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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-05-30
Narrow buttons for PSP resolution for better look.
Eugene Sandulenko
2006-05-30
A quick hack to let PSP gui use bigger fonts. Proper solution is to add
Eugene Sandulenko
2006-05-30
Fixed subtitles Y coordinate in characterSays(). I have no way of confirming
Torbjörn Andersson
2006-05-30
GUI theme for PSP-specific resolution
Eugene Sandulenko
2006-05-30
Added sections for infrastructure and GUI to the credits file. These are badl...
Max Horn
2006-05-30
Changed 'md5scumm' target back to using a path based on the assumption that y...
Max Horn
2006-05-30
Better wording
Eugene Sandulenko
2006-05-30
Fix bug #1496582 "GUI: Default graphics mode not committing".
Eugene Sandulenko
2006-05-30
Big Thinker 1st Grade isn't supported yet
Travis Howell
2006-05-30
Big update from Joachim. Game title fixes, spelling fixes, rewording,
Eugene Sandulenko
2006-05-29
Only call OSystem::updateScreen() every other frame, so no more than 50 times...
Joost Peters
2006-05-29
objectify AGI menu.h/cpp
Willem Jan Palenstijn
2006-05-29
The ScummDebugger object needs to be created after _numVariables has been set...
Gregory Montoir
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-29
some cleanup
Joost Peters
2006-05-29
Update makefile for the GP32 port.
Won Star
2006-05-29
fix 480x272 overlay drawing, set default overlay size to 480x272
Joost Peters
2006-05-29
get rid of _overlayScale
Joost Peters
2006-05-29
add SCEkxploit rule
Joost Peters
2006-05-29
If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we
Torbjörn Andersson
2006-05-29
Introduces special switch for GraphicsWidget for use of theme transparency ag...
Johannes Schickel
2006-05-29
adds support for filling the thumbnail display in a given color if no thumbna...
Johannes Schickel
2006-05-29
- updates new theme config
Johannes Schickel
2006-05-29
- adds option to fill GraphicsWidgets with a special color
Johannes Schickel
2006-05-29
Oops this reverts my last commit. :/
Johannes Schickel
2006-05-29
- comments out getColorAlphaImp2
Johannes Schickel
2006-05-29
- cleanup
Johannes Schickel
2006-05-29
Remove printf() debug message that appears annoyingly in Zak256. Anyone know ...
James Brown
2006-05-29
- changes transparency parameter of Theme::drawSurface to alpha parameter.
Johannes Schickel
2006-05-29
Removes leftover comment.
Johannes Schickel
2006-05-29
- Fixes list position after screen change.
Johannes Schickel
2006-05-29
- Fixes disabled transparency for classic theme.
Johannes Schickel
2006-05-29
Fixes widget drawing for classic theme.
Johannes Schickel
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-05-29
Player now moves out of the way if he's blocking an entrance when an NPC ente...
Paul Gilbert
2006-05-29
Committed patch [ 1496602 ] KYRA: typo on Kyra2 file list
Oystein Eftevaag
2006-05-28
fix PSPFilesystemNode::parent() + some minor cleanup
Joost Peters
2006-05-28
make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the o...
Joost Peters
2006-05-28
Got rid of _selectedMenuItem to make LordHoto happier.
Torbjörn Andersson
2006-05-28
Mock-up version of the Kyra 3 main menu. Just enough to be able to select the
Torbjörn Andersson
2006-05-28
Add reported Gob2 german floppy.
Eugene Sandulenko
2006-05-28
Sets a blank palette at startup.
Johannes Schickel
2006-05-28
Moved the hack that distinguishes MM V1 demo from the full version to a more ...
Max Horn
2006-05-28
cleanup
Johannes Schickel
2006-05-28
- makes Screen::getPagePtr private
Johannes Schickel
2006-05-28
No need to compute the SCUMM version here; rather, verify that the SCUMM vers...
Max Horn
2006-05-28
Another couple of fixes for the spanish floppy version (menu strings specific...
Oystein Eftevaag
2006-05-28
adds GF_ITALIAN to the list of language flags.
Johannes Schickel
2006-05-28
cleanup
Johannes Schickel
2006-05-28
Apparently some games use the F10 key, which makes it a poor choice for opening
Torbjörn Andersson
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