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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-06-22
PRINCE: LMB in inventory - use item on item fix
lukaslw
2014-06-22
PRINCE: PrinceEngine::showTexts() - y position fix
lukaslw
2014-06-22
PRINCE: PrinceEngine:: makeInvCursor()
lukaslw
2014-06-22
PRINCE: LMB in inventory - update
lukaslw
2014-06-22
PRINCE: Voice sample for options Open/Push, Close/Pull in inventory
lukaslw
2014-06-22
PRINCE: Inventory LMB update, VariaTxt::getString fix
lukaslw
2014-06-22
PRINCE: scanMobEvents()
lukaslw
2014-06-22
PRINCE: moveSet - names change
lukaslw
2014-06-22
PRINCE: Dialog box update; LMB outside of inventory beginning
lukaslw
2014-06-22
PRINCE: showTexts(), talkHero() update
lukaslw
2014-06-22
PRINCE: Hero talking - dialog option choosing
lukaslw
2014-06-22
PRINCE: Fix for longer lines in dialog box
lukaslw
2014-06-22
PRINCE: Dialog box texts drawing and highlighting
lukaslw
2014-06-22
PRINCE: Dialog frame drawing
lukaslw
2014-06-22
PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update
lukaslw
2014-06-22
PRINCE: Beginning of makeInvCursor and dialog functions
lukaslw
2014-06-22
PRINCE: Rects constructors - update
lukaslw
2014-06-22
PRINCE: RMB - blocked while playing voice. Canceling voice with LMB
lukaslw
2014-06-22
PRINCE: Cursor fix for inventory - check if voice is playing
lukaslw
2014-06-22
PRINCE: Voices for inventory exam texts
lukaslw
2014-06-22
PRINCE: Options menu outside of inventory
lukaslw
2014-06-22
PRINCE: checkOptions() implementation
lukaslw
2014-06-22
PRINCE: printAt() update for German letters
lukaslw
2014-06-22
PRINCE: hotspot() update - proper exam text, German letters fix
lukaslw
2014-06-22
PRINCE: option_text.h update
lukaslw
2014-06-22
PRINCE: Texts X position fix in options window and hotspot()
lukaslw
2014-06-22
PRINCE: German mob list loading fix
lukaslw
2014-06-22
PRINCE: German letters fix for inventory names
lukaslw
2014-06-22
PRINCE: German special letters fix in intro - printAt function
lukaslw
2014-06-22
PRINCE: German font loading, letters fix in options menu
lukaslw
2014-06-22
PRINCE: option_text.h small update
lukaslw
2014-06-22
PRINCE: Option window texts drawing and highlighting
lukaslw
2014-06-22
PRINCE: GraphicsMan - name changing; Options window - right mouse button ↵
lukaslw
handling progress
2014-06-22
PRINCE: Inventory - mouse buttons handling progress
lukaslw
2014-06-22
PRINCE: showObjects() - change to hex values
lukaslw
2014-06-22
PRINCE: DrawNode functions update; Closing game in inventory loops fix
lukaslw
2014-06-22
PRINCE: draw(), drawTransparentDrawNode() update
lukaslw
2014-06-22
PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update
lukaslw
2014-06-22
PRINCE: GrahicsMan - update(), formatting fix
lukaslw
2014-06-22
PRINCE: GraphicsMan class - opening brace in previous line
lukaslw
2014-06-22
PRINCE: PScr class - clean up
lukaslw
2014-06-22
PRINCE: drawMask() update
lukaslw
2014-06-22
PRINCE: drawAsShadow() update
lukaslw
2014-06-22
PRINCE: drawTransparent() update
lukaslw
2014-06-22
PRINCE: Inventory - left mouse button handling
lukaslw
2014-06-22
PRINCE: Inventory update, drawing functions improvements
lukaslw
2014-06-22
PRINCE: prepareInventoryToView() update - name, examText
lukaslw
2014-06-22
PRINCE: Inventory closing - mouse handling
lukaslw
2014-06-22
PRINCE: addInvObj() - when CURSEBLINK flag on
lukaslw
2014-06-22
PRINCE: pause() implementation
lukaslw
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