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AgeCommit message (Expand)Author
2011-02-01MOHAWK: Add detection for The Berenstain Bears Get in a FightMatthew Hoops
2011-02-01HUGO: Use a separate thread for honker player and fix ticks per secondsArnaud Boutonné
2011-01-31Silenced some MSVC warningsFilippos Karapetis
2011-01-31MOHAWK: LB detection/path updates.Alyssa Milburn
2011-01-31SCI: Update the Mac version detection commentsMatthew Hoops
2011-01-31SCI: Add support for Mac SCI1.1+ resource compressionMatthew Hoops
2011-01-31GOB: o7_draw0xA4 has something to do with LBMs, thoughSven Hesse
2011-01-31GOB: Actually, draw opcode 0x90 is loadImageSven Hesse
2011-01-31GOB: Set the language before opening the databaseSven Hesse
2011-01-31GOB: Fix last updated month's rangeSven Hesse
2011-01-31GOB: o7_draw0x45 is o7_logStringSven Hesse
2011-01-31Hugo: Some cleanupArnaud Boutonné
2011-01-31SCI: Add missing initializationsSven Hesse
2011-01-31MOHAWK: LB anim sound improvements.Alyssa Milburn
2011-01-31SAGA: Simplified loadActorResources() and removed the unused _disabled fieldFilippos Karapetis
2011-01-31TEENAGENT: Hopefully fixed an issue reported by Valgrind (found by digitall)Filippos Karapetis
2011-01-31DRASCULA: Fixed a warningFilippos Karapetis
2011-01-31GOB: Fix a compiler warningSven Hesse
2011-01-31SAGA: Fixed compilation with MSVCFilippos Karapetis
2011-01-31GOB: Fix text end positons for non-monospaced fontsSven Hesse
2011-01-31GOB: Make Font::_itemSize unsignedSven Hesse
2011-01-31SAGA: Fixed compilationFilippos Karapetis
2011-01-31SAGA: Fixed some typos, and removed an obsolete commentFilippos Karapetis
2011-01-31SAGA: Split the resource patching code into appropriate game-specific resourc...Filippos Karapetis
2011-01-31SAGA: Turned several unnecessarily inherited classes into typedefsFilippos Karapetis
2011-01-31GOB: Add support for dBase III filesSven Hesse
2011-01-31GOB: o7_draw0xC4 is o7_closedBase; o7_draw0xC6 is o7_getDBStringSven Hesse
2011-01-31SAGA: Rewrote the MacBinary resource loading codeFilippos Karapetis
2011-01-31TEENAGENT: Further Memory Leak Fixes.David Turner
2011-01-31TEENAGENT: Fix Memory Leaks.David Turner
2011-01-30TINSEL: Memory Leak Fix in Coroutines.David Turner
2011-01-30HUGO: Fix warning reported by GCCArnaud Boutonné
2011-01-30HUGO: Arnaud Boutonné
2011-01-30MOHAWK: Handle kLBAnimOpSetTempoDiv better.Alyssa Milburn
2011-01-30SWORD25: Disabled the video save/load code, and made it error out instead.Filippos Karapetis
2011-01-30SWORD25: Some optimizations to the Theora decoderFilippos Karapetis
2011-01-30MOHAWK: Implement Stoneship telescopeBastien Bouclet
2011-01-30SWORD25: Added alternative code for video frame blitting (currently disabled)Filippos Karapetis
2011-01-30SWORD25: Some translations, and a bugfix. Disabled a hack.Filippos Karapetis
2011-01-30TOON: Fixes two movie issuesSylvain Dupont
2011-01-30COMMON: Add an erase method which takes an iterator to HashMap.Johannes Schickel
2011-01-30SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.David Turner
2011-01-30SCUMM: Remove direct usage of OSystem quit() function in SCUMM engine code.David Turner
2011-01-30SWORD1: Fix possible uninitialized memory read in Screen object.David Turner
2011-01-30MOHAWK: Myst, pass the playback direction from the calling script to the movi...Bastien Bouclet
2011-01-30MOHAWK: Myst, display a warning when trying to play a movie backwards.Bastien Bouclet
2011-01-30TOON: Add coordinates clamping for safetySylvain Dupont
2011-01-30GOB: Work around the unimplemented copyFile :PSven Hesse
2011-01-30GOB: Stub some Adibou mult stuffSven Hesse
2011-01-30MOHAWK: Implement Stoneship cloud orbsBastien Bouclet