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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-13
SCUMM: Remove ResTypeData::_num
Max Horn
2011-05-13
SCUMM: Rename resTypeFromId -> nameOfResType
Max Horn
2011-05-13
SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...
Max Horn
2011-05-13
TSAGE: Fix warning when compiling in release mode
Max Horn
2011-05-13
SCUMM: Add a Resource class, refactor res code around it
Max Horn
2011-05-13
SCUMM: Tweak sound res syncing
Max Horn
2011-05-13
SCUMM: Document resource usage count / expiry a little bit
Max Horn
2011-05-13
SCUMM: Remove obsolete TODO
Max Horn
2011-05-13
SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::name
Max Horn
2011-05-13
SCUMM: Rename ResTypeData::num to _num
Max Horn
2011-05-13
SCUMM: Get rid of the MemBlkHeader hack
Max Horn
2011-05-13
SCUMM: Clean up ResourceManager initialization
Max Horn
2011-05-13
SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in it
Max Horn
2011-05-13
SCUMM: Document and cleanup resource type mode
Max Horn
2011-05-13
SCUMM: Refactor how resource (types) are srepresented
Max Horn
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-13
SCUMM: Unify & extend index block related debug messages
Max Horn
2011-05-13
SCUMM: Print SCUMM & HE version when starting a game in deug mode
Max Horn
2011-05-13
SCUMM: Move tmsk code into its own Gdi subclass
Max Horn
2011-05-13
SCI: Marked the sanity check inside processWorkList() as a workaround
md5
2011-05-13
SCI: Added workarounds for bug #3292251, instead of patching the script
md5
2011-05-12
MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird.
Bastien Bouclet
2011-05-12
SCI: Fixed bugs #3299458 and #3295849
md5
2011-05-12
SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241)
Tarek Soliman
2011-05-12
SCI: Added a warning for SCI0 games like in bug #3297881
md5
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
CREATE_PROJECT: Only copy necessary data files in postbuild script
Littleboy
2011-05-11
NSIS: Add option to not include data files in the installer (they are now inc...
Littleboy
2011-05-11
CONFIGURE: Fix creation of the NSIS installer when building out of tree
Littleboy
2011-05-11
LASTEXPRESS: Implement last part of inventory handling
Littleboy
2011-05-11
TSAGE: Don't show cursor after restoring a game if a cut-scene is now active
Paul Gilbert
2011-05-11
TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...
Paul Gilbert
2011-05-11
TSAGE: Bugfix to show cursor after restoring a savegame
Paul Gilbert
2011-05-11
TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100
Paul Gilbert
2011-05-11
TSAGE: Completely remove the resetting of _scrollFollower. It needs to be mai...
Paul Gilbert
2011-05-11
TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000
Paul Gilbert
2011-05-11
TSAGE: Rework parts of the cursor code to better match the original
Paul Gilbert
2011-05-11
TSAGE: Further fix for resetting _scrollFollower
Paul Gilbert
2011-05-11
TSAGE: Reset the Globals::_scrollFollower to NULL when a scene ends
Paul Gilbert
2011-05-10
LASTEXPRESS: Implement item selection and scene loading
Littleboy
2011-05-10
LASTEXPRESS: Implement highlight of inventory items
Littleboy
2011-05-10
LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()
Littleboy
2011-05-10
LASTEXPRESS: Add button pressed state for inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement skeleton code for selected item and inventory selection
Littleboy
2011-05-10
TSAGE: Fix a glitch in setCursor()
strangerke
2011-05-10
COMMON: Always prefer GCC 4.x versions of READ_UINT*/WRITE_UINT*
Max Horn
2011-05-10
TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ...
Paul Gilbert
2011-05-10
TINSEL: Cleanup reel saving code
Max Horn
2011-05-10
TINSEL: Remove unnecessary casts
Max Horn
2011-05-10
AUDIO: Change byte data tables to type AdLibInstrument
Max Horn
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