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2009-02-15defer BS1 palette update from newScreen to updateScreen, based on patch by ↵Willem Jan Palenstijn
eriktorbjorn for bug #2599963. Maybe suitable for branch-0-13-0 after more testing. svn-id: r38320
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: include dir svn-id: r38319
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: scicore dir svn-id: r38318
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: engine dir svn-id: r38317
2009-02-15Proper endianness handling in MatchingLevels().Joost Peters
Fixes #2603000 "DW2: Long pause entering Shades (big endian)" svn-id: r38316
2009-02-15Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled ↵Max Horn
elsewhere, actually ;) svn-id: r38314
2009-02-15properly (re)select game after adding/editing domain name in launcherWillem Jan Palenstijn
svn-id: r38313
2009-02-15SCI: Got rid of a nasty hack where class, delete, new were re#defined ↵Max Horn
because FreeSCI used these C++ keywords for variable names svn-id: r38312
2009-02-15Compile fix for OS XOystein Eftevaag
svn-id: r38309
2009-02-15Silenced another warning (disabled an empty switch statement)Filippos Karapetis
svn-id: r38308
2009-02-15close sound when exitingWillem Jan Palenstijn
svn-id: r38307
2009-02-15SCI: Changed _WIN32 -> WIN32; _DREAMCAST -> __DC__; removed _DOS stuffMax Horn
svn-id: r38305
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
2009-02-15SCI: Fixed more warningsMax Horn
svn-id: r38303
2009-02-15Better (?) fix for scicore/tools.cpp -- don't add Win32 specific code in a ↵Max Horn
section of code which is supposed to only be used on Windows anyway... :) svn-id: r38302
2009-02-15Removed unused codeMax Horn
svn-id: r38301
2009-02-15temporarily re-include fnmatch to fix compilation and case-insensitive matchingWillem Jan Palenstijn
svn-id: r38300
2009-02-15Mention that the original Smacker cutscenes are now supported in BS1/2Filippos Karapetis
svn-id: r38299
2009-02-15Talkspeed vs. Talkdelay patch in SCUMM was reverted, thus removing the news ↵Johannes Schickel
line mentioning it. svn-id: r38297
2009-02-15retreive->retrieveWillem Jan Palenstijn
svn-id: r38296
2009-02-15check the result of PAD_ScanPads() to trigger button up/down events only ↵Andre Heider
once. requires a not yet official libogc patch. svn-id: r38294
2009-02-15Announce GUI changes.Johannes Schickel
svn-id: r38292
2009-02-15Add unkown release date for 0.14.0 (to match how it used to be with unstable ↵Johannes Schickel
versions). svn-id: r38291
2009-02-15Add announcement for dropped MPEG2 cutscene support in Sword1/2.Johannes Schickel
svn-id: r38290
2009-02-15add support for groovieKostas Nakos
svn-id: r38288
2009-02-15Fixed compilation (along with it const correctness).Johannes Schickel
svn-id: r38287
2009-02-15remove defines from msvc project filesPaweł Kołodziejski
svn-id: r38286
2009-02-15fixed compilation with msvcPaweł Kołodziejski
svn-id: r38285
2009-02-15T7G: Fix for #2511456. Volume is now only reset to 100 on playing a new ↵Henry Bush
track, and the background track starts on beginning of input loop (not at end of main track). svn-id: r38284
2009-02-15T7G: print out the current script pos in decimal too (to match ST's decomp's ;-)Henry Bush
svn-id: r38283
2009-02-15cleanup, fixed warningsMax Horn
svn-id: r38282
2009-02-15XCode project for the iPhone official SDKOystein Eftevaag
svn-id: r38281
2009-02-15Compatibility fixes for the official iPhone SDKOystein Eftevaag
svn-id: r38280
2009-02-15SCI: Got rid of HAVE_FNMATCH_HMax Horn
svn-id: r38279
2009-02-15Quick dirty hack to make the engine run again on PalmOSChris Apers
svn-id: r38278
2009-02-15Merged internal 'matchPath' method of class Archive into global matchString ↵Max Horn
function (via an optional 'path mode' in the latter). Also changed Archive::listMatchingMembers to use path mode when matching, just like FSDirectory::listMatchingMembers svn-id: r38277
2009-02-15enable tucker and groovie enginesKostas Nakos
svn-id: r38275
2009-02-15add support for tuckerKostas Nakos
svn-id: r38273
2009-02-15constsWillem Jan Palenstijn
svn-id: r38272
2009-02-15fix compilationPaweł Kołodziejski
svn-id: r38271
2009-02-15Silenced some more warningsFilippos Karapetis
svn-id: r38270
2009-02-15Synced the MSVC project files for earlier versions of MSVCFilippos Karapetis
svn-id: r38269
2009-02-15Silenced more warningsFilippos Karapetis
svn-id: r38267
2009-02-15add support for USB keyboard modifier keys.Andre Heider
svn-id: r38264
2009-02-15fix race condition: sfx_exit could stop and delete the mixer while the ↵Willem Jan Palenstijn
mixing callback was being executed svn-id: r38263
2009-02-15fix string unmangling (which I broke earlier)Willem Jan Palenstijn
svn-id: r38262
2009-02-15moved the supported graphics modes to a static array.Andre Heider
svn-id: r38261
2009-02-15better error checking when setting up threads, and free() the stacks when done.Andre Heider
svn-id: r38260
2009-02-15don't allocate state_t gamestate on stack as it will be freedWillem Jan Palenstijn
svn-id: r38259
2009-02-15moved the keyboard event thread to libwiikeyboard.Andre Heider
svn-id: r38258