS: Complete rewrite of key/mouse events handling | Klaus Reimer | |
Touchscreen is now always used like a touch pad. | |||
2011-04-12 | GIT: Add Eclipse .settings directory to gitignore | Klaus Reimer | |