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2016-10-17DIRECTOR: Lingo: Hide noisy warningsEugene Sandulenko
2016-10-17ALL: Fix compilation with enabled sdl_net and disabled cloudEugene Sandulenko
2016-10-17ALL: Fix compilation with disabled cloud but enabled libcurlEugene Sandulenko
2016-10-17TITANIC: Remove always-true testOri Avtalion
2016-10-17README: Add missing configuration option to German READMErootfather
2016-10-17README: Update German README filerootfather
2016-10-16SCI32: Fix screen items incorrectly drawing over higher planesColin Snover
Fixes Trac#9583.
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
Thanks @hpvb for the report. Fixes Trac#9615. Closes #850.
2016-10-16CONFIGURE: Disable libcurl and sdlnet when using --disable-cloudThierry Crozat
2016-10-16GUI: Fix compilation when cloud is disabled but libcurl is notThierry Crozat
2016-10-17DISTS: Add Win32 signatureEugene Sandulenko
2016-10-16FULLPIPE: Fix steps soundsEugene Sandulenko
2016-10-16Merge pull request #849 from rootfather/chewy-de-detectionArnaud Boutonné
CHEWY: Add detection entries for German versions
2016-10-16Merge pull request #847 from criezy/sdl-filteringThierry Crozat
Add graphics linear filtering feature
2016-10-16CHEWY: Add detection entries for German versionsrootfather
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-16PSP: Added release building scriptEugene Sandulenko
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
Fixes Trac#9613.
2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
Game scripts pass an extra argument which is never used in SSCI. This happens e.g. when warping from room 620 to room 860 in LSL6hires. Adding a signature for kPalVarySetVary for SCI2.1early games only does not work because KQ7 1.51 is detected as SCI2.1early but the interpreter includes kPalVary code that matches SCI2.1mid. Fixes Trac#9611.
2016-10-15Merge pull request #838 from bluegr/chewyEugene Sandulenko
Chewy: Esc from F5. New WIP engine.
2016-10-15BLADERUNNER: Mark engine as highresEugene Sandulenko
2016-10-15BLADERUNNER: Fix compilation on older gccEugene Sandulenko
2016-10-15GRAPHICS: Fixed BDF font scalingEugene Sandulenko
2016-10-15DIRECTOR: Added Mac font rendering testEugene Sandulenko
2016-10-15GRAPHICS: Added all supported Mac fonts to enumEugene Sandulenko
2016-10-14SCI32: Fix mouse position clampingColin Snover
2016-10-14SCI: Ensure export breakpoints always trigger on export callsColin Snover
Previously, export calls to non-existing functions would act like there was never an export call, and the breakpoint would never be triggered.
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover
2016-10-14SCI: Make -propDict- unique for each classWillem Jan Palenstijn
Previously, this was using the offset of the property dict inside the script. However, this isn't unique. For example, SQ6's DPath and PolyPath classes both have their property dict at offset 8 of their respective scripts. This would break Obj::isMemberOf. Closes #846.
2016-10-14GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-13TITANIC: Fix getting NPC animation name listsPaul Gilbert
2016-10-14BLADERUNNER: Fix compilation with plugins enabledEugene Sandulenko
2016-10-13Merge pull request #836 from peterkohaut/bladerunnerEugene Sandulenko
BLADERUNNER: added basic support for blade runner game
2016-10-13Merge pull request #848 from vanfanel/masterEugene Sandulenko
RASPBERRYPI: Add specific README and launch script for using SDL 2.0.4 included in the release package.
2016-10-13RASPBERRYPI: Add Raspberry Pi specific README.vanfanel
2016-10-13RASPBERRYPI: Add script to use included SDL 2.0.4 build.vanfanel
2016-10-13SURFACESDL: Improve toggling filtering on/offThierry Crozat
We don't need to recreate the window when turning filtering on or off. Only the texture needs to be recreated.
2016-10-13I18N: Update translations templatesThierry Crozat
2016-10-13README: Add filtering command line option and hotkeyThierry Crozat
2016-10-13SURFACESDL: Add hotkey to enable/disable filteringThierry Crozat
2016-10-13OPENGLSDL: Add hotkey to enable/disable filteringThierry Crozat
Crtl-Alt-f now enables/disables filtering instead of changing the graphics mode. Since there is only one graphics mode now, a hotkey to change it is a bit useless.
2016-10-13TESTBED: Add test for kFeatureFilteringModeThierry Crozat
2016-10-13SURFACESDL: Add support for filtering feature when using SDL2Thierry Crozat
This implements the request from ticket #9573: SDL1/2: Different rendering/filtering?
2016-10-13OPENGL: Add support for filtering featureThierry Crozat
This replaces the two graphics modes "OpenGL (No filtering)" and "OpenGL". Now there is a single "OpenGL" mode and filtering is controlled by the kFeatureFilteringMode.
2016-10-13GUI: Add checkbox and config option to enable/disable graphics filteringThierry Crozat
2016-10-13OSYSTEM: Add kFeatureFilteringModeThierry Crozat
2016-10-13OPENGLSDL: Make some OSD messages translatableThierry Crozat
Also change some OSD messages to be the same or similar to messages used by the Surface SDL code.
2016-10-12VIDEO: Support rewind on AVI files with multiple video tracksPaul Gilbert
2016-10-12TESTBED: Fix fullscreen testThierry Crozat
The test was always failing when starting from the fullscreen state.