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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-16
Merge pull request #849 from rootfather/chewy-de-detection
Arnaud Boutonné
2016-10-16
Merge pull request #847 from criezy/sdl-filtering
Thierry Crozat
2016-10-16
CHEWY: Add detection entries for German versions
rootfather
2016-10-16
SCI32: Fix workaround comment
Colin Snover
2016-10-16
PSP: Added release building script
Eugene Sandulenko
2016-10-15
SCI32: Fix crash clicking quit button during LSL6hires credits
Colin Snover
2016-10-15
SCI32: Fix crash in LSL6hires ending
Colin Snover
2016-10-15
SCI32: Fix kPalVary(SetVary) in SCI2.1early games
Colin Snover
2016-10-15
Merge pull request #838 from bluegr/chewy
Eugene Sandulenko
2016-10-15
BLADERUNNER: Mark engine as highres
Eugene Sandulenko
2016-10-15
BLADERUNNER: Fix compilation on older gcc
Eugene Sandulenko
2016-10-15
GRAPHICS: Fixed BDF font scaling
Eugene Sandulenko
2016-10-15
DIRECTOR: Added Mac font rendering test
Eugene Sandulenko
2016-10-15
GRAPHICS: Added all supported Mac fonts to enum
Eugene Sandulenko
2016-10-14
SCI32: Fix mouse position clamping
Colin Snover
2016-10-14
SCI: Ensure export breakpoints always trigger on export calls
Colin Snover
2016-10-14
SCI32: Fix slow transitions in SQ6
Colin Snover
2016-10-14
SCI: Make -propDict- unique for each class
Willem Jan Palenstijn
2016-10-14
GRAPHICS: Further work on BDF font scaling
Eugene Sandulenko
2016-10-13
TITANIC: Fix getting NPC animation name lists
Paul Gilbert
2016-10-14
BLADERUNNER: Fix compilation with plugins enabled
Eugene Sandulenko
2016-10-13
Merge pull request #836 from peterkohaut/bladerunner
Eugene Sandulenko
2016-10-13
Merge pull request #848 from vanfanel/master
Eugene Sandulenko
2016-10-13
RASPBERRYPI: Add Raspberry Pi specific README.
vanfanel
2016-10-13
RASPBERRYPI: Add script to use included SDL 2.0.4 build.
vanfanel
2016-10-13
SURFACESDL: Improve toggling filtering on/off
Thierry Crozat
2016-10-13
I18N: Update translations templates
Thierry Crozat
2016-10-13
README: Add filtering command line option and hotkey
Thierry Crozat
2016-10-13
SURFACESDL: Add hotkey to enable/disable filtering
Thierry Crozat
2016-10-13
OPENGLSDL: Add hotkey to enable/disable filtering
Thierry Crozat
2016-10-13
TESTBED: Add test for kFeatureFilteringMode
Thierry Crozat
2016-10-13
SURFACESDL: Add support for filtering feature when using SDL2
Thierry Crozat
2016-10-13
OPENGL: Add support for filtering feature
Thierry Crozat
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
2016-10-13
OSYSTEM: Add kFeatureFilteringMode
Thierry Crozat
2016-10-13
OPENGLSDL: Make some OSD messages translatable
Thierry Crozat
2016-10-12
VIDEO: Support rewind on AVI files with multiple video tracks
Paul Gilbert
2016-10-12
TESTBED: Fix fullscreen test
Thierry Crozat
2016-10-12
GRAPHICS: Fix BDF font referencing on font generation
Eugene Sandulenko
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-12
GRAPHICS: Fix built-in font parameters
Eugene Sandulenko
2016-10-12
SCI: Add modified workaround for Simbani bridge room for GOG
Willem Jan Palenstijn
2016-10-12
AGI: Make TIME_DELAY 0 to set the game to 40 fps
Martin Kiewitz
2016-10-12
GUI: Fix wrong error messages when failing to change some graphics settings
Thierry Crozat
2016-10-12
GRAPHICS: Further work on BDF font scaling
Eugene Sandulenko
2016-10-12
DISTS: Added Sparkle 1.9.0 signature
Eugene Sandulenko
2016-10-12
FULLPIPE: Fix animation lock-up
Retro-Junk
2016-10-11
VIDEO: Fix video playback for zvision AVI videos
Paul Gilbert
2016-10-11
SCI32: Fix garbage collection of objects stored in IntArrays
Colin Snover
2016-10-11
DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...
Strangerke
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