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2009-02-17Updated the xcode project to generate Info.plist, and use the correct iconOystein Eftevaag
svn-id: r38438
2009-02-17point_t -> Common::PointFilippos Karapetis
svn-id: r38437
2009-02-17SCI: removed unused codeMax Horn
svn-id: r38436
2009-02-17Revert changed I accidentally commited *sigh*Max Horn
svn-id: r38435
2009-02-17SCI: Moved sfx_pcm_urat_t from include/sfx_pcm.h to sfx/mixer.hMax Horn
svn-id: r38434
2009-02-17SCI: Merged main_ into SciEngine::go()Max Horn
svn-id: r38433
2009-02-17SCI: Silence 'check always true' warnings with a trick (temporary, that code ↵Max Horn
needs to be revised anyway) svn-id: r38432
2009-02-17SCI: -Wno-variadic-macros not needed anymoreMax Horn
svn-id: r38431
2009-02-17Fix valgrind warning about mismatched delete.Johannes Schickel
svn-id: r38429
2009-02-17Added an "equals" function to Common::Rect (used by SCI)Filippos Karapetis
svn-id: r38428
2009-02-17Removed unused fileMax Horn
svn-id: r38427
2009-02-17Fix for long delay while fading palette in Zanthia's home, when mixing potions.Johannes Schickel
svn-id: r38425
2009-02-17Remove vector renderer defineLars Persson
svn-id: r38424
2009-02-17Setting SVN keywords property. restEugene Sandulenko
svn-id: r38423
2009-02-17Fixing compilation for meSven Hesse
svn-id: r38421
2009-02-17SCI: ran astyleWalter van Niftrik
svn-id: r38419
2009-02-17Remove dead/leftover code.Johannes Schickel
svn-id: r38416
2009-02-17Remove unneeded filesEugene Sandulenko
svn-id: r38414
2009-02-17Update headers. restEugene Sandulenko
svn-id: r38413
2009-02-17Update headers. gfx/Eugene Sandulenko
svn-id: r38412
2009-02-17Update headers. scicore/Eugene Sandulenko
svn-id: r38411
2009-02-17Update headers. sfx/Eugene Sandulenko
svn-id: r38410
2009-02-17Update headers. includes/Eugene Sandulenko
svn-id: r38409
2009-02-17Update headers. engine/Eugene Sandulenko
svn-id: r38408
2009-02-17SCI: Added a bounds check on the index when setting palette.Walter van Niftrik
svn-id: r38407
2009-02-17Replaced sci_free() with free() - it's OK to free a NULL pointer, so the ↵Filippos Karapetis
checking that sci_free() performed is not necessary svn-id: r38406
2009-02-17Remove VECTOR_RENDERER_FORMAT check and related documentation.Johannes Schickel
svn-id: r38405
2009-02-17Removed more directories which are not part of the SCI engine - again, the ↵Filippos Karapetis
code and documentation can be referenced from /vendor/freesci/glutton/src/sfx svn-id: r38404
2009-02-17Removed directory which is not part of the SCI engine - the code can be ↵Filippos Karapetis
referenced from /vendor/freesci/glutton/src/sfx/mt32_GM_mapping svn-id: r38403
2009-02-17Updated the SCI MSVC project filesFilippos Karapetis
svn-id: r38402
2009-02-17Removed dead/unused codeFilippos Karapetis
svn-id: r38400
2009-02-17Clear cutsceneOverride for all scripts (except current), when restarting any ↵Travis Howell
game, fixes bugs: #1923193 - MONKEY: cannot restart during the intro #2518226 - FT demo: debugger at end of demo svn-id: r38398
2009-02-17current versions of BEOS no longer support snooze according to Begasus on IRCWillem Jan Palenstijn
svn-id: r38397
2009-02-17Removed unused SFX codeFilippos Karapetis
svn-id: r38396
2009-02-17Removed unused codeFilippos Karapetis
svn-id: r38394
2009-02-17Remove functions not used, and thus the dependency on isblank.Lars Persson
svn-id: r38393
2009-02-17another update for the new libwiikeyboard API.Andre Heider
svn-id: r38392
2009-02-16Updated the SCI MSVC filesFilippos Karapetis
svn-id: r38389
2009-02-16Updated xcode project with latest changesOystein Eftevaag
svn-id: r38388
2009-02-16Removed a lot of unused and compiler-specific debug code. Note that for ↵Filippos Karapetis
MSVC, the corresponding checks are enabled by default in the debug build, so there's no need to set them again programmatically. Also, removed the "codebugging" related code svn-id: r38387
2009-02-16Updated the iphone xcode project to include dependency libs, and fixed ↵Oystein Eftevaag
config/savegame paths svn-id: r38386
2009-02-16Removed unused code and definesFilippos Karapetis
svn-id: r38385
2009-02-16If the DXA cutscene audio fails to play for whatever reason (shouldn't happen inTorbjörn Andersson
BS1 since all the cutscenes have an audio track), assume audio and video are in sync. svn-id: r38384
2009-02-16LOL: fixed invalid memory accessFlorian Kagerer
svn-id: r38383
2009-02-16Change formatting to match our code guidelines.Johannes Schickel
svn-id: r38382
2009-02-16Cleanup.Johannes Schickel
svn-id: r38381
2009-02-16Removed obsolete FIXME.Johannes Schickel
svn-id: r38380
2009-02-16Add base-backend.cpp to Symbian base make fileLars Persson
svn-id: r38379
2009-02-16Add advanceddetector to Symbian base makefileLars Persson
svn-id: r38378
2009-02-16Fixed VectorRenderSpec for no fancy theme!Lars Persson
svn-id: r38377