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2006-05-30Narrow buttons for PSP resolution for better look.Eugene Sandulenko
svn-id: r22771
2006-05-30A quick hack to let PSP gui use bigger fonts. Proper solution is to addEugene Sandulenko
possibility to specify font for each widget class svn-id: r22770
2006-05-30Fixed subtitles Y coordinate in characterSays(). I have no way of confirmingTorbjörn Andersson
this, but it seems obvious to me that it's trying to subtract the character's scaled height, and this is how that's calculated elsewhere as far as I can see. svn-id: r22769
2006-05-30GUI theme for PSP-specific resolutionEugene Sandulenko
svn-id: r22768
2006-05-30Added sections for infrastructure and GUI to the credits file. These are ↵Max Horn
badly incomplete; folks, please add yourself as appropriate svn-id: r22766
2006-05-30Changed 'md5scumm' target back to using a path based on the assumption that ↵Max Horn
you are working in a full checkout of the ScummMV repository svn-id: r22765
2006-05-30Better wordingEugene Sandulenko
svn-id: r22764
2006-05-30Fix bug #1496582 "GUI: Default graphics mode not committing".Eugene Sandulenko
svn-id: r22763
2006-05-30Big Thinker 1st Grade isn't supported yetTravis Howell
svn-id: r22762
2006-05-30Big update from Joachim. Game title fixes, spelling fixes, rewording,Eugene Sandulenko
chapters rearrangements, long line splitting, etc. svn-id: r22761
2006-05-29Only call OSystem::updateScreen() every other frame, so no more than 50 ↵Joost Peters
times per second. This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync. Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner. svn-id: r22758
2006-05-29objectify AGI menu.h/cppWillem Jan Palenstijn
svn-id: r22757
2006-05-29The ScummDebugger object needs to be created after _numVariables has been ↵Gregory Montoir
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755
2006-05-29- More GOB2 map conversionsSven Hesse
- Added Music_Dummy (for --music-driver=null) - Implemented IMDs. That took longer than I expected... On the bright side, Ween's intro now plays more correctly svn-id: r22754
2006-05-29some cleanupJoost Peters
svn-id: r22753
2006-05-29Update makefile for the GP32 port.Won Star
svn-id: r22752
2006-05-29fix 480x272 overlay drawing, set default overlay size to 480x272Joost Peters
svn-id: r22751
2006-05-29get rid of _overlayScaleJoost Peters
svn-id: r22750
2006-05-29add SCEkxploit ruleJoost Peters
svn-id: r22749
2006-05-29If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), weTorbjörn Andersson
should probably set it the same way as updateSoundSettings() does it, i.e. to 9 - getTalkspeed(), not getTalkspeed(). I was testing the scene in Sam & Max where you give candy to Doug. I had set the talk speed to max. The script tried to set CHARINC to 3, but instead it was changed from 0 to 9... svn-id: r22748
2006-05-29Introduces special switch for GraphicsWidget for use of theme transparency ↵Johannes Schickel
again. svn-id: r22746
2006-05-29adds support for filling the thumbnail display in a given color if no ↵Johannes Schickel
thumbnail is present svn-id: r22745
2006-05-29- updates new theme configJohannes Schickel
svn-id: r22744
2006-05-29- adds option to fill GraphicsWidgets with a special colorJohannes Schickel
- updates builtin theme config for my next commit - bumps theme config svn-id: r22743
2006-05-29Oops this reverts my last commit. :/Johannes Schickel
svn-id: r22742
2006-05-29- comments out getColorAlphaImp2Johannes Schickel
- adds note in getColorAlpha about we handle negative alpha values currently (could be removed when getColorAlphaImp2 get's fixed) svn-id: r22741
2006-05-29- cleanupJohannes Schickel
- uses working getColorAlphaImpl for alpha == 0 in getColorAlpha svn-id: r22740
2006-05-29Remove printf() debug message that appears annoyingly in Zak256. Anyone know ↵James Brown
what this was added to figure out? svn-id: r22739
2006-05-29- changes transparency parameter of Theme::drawSurface to alpha parameter.Johannes Schickel
- adds possibility to draw GraphicsWidgets with alpha values. svn-id: r22738
2006-05-29Removes leftover comment.Johannes Schickel
svn-id: r22737
2006-05-29- Fixes list position after screen change.Johannes Schickel
svn-id: r22736
2006-05-29- Fixes disabled transparency for classic theme.Johannes Schickel
- Introduces check for define 'CT_NO_TRANSPARENCY' to disable transparency support. svn-id: r22735
2006-05-29Fixes widget drawing for classic theme.Johannes Schickel
svn-id: r22734
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-29Player now moves out of the way if he's blocking an entrance when an NPC ↵Paul Gilbert
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731
2006-05-29Committed patch [ 1496602 ] KYRA: typo on Kyra2 file listOystein Eftevaag
, thanks to Bellut svn-id: r22729
2006-05-28fix PSPFilesystemNode::parent() + some minor cleanupJoost Peters
svn-id: r22727
2006-05-28make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the ↵Joost Peters
old, now unused, one). svn-id: r22726
2006-05-28Got rid of _selectedMenuItem to make LordHoto happier.Torbjörn Andersson
svn-id: r22725
2006-05-28Mock-up version of the Kyra 3 main menu. Just enough to be able to select theTorbjörn Andersson
intro cutscene. svn-id: r22724
2006-05-28Add reported Gob2 german floppy.Eugene Sandulenko
svn-id: r22720
2006-05-28Sets a blank palette at startup.Johannes Schickel
svn-id: r22719
2006-05-28Moved the hack that distinguishes MM V1 demo from the full version to a more ↵Max Horn
appropriate location (so that the game gets correctly detected) svn-id: r22718
2006-05-28cleanupJohannes Schickel
svn-id: r22717
2006-05-28- makes Screen::getPagePtr privateJohannes Schickel
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716
2006-05-28No need to compute the SCUMM version here; rather, verify that the SCUMM ↵Max Horn
version is already set correctly svn-id: r22715
2006-05-28Another couple of fixes for the spanish floppy version (menu strings ↵Oystein Eftevaag
specifically) svn-id: r22714
2006-05-28adds GF_ITALIAN to the list of language flags.Johannes Schickel
svn-id: r22713
2006-05-28cleanupJohannes Schickel
svn-id: r22712
2006-05-28Apparently some games use the F10 key, which makes it a poor choice for openingTorbjörn Andersson
the debug console. Ctrl-D may be just as bad. Does anyone know for sure? svn-id: r22711