Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-05 | enabled MIDI volume changes | Gregory Montoir | |
svn-id: r24627 | |||
2006-11-05 | Cleanup | Travis Howell | |
svn-id: r24626 | |||
2006-11-05 | Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵ | Travis Howell | |
is correct svn-id: r24625 | |||
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell | |
svn-id: r24624 | |||
2006-11-05 | Added display of the two special between room animations: falling down the ↵ | Paul Gilbert | |
chute and hiding in the barrel svn-id: r24623 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-11-05 | Improve debug output of video script | Travis Howell | |
svn-id: r24621 | |||
2006-11-05 | Typo | Travis Howell | |
svn-id: r24620 | |||
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell | |
svn-id: r24619 | |||
2006-11-05 | removed unneeded opcodes | Gregory Montoir | |
svn-id: r24618 | |||
2006-11-05 | added basic MIDI playback | Gregory Montoir | |
svn-id: r24617 | |||
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell | |
svn-id: r24616 | |||
2006-11-05 | cleanup | Gregory Montoir | |
svn-id: r24614 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-04 | Added Touche engine support | Chris Apers | |
svn-id: r24607 | |||
2006-11-04 | Fixed zero filled Rect with PalmOS compiler | Chris Apers | |
svn-id: r24606 | |||
2006-11-04 | Fixed and updated Palm save manager | Chris Apers | |
svn-id: r24602 | |||
2006-11-04 | Fixed zero filled _opcodeTable[] with PalmOS ARM compiler | Chris Apers | |
svn-id: r24599 | |||
2006-11-04 | rewrote FOTAQ game version detection code in a - if I didn't break anything ↵ | Gregory Montoir | |
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598 | |||
2006-11-03 | Adding M3 file missing from last commit. | Neil Millstone | |
svn-id: r24597 | |||
2006-11-03 | Merging in changes made in branch for 0.9.1 release into trunk | Neil Millstone | |
svn-id: r24596 | |||
2006-11-03 | cleanup (got rid of the custom Language enum, re-used the one in the Common ↵ | Gregory Montoir | |
namespace) svn-id: r24595 | |||
2006-11-03 | Fix compilation in Linux (itoa() isn't available here, it's non-standard) | Sven Hesse | |
svn-id: r24594 | |||
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir | |
svn-id: r24592 | |||
2006-11-03 | added translation method to Common::Rect | Gregory Montoir | |
svn-id: r24591 | |||
2006-11-03 | added basic handler for VOC block 9 | Gregory Montoir | |
svn-id: r24590 | |||
2006-11-03 | got rid of two memory leaks | Gregory Montoir | |
svn-id: r24589 | |||
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson | |
svn-id: r24588 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Ooops, move code to correct function | Travis Howell | |
svn-id: r24585 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-11-01 | Added Audio::Mixer::setReady method to work around bug #1588848 | Max Horn | |
svn-id: r24583 | |||
2006-11-01 | Workaround for bug #1586894 | Max Horn | |
svn-id: r24582 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell | |
svn-id: r24576 | |||
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵ | Travis Howell | |
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575 | |||
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵ | Max Horn | |
state VALUE' svn-id: r24572 | |||
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn | |
svn-id: r24571 | |||
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel | |
svn-id: r24569 | |||
2006-10-29 | Changed some single quotes to double quotes; fixed 'Solaris Spark' -> ↵ | Max Horn | |
'Solaris SPARC'; added vinterstum as Mac OS X packager -- he did the last couple release binaries, not me, so he should get all the fame and blame ;-) svn-id: r24567 | |||
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the ↵ | Max Horn | |
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell | |
svn-id: r24564 | |||
2006-10-29 | Update variable range, when using debugger | Travis Howell | |
svn-id: r24563 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 | |||
2006-10-28 | Not required anymore | Chris Apers | |
svn-id: r24561 | |||
2006-10-28 | Simon -> AGOS | Chris Apers | |
svn-id: r24560 | |||
2006-10-28 | New modular backend implementation | Chris Apers | |
svn-id: r24559 | |||
2006-10-28 | White space changes | Travis Howell | |
svn-id: r24558 | |||
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell | |
svn-id: r24557 |